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KeyboardManagerProfile.cs
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KeyboardManagerProfile.cs
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// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Text.Json;
using System.Text.Json.Serialization;
using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
namespace Microsoft.PowerToys.Settings.UI.Library
{
public class KeyboardManagerProfile : ISettingsConfig
{
[JsonPropertyName("remapKeys")]
public RemapKeysDataModel RemapKeys { get; set; }
[JsonPropertyName("remapKeysToText")]
public RemapKeysDataModel RemapKeysToText { get; set; }
[JsonPropertyName("remapShortcuts")]
public ShortcutsKeyDataModel RemapShortcuts { get; set; }
[JsonPropertyName("remapShortcutsToText")]
public ShortcutsKeyDataModel RemapShortcutsToText { get; set; }
public KeyboardManagerProfile()
{
RemapKeys = new RemapKeysDataModel();
RemapKeysToText = new RemapKeysDataModel();
RemapShortcuts = new ShortcutsKeyDataModel();
RemapShortcutsToText = new ShortcutsKeyDataModel();
}
public string ToJsonString()
{
return JsonSerializer.Serialize(this);
}
public string GetModuleName()
{
return KeyboardManagerSettings.ModuleName;
}
// This can be utilized in the future if the default.json file is to be modified/deleted.
public bool UpgradeSettingsConfiguration()
{
return false;
}
}
}