diff --git a/.nuget/directxmesh_desktop_2017.nuspec b/.nuget/directxmesh_desktop_2017.nuspec index 375c03b1..226923a8 100644 --- a/.nuget/directxmesh_desktop_2017.nuspec +++ b/.nuget/directxmesh_desktop_2017.nuspec @@ -10,7 +10,7 @@ This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 7 / DirectX 11. DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation. - Matches the June 9, 2021 release on GitHub. + Matches the September 28, 2021 release on GitHub. http://go.microsoft.com/fwlink/?LinkID=324981 images\icon.jpg MIT diff --git a/.nuget/directxmesh_desktop_win10.nuspec b/.nuget/directxmesh_desktop_win10.nuspec index 4986267f..9d803f92 100644 --- a/.nuget/directxmesh_desktop_win10.nuspec +++ b/.nuget/directxmesh_desktop_win10.nuspec @@ -10,7 +10,7 @@ This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 10 including both DirectX 11 and DirectX 12. DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation. - Matches the June 9, 2021 release on GitHub. + Matches the September 28, 2021 release on GitHub. http://go.microsoft.com/fwlink/?LinkID=324981 images\icon.jpg MIT diff --git a/.nuget/directxmesh_uwp.nuspec b/.nuget/directxmesh_uwp.nuspec index 763d74a8..9ec1c982 100644 --- a/.nuget/directxmesh_uwp.nuspec +++ b/.nuget/directxmesh_uwp.nuspec @@ -10,7 +10,7 @@ This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2017 or Visual Studio 2019. DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation. - Matches the June 9, 2021 release on GitHub. + Matches the September 28, 2021 release on GitHub. http://go.microsoft.com/fwlink/?LinkID=324981 images\icon.jpg MIT diff --git a/HISTORY.md b/HISTORY.md index c0311de0..fa6d9886 100644 --- a/HISTORY.md +++ b/HISTORY.md @@ -6,6 +6,10 @@ Releases available for download on [GitHub](https://github.com/microsoft/DirectX ## Release History +### September 28, 2021 +* Fixed overflow case in meshlet generation with degenerate triangles +* Minor code review and project cleanup + ### June 9, 2021 * meshconvert: improved ``-flist`` switch to support wildcards and file exclusions * FlexibleVertexFormat.h header added to Utilities folder diff --git a/README.md b/README.md index d4aa5453..2981f99f 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkID=324981 Copyright (c) Microsoft Corporation. -**June 9, 2021** +**September 28, 2021** This package contains DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.