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Monad.FLParser.csproj
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Monad.FLParser.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{CE83037E-41AA-4C72-BE2E-1DF90583AD17}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Monad.FLParser</RootNamespace>
<AssemblyName>Monad.FLParser</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
<Compile Include="AutomationData.cs" />
<Compile Include="AutomationKeyframe.cs" />
<Compile Include="Channel.cs" />
<Compile Include="Enums.cs" />
<Compile Include="FlParseException.cs" />
<Compile Include="IChannelData.cs" />
<Compile Include="Insert.cs" />
<Compile Include="InsertSlot.cs" />
<Compile Include="IPlaylistItem.cs" />
<Compile Include="Track.cs" />
<Compile Include="Note.cs" />
<Compile Include="Pattern.cs" />
<Compile Include="PatternPlaylistItem.cs" />
<Compile Include="Plugin.cs" />
<Compile Include="PluginIoInfo.cs" />
<Compile Include="Project.cs" />
<Compile Include="ProjectParser.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="GeneratorData.cs" />
<Compile Include="ChannelPlaylistItem.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>