This repo contains a Javascript client SDK for use with the Durable Task Framework for Go and Dapr Workflow. With this SDK, you can define, schedule, and manage durable orchestrations using ordinary Javascript code.
This SDK is currently under active development and is not yet ready for production use.
Note that this project is not currently affiliated with the Durable Functions project for Azure Functions.
The following orchestration patterns are currently supported.
An orchestration can chain a sequence of function calls using the following syntax:
function hello(ctx: ActivityContext, name: string): string {
return `Hello ${name}!`;
}
const sequence: TOrchestrator = async function* (ctx: OrchestrationContext): any {
const cities = [];
const result1 = yield ctx.callActivity(hello, "Tokyo");
cities.push(result1);
const result2 = yield ctx.callActivity(hello, "Seatle");
cities.push(result2);
const result3 = yield ctx.callActivity(hello, "London");
cities.push(result3);
return cities;
};
You can find the full sample here.
An orchestration can fan-out a dynamic number of function calls in parallel and then fan-in the results using the following syntax:
# activity function for getting the list of work items
function getWorkItems (ctx: ActivityContext): string[] {
//...
}
function processWorkItem(ctx: ActivityContext): number {
//...
}
const orchestrator: TOrchestrator = async function* (ctx: OrchestrationContext): any {
const tasks = [];
const workItems = yield ctx.callActivity(getWorkItems);
for (const workItem of workItems) {
tasks.push(ctx.callActivity(processWorkItem, workItem));
}
const results = yield whenAll(tasks);
return results
}
You can find the full sample here.
An orchestration can wait for a user-defined event, such as a human approval event, before proceding to the next step. In addition, the orchestration can create a timer with an arbitrary duration that triggers some alternate action if the external event hasn't been received:
const orchestrator: TOrchestrator = async function* (ctx: OrchestrationContext, order: Order): any {
if (order.cost < 1000) {
return "Auto-approvied";
}
yield ctx.callActivity(sendApprovalRequest, order);
const approvalEvent = ctx.waitForExternalEvent("approval_received");
const timerEvent = ctx.createTimer(10 * 60);
const winner = yield whenAny([approvalEvent, timerEvent]);
if (winner == timerEvent) {
return "Canceled";
}
ctx.callActivity(placeOrder, order);
const approvalDetails = approvalEvent.getResult();
return `Approved by ${approvalDetails.approver}`;
};
As an aside, you'll also notice that the example orchestration above works with custom business objects. Support for custom business objects includes support for custom classes, custom data classes, and named tuples. Serialization and deserialization of these objects is handled automatically by the SDK.
You can find the full sample here.
The following features are currently supported:
Orchestrations are implemented using ordinary Python functions that take an OrchestrationContext
as their first parameter. The OrchestrationContext
provides APIs for starting child orchestrations, scheduling activities, and waiting for external events, among other things. Orchestrations are fault-tolerant and durable, meaning that they can automatically recover from failures and rebuild their local execution state. Orchestrator functions must be deterministic, meaning that they must always produce the same output given the same input.
Activities are implemented using ordinary Python functions that take an ActivityContext
as their first parameter. Activity functions are scheduled by orchestrations and have at-least-once execution guarantees, meaning that they will be executed at least once but may be executed multiple times in the event of a transient failure. Activity functions are where the real "work" of any orchestration is done.
Orchestrations can schedule durable timers using the create_timer
API. These timers are durable, meaning that they will survive orchestrator restarts and will fire even if the orchestrator is not actively in memory. Durable timers can be of any duration, from milliseconds to months.
Orchestrations can start child orchestrations using the call_sub_orchestrator
API. Child orchestrations are useful for encapsulating complex logic and for breaking up large orchestrations into smaller, more manageable pieces.
Orchestrations can wait for external events using the wait_for_external_event
API. External events are useful for implementing human interaction patterns, such as waiting for a user to approve an order before continuing.
Orchestrations can be continued as new using the continue_as_new
API. This API allows an orchestration to restart itself from scratch, optionally with a new input.
Orchestrations can be suspended using the suspend_orchestration
client API and will remain suspended until resumed using the resume_orchestration
client API. A suspended orchestration will stop processing new events, but will continue to buffer any that happen to arrive until resumed, ensuring that no data is lost. An orchestration can also be terminated using the terminate_orchestration
client API. Terminated orchestrations will stop processing new events and will discard any buffered events.
Orchestrations can specify retry policies for activities and sub-orchestrations. These policies control how many times and how frequently an activity or sub-orchestration will be retried in the event of a transient error.
- Node.js 18 or higher
- A Durable Task-compatible sidecar, like Dapr Workflow
See the examples directory for a list of sample orchestrations and instructions on how to run them.
Protobuf definitions are stored in the ./submodules/durabletask-proto directory, which is a submodule. To update the submodule, run the following command from the project root:
git submodule update --init
Once the submodule is available, the corresponding source code can be regenerated using the following command from the project root:
npm install grpc_tools_node_protoc_ts --save-dev
# generate js codes via grpc-tools
grpc_tools_node_protoc \
--js_out=import_style=commonjs,binary:src/proto \
--grpc_out=grpc_js:src/proto \
--plugin=protoc-gen-grpc=`which grpc_tools_node_protoc_plugin` \
-I ./submodules/durabletask-protobuf/protos orchestrator_service.proto
protoc \
--plugin=protoc-gen-ts=./node_modules/.bin/protoc-gen-ts \
--ts_out=grpc_js:src/proto \
-I ./submodules/durabletask-protobuf/protos orchestrator_service.proto
Unit tests can be run using the following command from the project root. Unit tests don't require a sidecar process to be running.
npm run test:unit
To run the E2E tests, run the following command from the project root:
npm run test:e2e
This command will start a durabletask sidecar docker container (cgillum/durabletask-sidecar:latest).
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