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Implement Raspberry Pi support for ShaderResourceViewReadAfterWriteHazard #34

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jeffwick-msft opened this issue Feb 10, 2016 · 0 comments

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@jeffwick-msft
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Support for ShaderResourceViewReadAfterWriteHazard needs to be implemented in the Raspberry Pi driver in order to support Windows Shell (SIHost). This is currently stubbed at:

rosumd!RosUmdDeviceDdi::ShaderResourceViewReadAfterWriteHazard_Default

MSDN info: https://msdn.microsoft.com/en-us/library/windows/hardware/ff569703(v=vs.85).aspx

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