diff --git a/.github/dependabot.yml b/.github/dependabot.yml new file mode 100644 index 0000000..bc48256 --- /dev/null +++ b/.github/dependabot.yml @@ -0,0 +1,11 @@ +# To get started with Dependabot version updates, you'll need to specify which +# package ecosystems to update and where the package manifests are located. +# Please see the documentation for all configuration options: +# https://help.github.com/github/administering-a-repository/configuration-options-for-dependency-updates + +version: 2 +updates: + - package-ecosystem: "pip" # See documentation for possible values + directory: "/" # Location of package manifests + schedule: + interval: "weekly" diff --git a/.github/workflows/lint.yml b/.github/workflows/lint.yml new file mode 100644 index 0000000..56f1639 --- /dev/null +++ b/.github/workflows/lint.yml @@ -0,0 +1,25 @@ +name: Lint + +on: workflow_call + +permissions: + contents: read + +jobs: + lint: + runs-on: ubuntu-latest + steps: + - uses: actions/checkout@v4 + + - name: Setup Python + uses: actions/setup-python@v4 + with: + python-version: "3.11" + + - name: Install dependencies + run: | + python -m pip install --upgrade pip + pip install flake8 + + - name: Run linters + run: flake8 . diff --git a/.github/workflows/main.yml b/.github/workflows/main.yml new file mode 100644 index 0000000..bebcf98 --- /dev/null +++ b/.github/workflows/main.yml @@ -0,0 +1,24 @@ +name: Main branch pipeline + +on: + push: + branches: [main] + pull_request: + branches: [main] + +permissions: + actions: read + contents: write + id-token: write + +concurrency: + group: ci-${{ github.ref }} + cancel-in-progress: true + +jobs: + tests: + uses: ./.github/workflows/tests.yml + secrets: inherit + lint: + uses: ./.github/workflows/lint.yml + secrets: inherit diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml new file mode 100644 index 0000000..aebf8e8 --- /dev/null +++ b/.github/workflows/release.yml @@ -0,0 +1,54 @@ +# .github/workflows/release.yml +name: Release + +on: + push: + branches: [main] + +permissions: + contents: write + +jobs: + build-release: + name: Build artifacts + runs-on: ubuntu-latest + container: + image: docker.io/batonogov/pyinstaller-linux:latest + env: + SS_DEV_ID: ${{ secrets.SS_DEV_ID }} + SS_DEV_PASSWORD: ${{ secrets.SS_DEV_PASSWORD }} + steps: + - name: Check out the repo + uses: actions/checkout@v2 + + - name: Build package + run: | + echo "Creating Linux artifact" + apt-get update && apt-get install -y zip + pip install -r ./requirements.txt + pyinstaller --onefile ./src/app.py + zip -r Artie.zip ./src/dist/app assets ./config.json ./launch.sh + cp Artie.zip ./src/Artie.zip + + publish-release: + name: Publish Artie.zip + runs-on: ubuntu-latest + needs: build-release + steps: + - name: Check out the repo + uses: actions/checkout@v2 + + - name: Upload Artie.zip + uses: actions/upload-artifact@v3 + with: + name: Artie + path: ./src/Artie.zip + + - name: Create GitHub Release + uses: softprops/action-gh-release@v1 + env: + GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} + with: + files: ./src/Artie.zip + tag_name: ${{ github.ref }} + release_name: Release ${{ github.ref }} diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..0a11d13 --- /dev/null +++ b/.gitignore @@ -0,0 +1,7 @@ +__pycache__ +roms +dist +build +app.spec +.DS_Store +build.sh diff --git a/Artie Scraper.sh b/Artie Scraper.sh new file mode 100644 index 0000000..cac4308 --- /dev/null +++ b/Artie Scraper.sh @@ -0,0 +1,11 @@ +#!/bin/bash + +progdir=$( + cd $(dirname "$0") + pwd +) + +program=./${progdir}/.artie/artie +log_file="${progdir}/artie/log.txt" + +$program >"$log_file" 2>&1 diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..f288702 --- /dev/null +++ b/LICENSE @@ -0,0 +1,674 @@ + GNU GENERAL PUBLIC LICENSE + Version 3, 29 June 2007 + + Copyright (C) 2007 Free Software Foundation, Inc. + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The GNU General Public License is a free, copyleft license for +software and other kinds of works. + + The licenses for most software and other practical works are designed +to take away your freedom to share and change the works. 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Disclaimer of Warranty. + + THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY +APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT +HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY +OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, +THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR +PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM +IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF +ALL NECESSARY SERVICING, REPAIR OR CORRECTION. + + 16. Limitation of Liability. + + IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS +THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY +GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE +USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF +DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD +PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), +EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF +SUCH DAMAGES. + + 17. Interpretation of Sections 15 and 16. + + If the disclaimer of warranty and limitation of liability provided +above cannot be given local legal effect according to their terms, +reviewing courts shall apply local law that most closely approximates +an absolute waiver of all civil liability in connection with the +Program, unless a warranty or assumption of liability accompanies a +copy of the Program in return for a fee. