You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
* Added item-property based compass observable
* Moved code to main fn to test
* fix typo
* Added imports
* Added imports
* Added imports
* Updated compass handler to match recorder
* Attempt to add a randomized radius to navigation decorator
* Spell compass correctly
* Fix another typo
* Ensure casting is handled properly
* Update random placement to use given values
* Reduce number of params
* Update .in file aswell
* Added dense reward for moving to or from compass target
Could be used to give single reward at the end of an episode
* Added dense reward for moving to or from compass target
Could be used to give single reward at the end of an episode
* Updated default options.txt
* Use double type for distance
* Typo
* Update mission handler method
* Add new handler to mission xml
* Reward agent for traveling to target not away
* Updated default enviroment options
* Ignore first movement to prevent mission teleports from changing reward
* Ignore first movement to prevent mission teleports from changing reward
* Ignore first movement to prevent mission teleports from changing reward
* Ignore first movement to prevent mission teleports from changing reward
* Ignore first movement to prevent mission teleports from changing reward
Suggestion: use an environment variable
The text was updated successfully, but these errors were encountered: