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Stag mini-game custom mission handler for moving goal squares #458

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DaveyBiggers opened this issue Jan 30, 2017 · 0 comments · Fixed by #462
Closed

Stag mini-game custom mission handler for moving goal squares #458

DaveyBiggers opened this issue Jan 30, 2017 · 0 comments · Fixed by #462

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@DaveyBiggers
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For work on the collaborative mini-game (eg #336) would be useful to have a concept of a pair of animated goal squares which the agents must stand on together.
Could use the dynamic behaviour of the WorldDecorator to create this. Would need to be linked in to the turn scheduler...

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