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Glitches using AGA chipset. #73

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veb-xenon opened this issue Mar 31, 2020 · 2 comments
Open

Glitches using AGA chipset. #73

veb-xenon opened this issue Mar 31, 2020 · 2 comments

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@veb-xenon
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I've been updating some games and testing them in whdload (I download the Whdload games from EAB File Server) . Now when I try to execute Street Fighter II (yes, I know there are better versions, bla bla bla), game runs, but there are some graphical glitches that there weren't in previous cores.

ftp://ftp:amiga@grandis.nu/Commodore_Amiga/Retroplay/Commodore_Amiga_-_WHDLoad_-_Games/S/StreetFighter2_v1.4_0882.lha

On Whdload works perfect. No glitches. I'm using lsato core on Mist, 68020, 24 MB RAM and no turbo (on AGA games only I use the turbo function). Last Whdload and Amiga 3.1.4.

Fixing this problem could help fixing other glitches... The problem it's AGA related. If I change the chipset to ECS game works, so something on AGA is not working well now on last updates.

@veb-xenon
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I've updated since the core, and these glitches are still there using AGA on the same game.

@Torti-the-Smurf
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The JST version works flawless. (if you really want to play this .....) ;)

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