From a0bc507c8ecdb143fc67e7173a216bd2da27639d Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Sat, 19 Dec 2020 13:22:27 -0800 Subject: [PATCH] December 2020 --- .nuget/directxmath.nuspec | 2 +- HISTORY.md | 2 +- README.md | 6 +++--- 3 files changed, 5 insertions(+), 5 deletions(-) diff --git a/.nuget/directxmath.nuspec b/.nuget/directxmath.nuspec index c7848ee..e92d8b3 100644 --- a/.nuget/directxmath.nuspec +++ b/.nuget/directxmath.nuspec @@ -8,7 +8,7 @@ microsoft,directxtk DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps. The DirectXMath API provides SIMD-friendly C++ types and functions for common linear algebra and graphics math operations common to DirectX applications. The library provides optimized versions for Windows 32-bit (x86), Windows 64-bit (x64), and Windows on ARM through SSE2 and ARM-NEON intrinsics support in the Visual Studio compiler. - Matches the August 2020 release. + Matches the December 2020 release. http://go.microsoft.com/fwlink/?LinkID=615560 images\icon.jpg MIT diff --git a/HISTORY.md b/HISTORY.md index 1d6f5fe..0a8abc0 100644 --- a/HISTORY.md +++ b/HISTORY.md @@ -6,7 +6,7 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXM ## Release History -### August 2020 (3.16) +### December 2020 (3.16) * Added ``XMVectorLog10`` / ``XMVectorExp10`` * Added ``XMColorRGBToYUV_UHD`` / ``XMColorYUVToRGB_UHD`` for Rec. 2020 YUV * Added optional ``rhcoords`` parameter for BoundingFrustum ``CreateFromMatrix`` diff --git a/README.md b/README.md index 304e93d..c49556c 100644 --- a/README.md +++ b/README.md @@ -6,11 +6,11 @@ https://github.com/Microsoft/DirectXMath Copyright (c) Microsoft Corporation. All rights reserved. -**August 2020** +**December 2020** -This package contains the DirectXMath library, an all inline SIMD C++ linear algebra library for use in games and graphics apps +This package contains the DirectXMath library, an all inline SIMD C++ linear algebra library for use in games and graphics apps. -This code is designed to build with Visual Studio 2017, Visual Studio 2019, or clang for Windows. It is recommended that you make use of the latest updates (VS 2017 15.9 update, or VS 2019 Update 4 or later). +This code is designed to build with Visual Studio 2017, Visual Studio 2019, or clang/LLVM for Windows. It is recommended that you make use of the latest updates (VS 2017 15.9, or VS 2019 16.4 or later). These components are designed to work without requiring any content from the legacy DirectX SDK. For details, see [Where is the DirectX SDK?](https://aka.ms/dxsdk).