-
Notifications
You must be signed in to change notification settings - Fork 8.3k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
AtlasEngine: Implement support for custom shaders #13885
Merged
Merged
Changes from 8 commits
Commits
Show all changes
12 commits
Select commit
Hold shift + click to select a range
0cfe0ac
AtlasEngine: Improve RDP performance
lhecker 3532e66
Address feedback
lhecker 5d91693
Merge remote-tracking branch 'origin/main' into dev/lhecker/atlas-eng…
lhecker da7cdab
Fix multiple bugs/issues
lhecker 3a0438b
Address feedback
lhecker 90cc4b9
Fix a memory leak
lhecker bc12e2f
Treat the given point size exactly
lhecker 3c359c4
AtlasEngine: Implement support for custom shaders
lhecker 3ad0da8
whoops
lhecker b0257bc
Merge remote-tracking branch 'origin/main' into dev/lhecker/atlas-eng…
lhecker dd4ce88
Add D3D 10.0 support
lhecker 75ea74f
Fix AuditMode errors
lhecker File filter
Filter by extension
Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
FYI with
D3D11_TEXTURE_ADDRESS_BORDER
we already ensure thatSample()
returnsfloat4(0, 0, 0, 0)
. This removes the need for the if condition, which is one of the things that produces a warning by default (and for a good reason - loops like that are impossible on GPUs).