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readimage.go
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readimage.go
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package duit
import (
"fmt"
"image"
imagedraw "image/draw"
"io"
"os"
"9fans.net/go/draw"
)
// ReadImage decodes an image from f for use on display. The returned image is ready for use in an Image UI.
func ReadImage(display *draw.Display, f io.Reader) (*draw.Image, error) {
img, _, err := image.Decode(f)
if err != nil {
return nil, fmt.Errorf("decoding image: %s", err)
}
var rgba *image.RGBA
switch i := img.(type) {
case *image.RGBA:
rgba = i
default:
b := img.Bounds()
rgba = image.NewRGBA(image.Rectangle{image.ZP, b.Size()})
imagedraw.Draw(rgba, rgba.Bounds(), img, b.Min, imagedraw.Src)
}
// todo: package image claims data is in r,g,b,a. who is reversing the bytes? devdraw? will this work on big endian?
ni, err := display.AllocImage(rgba.Bounds(), draw.ABGR32, false, draw.White)
if err != nil {
return nil, fmt.Errorf("allocimage: %s", err)
}
_, err = ni.Load(rgba.Bounds(), rgba.Pix)
if err != nil {
return nil, fmt.Errorf("load image: %s", err)
}
return ni, nil
}
// ReadImagePath is a convenience function that opens path and calls ReadImage.
func ReadImagePath(display *draw.Display, path string) (*draw.Image, error) {
f, err := os.Open(path)
if err != nil {
return nil, fmt.Errorf("open %s: %s", path, err)
}
defer f.Close()
return ReadImage(display, f)
}