diff --git a/.nuget/directxmesh_desktop_2017.nuspec b/.nuget/directxmesh_desktop_2017.nuspec
index 375c03b1..226923a8 100644
--- a/.nuget/directxmesh_desktop_2017.nuspec
+++ b/.nuget/directxmesh_desktop_2017.nuspec
@@ -10,7 +10,7 @@
This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 7 / DirectX 11.
DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.
- Matches the June 9, 2021 release on GitHub.
+ Matches the September 28, 2021 release on GitHub.
http://go.microsoft.com/fwlink/?LinkID=324981
images\icon.jpg
MIT
diff --git a/.nuget/directxmesh_desktop_win10.nuspec b/.nuget/directxmesh_desktop_win10.nuspec
index 4986267f..9d803f92 100644
--- a/.nuget/directxmesh_desktop_win10.nuspec
+++ b/.nuget/directxmesh_desktop_win10.nuspec
@@ -10,7 +10,7 @@
This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 10 including both DirectX 11 and DirectX 12.
DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.
- Matches the June 9, 2021 release on GitHub.
+ Matches the September 28, 2021 release on GitHub.
http://go.microsoft.com/fwlink/?LinkID=324981
images\icon.jpg
MIT
diff --git a/.nuget/directxmesh_uwp.nuspec b/.nuget/directxmesh_uwp.nuspec
index 763d74a8..9ec1c982 100644
--- a/.nuget/directxmesh_uwp.nuspec
+++ b/.nuget/directxmesh_uwp.nuspec
@@ -10,7 +10,7 @@
This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2017 or Visual Studio 2019.
DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.
- Matches the June 9, 2021 release on GitHub.
+ Matches the September 28, 2021 release on GitHub.
http://go.microsoft.com/fwlink/?LinkID=324981
images\icon.jpg
MIT
diff --git a/HISTORY.md b/HISTORY.md
index c0311de0..fa6d9886 100644
--- a/HISTORY.md
+++ b/HISTORY.md
@@ -6,6 +6,10 @@ Releases available for download on [GitHub](https://github.com/microsoft/DirectX
## Release History
+### September 28, 2021
+* Fixed overflow case in meshlet generation with degenerate triangles
+* Minor code review and project cleanup
+
### June 9, 2021
* meshconvert: improved ``-flist`` switch to support wildcards and file exclusions
* FlexibleVertexFormat.h header added to Utilities folder
diff --git a/README.md b/README.md
index d4aa5453..2981f99f 100644
--- a/README.md
+++ b/README.md
@@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkID=324981
Copyright (c) Microsoft Corporation.
-**June 9, 2021**
+**September 28, 2021**
This package contains DirectXMesh, a shared source library for performing various geometry content processing operations including generating normals and tangent frames, triangle adjacency computations, vertex cache optimization, and meshlet generation.