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +state the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . + +Also add information on how to contact you by electronic and paper mail. + + If the program does terminal interaction, make it output a short +notice like this when it starts in an interactive mode: + + Copyright (C) + This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, your program's commands +might be different; for a GUI interface, you would use an "about box". + + You should also get your employer (if you work as a programmer) or school, +if any, to sign a "copyright disclaimer" for the program, if necessary. +For more information on this, and how to apply and follow the GNU GPL, see +. + + The GNU General Public License does not permit incorporating your program +into proprietary programs. If your program is a subroutine library, you +may consider it more useful to permit linking proprietary applications with +the library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. But first, please read +. diff --git a/README.md b/README.md new file mode 100644 index 0000000..5794cd9 --- /dev/null +++ b/README.md @@ -0,0 +1 @@ +# Artie diff --git a/assets/Roboto-BoldCondensed.ttf b/assets/Roboto-BoldCondensed.ttf new file mode 100644 index 0000000..d7ea883 Binary files /dev/null and b/assets/Roboto-BoldCondensed.ttf differ diff --git a/assets/Roboto-Condensed.ttf b/assets/Roboto-Condensed.ttf new file mode 100644 index 0000000..6e7575a Binary files /dev/null and b/assets/Roboto-Condensed.ttf differ diff --git a/assets/artie.png b/assets/artie.png new file mode 100644 index 0000000..c5b0add Binary files /dev/null and b/assets/artie.png differ diff --git a/assets/bg.bmp b/assets/bg.bmp new file mode 100644 index 0000000..5273ce4 Binary files /dev/null and b/assets/bg.bmp differ diff --git a/assets/bg_overlay.bmp b/assets/bg_overlay.bmp new file mode 100644 index 0000000..538db8a Binary files /dev/null and b/assets/bg_overlay.bmp differ diff --git 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"/mnt/mmc/MUOS/info/catalogue/CPET/" + }, + { + "dir": "CPLUS4", + "id": "99", + "name": "Commodore Plus 4", + "art": "/mnt/mmc/MUOS/info/catalogue/CPLUS4/" + }, + { + "dir": "CPS1", + "id": "6", + "name": "Capcom Play System", + "art": "/mnt/mmc/MUOS/info/catalogue/CPS1/" + }, + { + "dir": "CPS2", + "id": "7", + "name": "Capcom Play System 2", + "art": "/mnt/mmc/MUOS/info/catalogue/CPS2/" + }, + { + "dir": "CPS3", + "id": "8", + "name": "Capcom Play System 3", + "art": "/mnt/mmc/MUOS/info/catalogue/CPS3/" + }, + { + "dir": "DAPHNE", + "id": "49", + "name": "Daphne", + "art": "/mnt/mmc/MUOS/info/catalogue/DAPHNE/" + }, + { + "dir": "DC", + "id": "23", + "name": "dreamcast", + "art": "/mnt/mmc/MUOS/info/catalogue/DC/" + }, + { + "dir": "DOS", + "id": "135", + "name": "DOS", + "art": "/mnt/mmc/MUOS/info/catalogue/DOS/" + }, + { + "dir": "EASYRPG", + "id": "231", + "name": "EasyRPG", + "art": "/mnt/mmc/MUOS/info/catalogue/EASYRPG/" + }, + { + "dir": "EBK", + "id": "93", + "name": "EBK", + "art": "/mnt/mmc/MUOS/info/catalogue/EBK/" + }, + { + "dir": "ATARI800", + "id": "43", + "name": "Atari 800", + "art": "/mnt/mmc/MUOS/info/catalogue/ATARI800/" + }, + { + "dir": "CHANNELF", + "id": "80", + "name": "Fairchild Channel F", + "art": "/mnt/mmc/MUOS/info/catalogue/CHANNELF/" + }, + { + "dir": "FBA2012", + "id": "75", + "name": "FBA2012", + "art": "/mnt/mmc/MUOS/info/catalogue/FBA2012/" + }, + { + "dir": "FBALPHA", + "id": "75", + "name": "FBAlpha", + "art": "/mnt/mmc/MUOS/info/catalogue/FBALPHA/" + }, + { + "dir": "FBNEO", + "id": "", + "name": "FBNeo (Empty)", + "art": "/mnt/mmc/MUOS/info/catalogue/FBNEO/" + }, + { + "dir": "FC", + "id": "3", + "name": "NES (Famicom)", + "art": "/mnt/mmc/MUOS/info/catalogue/FC/" + }, + { + "dir": "FDS", + "id": "106", + "name": "Famicom Disk System", + "art": "/mnt/mmc/MUOS/info/catalogue/FDS/" + }, + { + "dir": "ATARI5200", + "id": "40", + "name": "Atari 5200", + "art": "/mnt/mmc/MUOS/info/catalogue/ATARI5200/" + }, + { + "dir": "GB", + "id": "9", + "name": "Game Boy", + "art": "/mnt/mmc/MUOS/info/catalogue/GB/" + }, + { + "dir": "GBA", + "id": "12", + "name": "Game Boy Advance", + "art": "/mnt/mmc/MUOS/info/catalogue/GBA/" + }, + { + "dir": "GBC", + "id": "10", + "name": "Game Boy Color", + "art": "/mnt/mmc/MUOS/info/catalogue/GBC/" + }, + { + "dir": "GG", + "id": "21", + "name": "Sega Game Gear", + "art": "/mnt/mmc/MUOS/info/catalogue/GG/" + }, + { + "dir": "GW", + "id": "52", + "name": "Nintendo Game & Watch", + "art": "/mnt/mmc/MUOS/info/catalogue/GW/" + }, + { + "dir": "INTELLIVISION", + "id": "115", + "name": "Intellivision", + "art": "/mnt/mmc/MUOS/info/catalogue/INTELLIVISION/" + }, + { + "dir": "JAGUAR", + "id": "27", + "name": "Atari