This crate provides bindings to the Node-API C API, making it easy to write Node native addons in Rust.
Write your native addon in Rust:
node_api::init!(init);
fn init(env: node_api::Env, exports: node_api::Value) -> Result<node_api:Value, String> {
let exports = export.as_object();
let key = node_api::String::new(env, "add")?;
let value = node_api::Function::new(env, "add", add)?;
exports.set(key, value);
Ok(exports.value())
}
#[node_api::function]
fn add(a: u64, b: u64) -> Result<u64, String> {
Ok(a + b)
}
Then load it in Node.js.
let native = require("./add.node");
assert(native.add(3, 4) === 7);
See the examples folder for a complete example.
To make it easy to move data structures between Rust and Node.js, the node_api crate supports integration with serde.
#[derive(serde::Serialize, serde::Deserialize)]
struct Contact {
name: String,
email: String,
}
#[node_api::function]
fn contact(env: node_api::Env) -> node_api::Result<Contact> {
Ok(Contact {
name: "John Doe".to_owned(),
email: "john.doe@example.com".to_owned(),
})
}
let contact = native.contact();
console.log("Contact name: " + contact.name);
console.log("Contact email: " + contact.email);