From 2bb94176823995ad23eda4d650e46eae918eb299 Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Sun, 10 May 2020 12:21:00 -0700 Subject: [PATCH] May 10, 2020 --- .nuget/directxmesh_desktop_2017.nuspec | 2 +- .nuget/directxmesh_desktop_win10.nuspec | 2 +- .nuget/directxmesh_uwp.nuspec | 2 +- HISTORY.md | 4 ++++ README.md | 2 +- 5 files changed, 8 insertions(+), 4 deletions(-) diff --git a/.nuget/directxmesh_desktop_2017.nuspec b/.nuget/directxmesh_desktop_2017.nuspec index 80cb8dad..05020e90 100644 --- a/.nuget/directxmesh_desktop_2017.nuspec +++ b/.nuget/directxmesh_desktop_2017.nuspec @@ -10,7 +10,7 @@ This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 7 / DirectX 11. DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, and vertex cache optimization. - Matches the April 3, 2020 release on GitHub. + Matches the May 10, 2020 release on GitHub. http://go.microsoft.com/fwlink/?LinkID=324981 images\icon.jpg MIT diff --git a/.nuget/directxmesh_desktop_win10.nuspec b/.nuget/directxmesh_desktop_win10.nuspec index 1fbcf78b..79e3fdfc 100644 --- a/.nuget/directxmesh_desktop_win10.nuspec +++ b/.nuget/directxmesh_desktop_win10.nuspec @@ -10,7 +10,7 @@ This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 10 including both DirectX 11 and DirectX 12. DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, and vertex cache optimization. - Matches the April 3, 2020 release on GitHub. + Matches the May 10, 2020 release on GitHub. http://go.microsoft.com/fwlink/?LinkID=324981 images\icon.jpg MIT diff --git a/.nuget/directxmesh_uwp.nuspec b/.nuget/directxmesh_uwp.nuspec index 0b870c4c..89289502 100644 --- a/.nuget/directxmesh_uwp.nuspec +++ b/.nuget/directxmesh_uwp.nuspec @@ -10,7 +10,7 @@ This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2017 or Visual Studio 2019. DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, and vertex cache optimization. - Matches the April 3, 2020 release on GitHub. + Matches the May 10, 2020 release on GitHub. http://go.microsoft.com/fwlink/?LinkID=324981 images\icon.jpg MIT diff --git a/HISTORY.md b/HISTORY.md index 80a26036..29ac2aa8 100644 --- a/HISTORY.md +++ b/HISTORY.md @@ -6,6 +6,10 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXM ## Release History +### May 10, 2020 +* Minor code review +* meshconvert: Updated with ``-l`` switch for case-sensitive file systems + ### April 3, 2020 * Code review (constexpr / noexcept usage) * CMake updated for PCH usage with 3.16 or later diff --git a/README.md b/README.md index 2946ac78..663e923d 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkID=324981 Copyright (c) Microsoft Corporation. All rights reserved. -**April 3, 2020** +**May 10, 2020** This package contains DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, and vertex cache optimization.