Jaguar", + "art": "/mnt/mmc/MUOS/info/catalogue/JAGUAR/" + }, + { + "dir": "LOWRESNX", + "id": "244", + "name": "LowRes NX", + "art": "/mnt/mmc/MUOS/info/catalogue/LOWRESNX/" + }, + { + "dir": "LUTRO", + "id": "206", + "name": "Lutro", + "art": "/mnt/mmc/MUOS/info/catalogue/LUTRO/" + }, + { + "dir": "LYNX", + "id": "28", + "name": "Atari Lynx", + "art": "/mnt/mmc/MUOS/info/catalogue/LYNX/" + }, + { + "dir": "MAME", + "id": "75", + "name": "Mame 2000", + "art": "/mnt/mmc/MUOS/info/catalogue/MAME/" + }, + { + "dir": "MAME2003PLUS", + "id": "75", + "name": "Mame 2003", + "art": "/mnt/mmc/MUOS/info/catalogue/MAME2003PLUS/" + }, + { + "dir": "MAME2010", + "id": "75", + "name": "Mame 2003", + "art": "/mnt/mmc/MUOS/info/catalogue/MAME2010/" + }, + { + "dir": "MBA", + "id": "75", + "name": "MBA", + "art": "/mnt/mmc/MUOS/info/catalogue/MBA/" + }, + { + "dir": "MD", + "id": "1", + "name": "Sega Genesis (Mega Drive)", + "art": "/mnt/mmc/MUOS/info/catalogue/MD/" + }, + { + "dir": "MDMSU", + "id": "1", + "name": "Sega Genesis (Mega Drive) Hacks", + "art": "/mnt/mmc/MUOS/info/catalogue/MDMSU/" + }, + { + "dir": "MEGADUCK", + "id": "90", + "name": "Megaduck", + "art": "/mnt/mmc/MUOS/info/catalogue/MEGADUCK/" + }, + { + "dir": "MS", + "id": "2", + "name": "Sega Master System", + "art": "/mnt/mmc/MUOS/info/catalogue/MS/" + }, + { + "dir": "MSX", + "id": "113", + "name": "MSX", + "art": "/mnt/mmc/MUOS/info/catalogue/MSX/" + }, + { + "dir": "MSX2", + "id": "116", + "name": "MSX", + "art": "/mnt/mmc/MUOS/info/catalogue/MSX2/" + }, + { + "dir": "N64", + "id": "14", + "name": "Nintendo 64", + "art": "/mnt/mmc/MUOS/info/catalogue/N64/" + }, + { + "dir": "N64DD", + "id": "122", + "name": "Nintendo 64DD", + "art": "/mnt/mmc/MUOS/info/catalogue/N64DD/" + }, + { + "dir": "NAOMI", + "id": "56", + "name": "Sega Naomi", + "art": "/mnt/mmc/MUOS/info/catalogue/NAOMI/" + }, + { + "dir": "NDS", + "id": "15", + "name": "NDS", + "art": "/mnt/mmc/MUOS/info/catalogue/NDS/" + }, + { + "dir": "NEOCD", + "id": "70", + "name": "Neo Geo CD", + "art": "/mnt/mmc/MUOS/info/catalogue/NEOCD/" + }, + { + "dir": "NEOGEO", + "id": "142", + "name": "Neo Geo AES", + "art": "/mnt/mmc/MUOS/info/catalogue/NEOGEO/" + }, + { + "dir": "NGP", + "id": "25", + "name": "Neo Geo Pocket", + "art": "/mnt/mmc/MUOS/info/catalogue/NGP/" + }, + { + "dir": "NGC", + "id": "82", + "name": "Neo-geo Pocket Color", + "art": "/mnt/mmc/MUOS/info/catalogue/NGC/" + }, + { + "dir": "ODYSSEY", + "id": "104", + "name": "Videopac / Magnavox Odyssey 2", + "art": "/mnt/mmc/MUOS/info/catalogue/ODYSSEY/" + }, + { + "dir": "OPENBOR", + "id": "214", + "name": "OpenBOR", + "art": "/mnt/mmc/MUOS/info/catalogue/OPENBOR/" + }, + { + "dir": "PALMOS", + "id": "219", + "name": "Palm", + "art": "/mnt/mmc/MUOS/info/catalogue/PALMOS/" + }, + { + "dir": "PANASONIC", + "id": "29", + "name": "3DO", + "art": "/mnt/mmc/MUOS/info/catalogue/PANASONIC/" + }, + { + "dir": "PCE", + "id": "31", + "name": "NEC TurboGrafx-16 / PC Engine", + "art": "/mnt/mmc/MUOS/info/catalogue/PCE/" + }, + { + "dir": "PCECD", + "id": "114", + "name": "NEC TurboGrafx-CD", + "art": "/mnt/mmc/MUOS/info/catalogue/PCECD/" + }, + { + "dir": "PC88", + "id": "221", + "name": "NEC PC-8000 & PC-8800 series / NEC PC-8801", + "art": "/mnt/mmc/MUOS/info/catalogue/PC88/" + }, + { + "dir": "PCFX", + "id": "72", + "name": "NEC PC-FX", + "art": "/mnt/mmc/MUOS/info/catalogue/PCFX/" + }, + { + "dir": "PC98", + "id": "208", + "name": "NEC PC-98 / NEC PC-9801", + "art": "/mnt/mmc/MUOS/info/catalogue/PC98/" + }, + { + "dir": "PICO", + "id": "234", + "name": "PICO", + "art": "/mnt/mmc/MUOS/info/catalogue/PICO/" + }, + { + "dir": "POKEMINI", + "id": "211", + "name": "PokeMini", + "art": "/mnt/mmc/MUOS/info/catalogue/POKEMINI/" + }, + { + "dir": "PORTS", + "id": "137", + "name": "PC Win9X", + "art": "/mnt/mmc/MUOS/info/catalogue/PORTS/" + }, + { + "dir": "PS", + "id": "57", + "name": "Sony Playstation", + "art": "/mnt/mmc/MUOS/info/catalogue/PS/" + }, + { + "dir": "PSP", + "id": "61", + "name": "Sony PSP", + "art": "/mnt/mmc/MUOS/info/catalogue/PSP/" + }, + { + "dir": "PSPMINIS", + "id": "172", + "name": "Sony PSP Minis", + "art": "/mnt/mmc/MUOS/info/catalogue/PSPMINIS/" + }, + { + "dir": "SATURN", + "id": "22", + "name": "Sony PSP Minis", + "art": "/mnt/mmc/MUOS/info/catalogue/SATURN/" + }, + { + "dir": "SATELLAVIEW", + "id": "107", + "name": "Satellaview", + "art": "/mnt/mmc/MUOS/info/catalogue/SATELLAVIEW/" + }, + { + "dir": "SCUMMVM", + "id": "123", + "name": "ScummVM", + "art": "/mnt/mmc/MUOS/info/catalogue/SCUMMVM/" + }, + { + "dir": "SEGACD", + "id": "20", + "name": "Sega CD", + "art": "/mnt/mmc/MUOS/info/catalogue/SEGACD/" + }, + { + "dir": "SG1000", + "id": "109", + "name": "Sega SG-1000", + "art": "/mnt/mmc/MUOS/info/catalogue/SG1000/" + }, + { + "dir": "ATARI7800", + "id": "41", + "name": "Atari 7800", + "art": "/mnt/mmc/MUOS/info/catalogue/ATARI7800/" + }, + { + "dir": "SFC", + "id": "4", + "name": "Super Nintendo (SNES)", + "art": "/mnt/mmc/MUOS/info/catalogue/SFC/" + }, + { + "dir": "SFCMSU", + "id": "4", + "name": "Super Nintendo (SNES) hacks", + "art": "/mnt/mmc/MUOS/info/catalogue/SFCMSU/" + }, + { + "dir": "SGB", + "id": "127", + "name": "Super Game Boy", + "art": "/mnt/mmc/MUOS/info/catalogue/SGB/" + }, + { + "dir": "SFX", + "id": "105", + "name": "NEC PC Engine SuperGrafx", + "art": "/mnt/mmc/MUOS/info/catalogue/SFX/" + }, + { + "dir": "SUFAMI", + "id": "108", + "name": "Sufami Turbo", + "art": "/mnt/mmc/MUOS/info/catalogue/SUFAMI/" + }, + { + "dir": "WS", + "id": "207", + "name": "Watara Supervision", + "art": "/mnt/mmc/MUOS/info/catalogue/WS/" + }, + { + "dir": "WSC", + "id": "207", + "name": "Watara Supervision", + "art": "/mnt/mmc/MUOS/info/catalogue/WSC/" + }, + { + "dir": "SEGA32X", + "id": "19", + "name": "Sega 32X", + "art": "/mnt/mmc/MUOS/info/catalogue/SEGA32X/" + }, + { + "dir": "SFX", + "id": "19", + "name": "Sega 32X", + "art": "/mnt/mmc/MUOS/info/catalogue/SFX/" + }, + { + "dir": "THOMSON", + "id": "141", + "name": "Thomson", + "art": "/mnt/mmc/MUOS/info/catalogue/THOMSON/" + }, + { + "dir": "TIC", + "id": "222", + "name": "TIC-80", + "art": "/mnt/mmc/MUOS/info/catalogue/TIC/" + }, + { + "dir": "UZEBOX", + "id": "216", + "name": "Uzebox", + "art": "/mnt/mmc/MUOS/info/catalogue/UZEBOX/" + }, + { + "dir": "VB", + "id": "11", + "name": "Virtual Boy", + "art": "/mnt/mmc/MUOS/info/catalogue/VB/" + }, + { + "dir": "VECTREX", + "id": "102", + "name": "Vectrex", + "art": "roms/vectrex/art" + }, + { + "dir": "VIC20", + "id": "73", + "name": "Commodore VIC-20", + "art": "roms/vic20/art" + }, + { + "dir": "VIDEOPAC", + "id": "104", + "name": "Videopac", + "art": "roms/videopac/art" + }, + { + "dir": "VMU", + "id": "23", + "name": "Dreamcast VMU (useless)", + "art": "roms/vmu/art" + }, + { + "dir": "WS", + "id": "45", + "name": "Bandai WonderSwan & Color", + "art": "roms/ws/art" + }, + { + "dir": "X68000", + "id": "79", + "name": "Sharp X68000", + "art": "roms/x68000/art" + }, + { + "dir": "X1", + "id": "220", + "name": "Sharp X1", + "art": "roms/x1/art" + }, + { + "dir": "ZXEIGHTYONE", + "id": "77", + "name": "Sinclair ZX-81", + "art": "roms/zxeightyone/art" + }, + { + "dir": "ZXS", + "id": "76", + "name": "Sinclair ZX Spectrum", + "art": "roms/zxs/art" + } + ] + } +} diff --git a/requirements.txt b/requirements.txt new file mode 100644 index 0000000..fb38e6b --- /dev/null +++ b/requirements.txt @@ -0,0 +1,2 @@ +requests==2.32.3 +Pillow==10.4.0 diff --git a/src/app.py b/src/app.py new file mode 100644 index 0000000..9695996 --- /dev/null +++ b/src/app.py @@ -0,0 +1,408 @@ +import contextlib +import json +import os +import sys +import time +from pathlib import Path +from typing import List, Optional + +import graphic as gr +import input +from PIL import Image +from scraper import ( + check_destination, + download_media, + find_game, + get_image_files_without_extension, +) + +selected_position = 0 +roms_selected_position = 0 +selected_system = "" +current_window = "console" +max_elem = 11 +skip_input_check = False +scraping = False + + +class Rom: + def __init__(self, name, filename): + self.name = name + self.filename = filename + + +class App: + def __init__(self): + self.config = {} + self.systems_mapping = {} + self.roms_path = "" + self.systems_logo_path = "" + self.media = {} + self.threads = 1 + self.username = "" + self.password = "" + + def load_config(self, config_file): + with open(config_file, "r") as file: + file_contents = file.read() + + self.config = json.loads(file_contents) + self.roms_path = self.config.get("roms") + self.systems_logo_path = self.config.get("logos") + self.dev_id = self.config.get("screenscraper").get("devid") + self.dev_password = self.config.get("screenscraper").get("devpassword") + self.username = self.config.get("screenscraper").get("username") + self.password = self.config.get("screenscraper").get("password") + self.media = self.config.get("screenscraper").get("media") + self.threads = self.config.get("threads") + for system in self.config["screenscraper"]["systems"]: + self.systems_mapping[system["dir"]] = system + + def start(self, config_file: str) -> None: + print("Starting Artie...") + self.load_config(config_file) + self.load_ui() + + def update(self) -> None: + global current_window, selected_position, skip_input_check + + if skip_input_check: + input.reset_input() + skip_input_check = False + else: + input.check() + + if input.key("MENUF"): + gr.draw_end() + print("Exiting Artie...") + sys.exit() + + if current_window == "console": + self.load_ui() + elif current_window == "roms": + self.load_roms() + else: + self.load_ui() + + def get_available_systems(self) -> list[str]: + all_systems = list(self.systems_mapping.keys()) + available_systems = [ + d.upper() + for d in os.listdir(self.roms_path) + if os.path.isdir(os.path.join(self.roms_path, d)) + ] + filtered_systems = [ + system for system in available_systems if system in all_systems + ] + print(all_systems) + print("----------------") + print(available_systems) + print("----------------") + print(filtered_systems) + return filtered_systems + + def get_roms(self, system: