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A pytorch implementation of "BEGAN: Boundary Equilibrium Generative Adversarial Networks"

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BEGAN-pytorch

PyTorch implementation of Boundary Equilibrium Generative Adversarial Networks.

BEGAN produce a new equilibrium enforcing method paired with a loss derived from the Wasserstein distance for training auto-encoder based Generative Adversarial Networks. This method balances the generator and discriminator during training. Additionally, it provides a new approximate convergence measure, fast and stable training and high visual quality.

Results

Generator output (64x64) with gamma = 0.5, after 200K steps

Interpolation of Generator output (64x64) with gamma = 0.5 after 200K

Interpolation of Discriminator output of real images

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A pytorch implementation of "BEGAN: Boundary Equilibrium Generative Adversarial Networks"

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