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PSP CSO feature is broken #11
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This is what I see also on my Vita. It almost looks like a bug in Adrenaline. I have tried multiple cso decompression programs, and they all decompress pkg2zip created cso files just fine. The format is pretty simple, I have looked, but not found any issues in produced files... |
Don't know if this matters, but I noticed that when using your program, it's slightly larger than when a 3rd party compressor compresses it. Is it possible that there's "junk" left over and the PSP mode is hanging on that? |
Yes, size difference is expected and is normal behavior. |
Hm, also, I did talk with TheRadziu (we know each other), and he updates his statement that they do not work for him. I wonder if I try reverting to an older version of Adrenaline, if that will have any change? |
i can confirm that, even single game converted to cso with pkg2zip not working for me. tested 6-7 games. iso working fine |
They don't work for me either on a hardware PSP |
Any game created with the CSO feature hangs on Adrenaline, but works fine on PPSSPP.
To confirm it was the feature, I manually uncompressed the file and ran it successfully in Adrenaline. I used a third party tool to compress it to a CSO (level 9 compression) again, and that worked fine as well.
For some reason, any CSO created by this program just hangs on Adrenaline-6 fix (the version that fixed the CSO hang bug.)
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