str) -> list[Rom]: + roms = [] + system_path = Path(self.roms_path) / system + + for file in os.listdir(system_path): + file_path = Path(system_path) / file + if file.startswith("."): + continue + if file_path.is_file() and self.is_valid_rom(file): + name = file_path.stem + rom = Rom(filename=file, name=name) + roms.append(rom) + + return roms + + def load_ui(self) -> None: + global selected_position, selected_system, current_window, skip_input_check + + available_systems = self.get_available_systems() + + if available_systems: + if input.key("DY"): + if input.value == 1: + if selected_position < len(available_systems) - 1: + selected_position += 1 + elif input.value == -1: + if selected_position > 0: + selected_position -= 1 + elif input.key("A"): + selected_system = available_systems[selected_position] + current_window = "roms" + gr.draw_log( + "Checking existing media...", + fill=gr.COLOR_BLUE, + outline=gr.COLOR_BLUE_D1, + ) + gr.draw_paint() + skip_input_check = True + return + + gr.draw_clear() + + gr.draw_rectangle_r([10, 40, 630, 440], 15, fill=gr.COLOR_GRAY_D2, outline=None) + gr.draw_text((320, 20), "Artie", anchor="mm") + + if len(available_systems) > 1: + start_idx = int(selected_position / max_elem) * max_elem + end_idx = start_idx + max_elem + for i, system in enumerate(available_systems[start_idx:end_idx]): + logo = f"{self.systems_logo_path}/{system}.png" + self.row_list( + system, + (20, 50 + (i * 35)), + 600, + i == (selected_position % max_elem), + Path(logo), + ) + self.button_circle((30, 450), "A", "Select") + else: + gr.draw_text((320, 240), f"No roms found in {self.roms_path}", anchor="mm") + + self.button_circle((133, 450), "M", "Exit") + + gr.draw_paint() + + def is_valid_rom(self, rom): + invalid_extensions = { + ".cue", + ".m3u", + ".jpg", + ".png", + ".img", + ".sub", + ".db", + ".xml", + ".txt", + ".dat", + } + return os.path.splitext(rom)[1] not in invalid_extensions + + def save_to_disk(self, rom, scraped_media, art_folder): + img_path: Path = art_folder / f"{rom.name}.png" + check_destination(img_path) + img_path.write_bytes(scraped_media) + gr.draw_log("Scraping completed!", fill=gr.COLOR_BLUE, outline=gr.COLOR_BLUE_D1) + return True + print(f"Done scraping {rom.name}. Saved file to {img_path}") + + def scrape(self, rom, system_path, system_id): + game = find_game( + system_id, + system_path / rom.filename, + self.dev_id, + self.dev_password, + self.username, + self.password, + ) + if game: + medias = game["response"]["jeu"]["medias"] + media = download_media(medias, self.media) + if media: + return media + + def load_roms(self) -> None: + global selected_position, current_window, roms_selected_position, skip_input_check, selected_system + + exit_menu = False + roms_list = self.get_roms(selected_system) + system_path = Path(self.roms_path) / selected_system + system = self.systems_mapping.get(selected_system) + if not system: + gr.draw_log( + "No roms missing media found...", + fill=gr.COLOR_BLUE, + outline=gr.COLOR_BLUE_D1, + ) + gr.draw_paint() + time.sleep(2) + gr.draw_clear() + exit_menu = True + + art_folder = Path(system["art"]) + system_id = system["id"] + + if not art_folder.exists(): + art_folder.mkdir() + imgs_files: List[str] = [] + else: + imgs_files = get_image_files_without_extension(art_folder) + + roms_without_image = [rom for rom in roms_list if rom.name not in imgs_files] + + if len(roms_without_image) < 1: + current_window = "console" + selected_system = "" + gr.draw_log( + "No roms missing media found...", + fill=gr.COLOR_BLUE, + outline=gr.COLOR_BLUE_D1, + ) + gr.draw_paint() + time.sleep(2) + gr.draw_clear() + exit_menu = True + + if input.key("B"): + exit_menu = True + elif input.key("A"): + gr.draw_log("Scraping...", fill=gr.COLOR_BLUE, outline=gr.COLOR_BLUE_D1) + gr.draw_paint() + rom = roms_without_image[roms_selected_position] + scraped_media = self.scrape(rom, system_path, system_id) + if scraped_media: + self.save_to_disk(rom, scraped_media, art_folder) + else: + gr.draw_log( + "Scraping failed!", fill=gr.COLOR_BLUE, outline=gr.COLOR_BLUE_D1 + ) + print(f"Failed to get screenshot for {rom.name}") + gr.draw_paint() + time.sleep(3) + exit_menu = True + elif input.key("START"): + progress: int = 0 + success: int = 0 + failure: int = 0 + gr.draw_log( + f"Scraping {progress} of {len(roms_without_image)}", + fill=gr.COLOR_BLUE, + outline=gr.COLOR_BLUE_D1, + ) + gr.draw_paint() + for rom in roms_without_image: + if rom.name not in imgs_files: + scraped_media = self.scrape(rom, system_path, system_id) + if scraped_media: + self.save_to_disk(rom, scraped_media, art_folder) + else: + gr.draw_log( + "Scraping failed!", + fill=gr.COLOR_BLUE, + outline=gr.COLOR_BLUE_D1, + ) + print(f"Failed to get screenshot for {rom.name}") + failure += 1 + progress += 1 + gr.draw_log( + f"Scraping {progress} of {len(roms_without_image)}", + fill=gr.COLOR_BLUE, + outline=gr.COLOR_BLUE_D1, + ) + gr.draw_paint() + gr.draw_log( + f"Scraping completed! Success: {success} Errors: {failure}", + fill=gr.COLOR_BLUE, + outline=gr.COLOR_BLUE_D1, + width=800, + ) + gr.draw_paint() + time.sleep(4) + exit_menu = True + elif input.key("DY"): + if input.value == 1: + if roms_selected_position < len(roms_list) - 1: + roms_selected_position += 1 + elif input.value == -1: + if roms_selected_position > 0: + roms_selected_position -= 1 + elif input.key("L1"): + if roms_selected_position > 0: + roms_selected_position = max(0, roms_selected_position - max_elem) + elif input.key("R1"): + if roms_selected_position < len(roms_list) - 1: + roms_selected_position = min( + len(roms_list) - 1, roms_selected_position + max_elem + ) + elif input.key("L2"): + if roms_selected_position > 0: + roms_selected_position = max(0, roms_selected_position - 100) + elif input.key("R2"): + if roms_selected_position < len(roms_list) - 1: + roms_selected_position = min( + len(roms_list) - 1, roms_selected_position + 100 + ) + + if exit_menu: + current_window = "console" + selected_system = "" + gr.draw_clear() + roms_selected_position = 0 + skip_input_check = True + return + + gr.draw_clear() + + gr.draw_rectangle_r([10, 40, 630, 440], 15, fill=gr.COLOR_GRAY_D2, outline=None) + gr.draw_text( + (320, 10), + f"{selected_system} - Roms: {len(roms_list)} Missing media: {len(roms_without_image)}", + anchor="mm", + ) + + start_idx = int(roms_selected_position / max_elem) * max_elem + end_idx = start_idx + max_elem + for i, rom in enumerate(roms_without_image[start_idx:end_idx]): + self.row_list( + rom.name[:48] + "..." if len(rom.name) > 50 else rom.name, + (20, 50 + (i * 35)), + 600, + i == (roms_selected_position % max_elem), + ) + + self.button_rectangle((30, 450), "Start", "All") + self.button_circle((170, 450), "A", "Download") + self.button_circle((300, 450), "B", "Back") + self.button_circle((480, 450), "M", "Exit") + + gr.draw_paint() + + def row_list( + self, + text: str, + pos: tuple[int, int], + width: int, + selected: bool, + image_path: str = None, + ) -> None: + gr.draw_rectangle_r( + [pos[0], pos[1], pos[0] + width, pos[1] + 32], + 5, + fill=(gr.COLOR_BLUE if selected else gr.COLOR_GRAY_L1), + ) + + text_offset_x = pos[0] + 5 + if image_path: + try: + image = Image.open(image_path) + image_width, image_height = image.size + gr.draw_image((pos[0] + 5, pos[1] + (32 - image_height) // 2), image) + text_offset_x += image_width + 5 + except Exception as e: + print(f"Error loading image from {image_path}: {e}") + + # Draw the text + gr.draw_text((text_offset_x, pos[1] + 5), text) + + def button_circle(self, pos: tuple[int, int], button: str, text: str) -> None: + gr.draw_circle(pos, 25, fill=gr.COLOR_BLUE_D1) + gr.draw_text((pos[0] + 12, pos[1] + 12), button, anchor="mm") + gr.draw_text((pos[0] + 30, pos[1] + 12), text, font=13, anchor="lm") + + def button_rectangle(self, pos: tuple[int, int], button: str, text: str) -> None: + gr.draw_rectangle_r( + (pos[0], pos[1], pos[0] + 60, pos[1] + 25), 5, fill=gr.COLOR_GRAY_L1 + ) + gr.draw_text((pos[0] + 30, pos[1] + 12), button, anchor="mm") + gr.draw_text((pos[0] + 65, pos[1] + 12), text, font=13, anchor="lm") + + +if __name__ == "__main__": + app = App() + app.start(f"{os.getcwd()}/config.json") + + while True: + app.update() diff --git a/src/graphic.py b/src/graphic.py new file mode 100644 index 0000000..400f633 --- /dev/null +++ b/src/graphic.py @@ -0,0 +1,235 @@ +from fcntl import ioctl +from PIL import Image, ImageDraw, ImageFont +import mmap +import os + +fb: int +mm: mmap.mmap +screen_width = 640 +screen_height = 480 +bytes_per_pixel = 4 +screen_size = screen_width * screen_height * bytes_per_pixel + +fontFile = {} +fontFile[15] = ImageFont.truetype("assets/Roboto-Condensed.ttf", 15) +fontFile[13] = ImageFont.truetype("assets/Roboto-Condensed.ttf", 13) +fontFile[11] = ImageFont.truetype("assets/Roboto-Condensed.ttf", 11) + +COLOR_BLUE = "#bb7200" +COLOR_BLUE_D1 = "#7f4f00" +COLOR_GRAY = "#292929" +COLOR_GRAY_L1 = "#383838" +COLOR_GRAY_D2 = "#141414" + +activeImage: Image.Image +activeDraw: ImageDraw.ImageDraw + + +def screen_reset(): + ioctl( + fb, + 0x4601, + b"\x80\x02\x00\x00\xe0\x01\x00\x00\x80\x02\x00\x00\xc0\x03\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00 \x00\x00\x00\x00\x00\x00\x00\x10\x00\x00\x00\x08\x00\x00\x00\x00\x00\x00\x00\x08\x00\x00\x00\x08\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x08\x00\x00\x00\x00\x00\x00\x00\x18\x00\x00\x00\x08\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x80\x00\x00\x00^\x00\x00\x00\x96\x00\x00\x00\x00\x00\x00\x00\xc2\xa2\x00\x00\x1a\x00\x00\x00T\x00\x00\x00\x0c\x00\x00\x00\x1e\x00\x00\x00\x14\x00\x00\x00\x04\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00", + ) + ioctl(fb, 0x4611, 0) + + +def draw_start(): + global fb, mm + fb = os.open("/dev/fb0", os.O_RDWR) + mm = mmap.mmap(fb, screen_size) + + +def draw_end(): + global fb, mm + mm.close() + os.close(fb) + + +def crate_image(): + image = Image.new("RGBA", (screen_width, screen_height), color="black") + return image + + +def draw_active(image): + global activeImage, activeDraw + activeImage = image + activeDraw = ImageDraw.Draw(activeImage) + + +def draw_paint(): + global activeImage, mm + mm.seek(0) + mm.write(activeImage.tobytes()) + + +def draw_clear(): + global activeDraw + activeDraw.rectangle((0, 0, screen_width, screen_height), fill="black") + + +def draw_text(position, text, font=15, color="white", **kwargs): + global activeDraw + activeDraw.text(position, text, font=fontFile[font], fill=color, **kwargs) + + +def draw_rectangle(position, fill=None, outline=None, width=1): + global activeDraw + activeDraw.rectangle(position, fill=fill, outline=outline, width=width) + + +def draw_rectangle_r(position, radius, fill=None, outline=None): + global activeDraw + activeDraw.rounded_rectangle(position, radius, fill=fill, outline=outline) + + +def draw_circle(position, radius, fill=None, outline="white"): + global activeDraw + activeDraw.ellipse( + [position[0], position[1], position[0] + radius, position[1] + radius], + fill=fill, + outline=outline, + ) + + +def draw_log(text, fill="Black", outline="black", width=500): + # Center the rectangle horizontally + x = (screen_width - width) / 2 + # Center the rectangle vertically + y = (screen_height - 80) / 2 # 80 is the height of the rectangle + draw_rectangle_r([x, y, x + width, y + 80], 5, fill=fill, outline=outline) + + # Center the text within the rectangle + text_x = x + width / 2 + text_y = y + 40 # Vertically center within the 80px height + draw_text((text_x, text_y), text, anchor="mm") # Use middle-middle anchor + + +draw_start() +screen_reset() + +imgMain = crate_image() +draw_active(imgMain) + + +# from PIL import Image, ImageDraw, ImageFont +# import os + +# screen_width = 640 +# screen_height = 480 +# bytes_per_pixel = 4 +# screen_size = screen_width * screen_height * bytes_per_pixel + +# fontFile = {} +# fontFile[15] = ImageFont.truetype("assets/Roboto-Condensed.ttf", 15) +# fontFile[13] = ImageFont.truetype("assets/Roboto-Condensed.ttf", 13) +# fontFile[11] = ImageFont.truetype("assets/Roboto-Condensed.ttf", 11) + +# COLOR_BLUE = "#bb7200" +# COLOR_BLUE_D1 = "#7f4f00" +# COLOR_GRAY = "#292929" +# COLOR_GRAY_L1 = "#383838" +# COLOR_GRAY_D2 = "#141414" + +# activeImage: Image.Image +# activeDraw: ImageDraw.ImageDraw + + +# def screen_reset(): +# print("Screen reset is not applicable on macOS.") + + +# def draw_start(): +# global activeImage, activeDraw +# activeImage = Image.new("RGBA", (screen_width, screen_height), color="black") +# activeDraw = ImageDraw.Draw(activeImage) + + +# def draw_end(): +# print("Draw end is not applicable on macOS.") + + +# # Initialize the main image + +# from PIL import Image + + +# def draw_image(one, two): +# global activeImage +# activeImage.show() + + +# def create_image(): +# bg_image_path = "assets/bg.bmp" +# overlay_image_path = "assets/bg_overlay.bmp" + +# try: +# bg_image = Image.open(bg_image_path) +# overlay_image = Image.open(overlay_image_path) +# overlay_image = overlay_image.resize(bg_image.size, Image.LANCZOS) +# bg_image.paste(overlay_image, (0, 0), overlay_image) + +# return bg_image +# except IOError as e: +# print(f"Error: Unable to load image: {e}") +# return None + + +# def draw_active(image): +# global activeImage, activeDraw +# activeImage = image +# activeDraw = ImageDraw.Draw(activeImage) + + +# def draw_paint(): +# global activeImage +# activeImage.show() # Display the image for debugging purposes + + +# def draw_clear(): +# global activeDraw +# activeDraw.rectangle((0, 0, screen_width, screen_height), fill="black") + + +# def draw_text(position, text, font=15, color="white", **kwargs): +# global activeDraw +# activeDraw.text(position, text, font=fontFile[font], fill=color, **kwargs) + + +# def draw_rectangle(position, fill=None, outline=None, width=1): +# global activeDraw +# activeDraw.rectangle(position, fill=fill, outline=outline, width=width) + + +# def draw_rectangle_r(position, radius, fill=None, outline=None): +# global activeDraw +# activeDraw.rounded_rectangle(position, radius, fill=fill, outline=outline) + + +# def draw_circle(position, radius, fill=None, outline="white"): +# global activeDraw +# activeDraw.ellipse( +# [position[0], position[1], position[0] + radius, position[1] + radius], +# fill=fill, +# outline=outline, +# ) + + +# def draw_log(text, fill="Black", outline="black", width=500): +# # Center the rectangle horizontally +# x = (screen_width - width) / 2 +# # Center the rectangle vertically +# y = (screen_height - 80) / 2 # 80 is the height of the rectangle +# draw_rectangle_r([x, y, x + width, y + 80], 5, fill=fill, outline=outline) + +# # Center the text within the rectangle +# text_x = x + width / 2 +# text_y = y + 40 # Vertically center within the 80px height +# draw_text((text_x, text_y), text, anchor="mm") # Use middle-middle anchor + + +# draw_start() +# screen_reset() + +# imgMain = create_image() +# draw_active(imgMain) diff --git a/src/input.py b/src/input.py new file mode 100644 index 0000000..e9b7347 --- /dev/null +++ b/src/input.py @@ -0,0 +1,55 @@ +import struct +import time + +code = 0 +codeName = "" +value = 0 + +mapping = { + 304: "A", + 305: "B", + 306: "Y", + 307: "X", + 308: "L1", + 309: "R1", + 314: "L2", + 315: "R2", + 17: "DY", + 16: "DX", + 310: "SELECT", + 311: "START", + 312: "MENUF", + 114: "V+", + 115: "V-", +} + + +def check(): + global