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Client: Cache global state assemblies by name #486

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Jul 6, 2018
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Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,9 @@ protected override Task<TargetCompilationConfiguration> HandleAsync (Agent agent
var globalStateType = evaluationContext.GlobalState.GetType ();
response.GlobalStateTypeName = globalStateType.FullName;

// TODO: Why is globalStateType.Assembly.Location null when you
// create a non-XF workbook after creating an XF workbook?

// HACK: This is a temporary fix to get iOS agent/app assemblies sent to the
// Windows client when using the remote sim.
var peImage = IncludePeImage && File.Exists (globalStateType.Assembly.Location)
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Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@
using Xamarin.Interactive.Core;
using Xamarin.Interactive.Logging;
using Xamarin.Interactive.Reflection;
using Xamarin.Interactive.Representations.Reflection;

using static Xamarin.Interactive.Compilation.InteractiveDependencyResolver;

Expand Down Expand Up @@ -145,6 +146,8 @@ static InteractiveDependencyResolver CreateDependencyResolver (

static Assembly netStandardAssembly;
static Assembly xiAssembly;
static Dictionary<RepresentedAssemblyName, Assembly> globalStateAssembliesByName =
new Dictionary<RepresentedAssemblyName, Assembly> ();

static Type ResolveHostObjectType (
InteractiveDependencyResolver dependencyResolver,
Expand Down Expand Up @@ -184,9 +187,16 @@ static Type ResolveHostObjectType (
Assembly globalStateAssembly;
if (globalStateAssemblyDef.Name.Name == "Xamarin.Interactive")
globalStateAssembly = xiAssembly;
else
globalStateAssembly = Assembly.ReflectionOnlyLoadFrom (
globalStateAssemblyCachePath ?? globalStateAssemblyDef.Content.Location);
else {
// Cache assemblies in case subsequent agents lead us to try to load from a different location later.
// For example, if you create an XF workbook, we'll resolve from the remote assembly cache. If you
// then create a non-XF workbook, we'll resolve locally because PEImage doesn't get set for some reason.
if (!globalStateAssembliesByName.TryGetValue (configuration.GlobalStateAssembly.Name, out globalStateAssembly)) {
globalStateAssembly = Assembly.ReflectionOnlyLoadFrom (
globalStateAssemblyCachePath ?? globalStateAssemblyDef.Content.Location);
globalStateAssembliesByName [configuration.GlobalStateAssembly.Name] = globalStateAssembly;
}
}

return globalStateAssembly.GetType (configuration.GlobalStateTypeName);
}
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