type, code, codeName, codeDown, value, valueDown + with open("/dev/input/event1", "rb") as f: + while True: + event = f.read(24) + + if event: + (tv_sec, tv_usec, type, kcode, kvalue) = struct.unpack("llHHI", event) + if kvalue != 0: + if kvalue != 1: + kvalue = -1 + code = kcode + codeName = mapping.get(code, str(code)) + value = kvalue + return + + +def key(keyCodeName, keyValue=99): + global code, codeName, value + if codeName == keyCodeName: + if keyValue != 99: + return value == keyValue + return True + + +def reset_input(): + global codeName, value + codeName = "" + value = 0 diff --git a/src/scraper.py b/src/scraper.py new file mode 100644 index 0000000..5238f39 --- /dev/null +++ b/src/scraper.py @@ -0,0 +1,187 @@ +import base64 +import hashlib +import json +import os +import re +from contextlib import contextmanager +from pathlib import Path +from urllib.parse import urlparse, parse_qs, urlencode, urlunparse + +import requests + +BASE_URL = "https://www.screenscraper.fr/api2/jeuInfos.php" +MAX_FILE_SIZE_BYTES = 104857600 # 100MB + + +class ScraperError(Exception): + pass + + +class UnreadableBodyError(ScraperError): + pass + + +class EmptyBodyError(ScraperError): + pass + + +class GameNotFoundError(ScraperError): + pass + + +class APIClosedError(ScraperError): + pass + + +class HTTPRequestError(ScraperError): + pass + + +class UnknownMediaTypeError(ScraperError): + pass + + +def get_image_files_without_extension(folder): + image_extensions = (".jpg", ".jpeg", ".png") + return [f.stem for f in folder.glob("*") if f.suffix.lower() in image_extensions] + + +def sha1sum(file_path): + if os.path.getsize(file_path) > MAX_FILE_SIZE_BYTES: + return "" + + hash_sha1 = hashlib.sha1() + with open(file_path, "rb") as f: + for chunk in iter(lambda: f.read(4096), b""): + hash_sha1.update(chunk) + return hash_sha1.hexdigest() + + +def clean_rom_name(file_path): + file_name = os.path.basename(file_path) + cleaned_name = re.sub( + r"(\.nkit|!|&|Disc |Rev |-|\s*\([^()]*\)|\s*\[[^\[\]]*\])", + " ", + os.path.splitext(file_name)[0], + ) + return re.sub(r"\s+", " ", cleaned_name).strip() + + +def file_size(file_path): + return os.path.getsize(file_path) + + +def parse_find_game_url(system_id, rom_path, dev_id, dev_password, username, password): + params = { + "devid": base64.b64decode(dev_id).decode(), + "devpassword": base64.b64decode(dev_password).decode(), + "softname": "crossmix", + "output": "json", + "ssid": username, + "sspassword": password, + "sha1": sha1sum(rom_path), + "systemeid": system_id, + "romtype": "rom", + "romnom": clean_rom_name(rom_path) + ".zip", + "romtaille": str(file_size(rom_path)), + } + + url_parts = list(urlparse(BASE_URL)) + query = urlencode(params) + url_parts[4] = query + return urlunparse(url_parts) + + +def find_media_url_by_region(medias, media_type, regions): + for region in regions: + for media in medias: + if media["type"] == media_type and media["region"] == region: + return media["url"] + + raise ScraperError(f"Media not found for regions: {regions}") + + +def add_wh_to_media_url(media_url, width, height): + parsed_url = urlparse(media_url) + query = parse_qs(parsed_url.query) + query["maxwidth"] = [str(width)] + query["maxheight"] = [str(height)] + new_query = urlencode(query, doseq=True) + return urlunparse(parsed_url._replace(query=new_query)) + + +def check_media_type(media_type): + if media_type not in [ + "box-2D", + "box-3D", + "mixrbv1", + "mixrbv2", + ]: + raise UnknownMediaTypeError("Unknown media type") + + +def check_destination(dest): + if os.path.exists(dest): + raise ScraperError(f"Destination file already exists: {dest}") + dest_dir = os.path.dirname(dest) + os.makedirs(dest_dir, exist_ok=True) + + +def get(url): + try: + response = requests.get(url, timeout=10) + response.raise_for_status() + except requests.RequestException as e: + if isinstance(e, requests.Timeout): + raise HTTPRequestError("Request aborted") + raise HTTPRequestError("Error making HTTP request") + + body = response.content + return body + + +# def save_to_disk(dest, file_content): +# check_destination(dest) +# with open(dest, "wb") as f: +# f.write(file_content) + + +def find_game(system_id, rom_path, dev_id, dev_password, username, password): + result = {} + game_url = parse_find_game_url( + system_id, rom_path, dev_id, dev_password, username, password + ) + + body = get(game_url) + body_str = body.decode("utf-8") + + if "API closed" in body_str: + raise APIClosedError() + if "Erreur" in body_str: + raise GameNotFoundError() + if not body: + raise EmptyBodyError() + try: + + result = json.loads(body_str) + except json.JSONDecodeError: + raise UnreadableBodyError() + + return result + + +def download_media(medias, config_media): + media_type = config_media["type"] + regions = config_media["regions"] + width = config_media["width"] + height = config_media["height"] + check_media_type(media_type) + + try: + media_url = find_media_url_by_region(medias, media_type, regions) + media_url = add_wh_to_media_url(media_url, width, height) + res = get(media_url) + except ScraperError as e: + raise e + + return res