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Mongoose OS Huzzah/Huzzah32 Featherwing

Introduction

This project is a demonstration of the capabilities of Mongoose OS. It is build around two popular pieces of hardware, both available from Adafruit:

Video Intro

The code is cross-platform, and will also compile and run on ESP8266 (Huzzah feather), although it will be considerably faster on the ESP32 (Huzzah32 feather).

Hardware: Moving Parts

The TFT Featherwing features three components:

  • ILI9341 2.4" or 3.5" TFT screen driven by SPI
  • STMPE610 Resistive touchscreen driven by SPI
  • MicroSD storage device driven by SPI

The Huzzah plugs right into the TFT Featherwing for a compact device without the need for breadboards, dupont wires and the like. It's really a great platform to showcase the power of Mongoose OS.

Hardware: Observations

The Huzzah uses its SPI bus to communicate with the touch sensor and the TFT screen. Its MOSI, MISO and SCLK pins are shared with the other devices, and it selects which slave device to communicate with by means of three CS pins.

Peculiarities of the hardware setup:

  • The TFT driver chip, ILI9341, has an additional pin called DC, which it uses to receive blobs of data from the microcontroller.
  • The Touchscreen driver chip, STMPE610, has an additional pin called IRQ, which it pulls low when a touch event has registered. The chip buffers the last 128 touch events, and the microcontroller, upon receipt of the interrupt, can read them. That means no polling or busy waiting!
  • The TFT Featherwing has an additional pin called LITE, on which it accepts a 10KHz PWM signal. Setting the duty cycle to 0% turns off the backlight entirely, setting it to 100% turns on the backlight, and values in between partially dim the backlight.
  • The Huzzah32 has a built in 3.7V LiPo, and charges it when the device is connected to USB. Adafruit have helpfully connected the battery output to an ADC pin (A13 / GPIO35) using a 1:1 voltage divider (so a full LiPo battery at 4.2V will read out at 2.1V on the ADC channel. Note The Huzzah (ESP8266 version) does not have the battery connected to an ADC pin.

Soldering Requirements

The LITE and IRQ pads on the TFT Featherwing have to be soldered to connect them to the Huzzah:

  • Solder the IRQ pad to the top left pad.

  • Solder the LITE pad to the second from the top left pad.

See mos.yml to see which pins these pads represent on the micro controller as they are different between Huzzah (ESP8266) and Huzzah32 (ESP32).

Here's a picture to help you find your bearings:

Soldering image

General Design

To showcase the idiomatic use of Mongoose OS, we will to do the following:

  1. Write drivers for the ILI9341 and STMPE610 chips. We've taken the native Mongoose OS SPI driver as a base -- this way, this code will run on any hardware target that Mongoose OS supports.
  2. Install an interrupt handler for the touch screen events.
  3. Install a PWM driver for the backlight.
  4. Install an ADC reader on GPIO35.
  5. Create a UI container which can display widgets, both provided in C code, such as src/widget_*.c, but also provided by users in a JSON configuration.
  6. Store the JSON and image data on the provided SPIFFS filesystem in fs/.
  7. Interact with the user by performing actions on the widgets.
  8. Report on system statistics using Prometheus.

User Interface

Anatomy of the UI

There are two main components: widgets and screens.

Widgets

A widget is an object that describes a user interface element (an image, a button, or a system widget with specific implementation behavior). System widgets can have timers associated with them, as such they can perform regular callbacks to redraw themselves. They are initialized with a few variables, notably their (x,y) coordinates and width and height. They also have a name and, optionally a user_data blob can be attached to them.

Time widget

This widget exposes widget_time_ev() which gets called every second, and displays the current NTP time.

Battery widget

This widget exposes widget_battery_ev() which gets called every now and again, measures the current voltage of the attached LiPo, and draws a battery icon in green (full), yellow (half full), or red (empty).

WiFi widget

This widget exposes widget_wifi_ev() which gets called every 5 seconds, and it retrieves the current WiFi signal strength (RSSI), mapping it to a value between 0 and 100%, and draws a WiFi icon in white.

Network widget

This widget exposes widget_network_ev() which gets draws two arrows, one pointed up (for Send traffic), and one pointed down (for Recv traffic). It has two helper functions: widget_network_send() and widget_network_recv() which redraw the arrows in yellow, setting a 100ms timer that will redraw the arrows in grey again.

Users can call the send and recv functions to show network activity.

Name widget

This widget exposes widget_name_ev() which prints a string based on some local state it keeps. Its event handler implements TOUCH_DOWN and TOUCH_UP Which cycles between the app.hostname system configuration string (see mos.yml for its defintion), the IP address, the associated WiFi SSID, and the screen name (see below).

Screens

A screen is an object that holds the widgets. The API for screens is meant to be simplistic: both to be able to fit in the available compute resources of smaller micro controllers, but also to show readers how these things work without bogging them down in overly complex code to wade through.

Users typically create a screen by:

  struct screen_t *screen;
  struct widget_t *w;
  screen=screen_create_from_file("/screen_home.json", widget_default_ev);

  // Add a custom widget
  w = widget_create("time", 240, 0, 80, 20);
  widget_set_handler(w, widget_time_ev);
  widget_set_timer(w, 1000);
  screen_widget_add(screen, w);

Touch Handler

The main app installs the interrupt handler for STMPE610, which is where all the action is. When users interact with the device, the interrupt handler calls a callback with an event number and additional data (such as the (x,y) coordinates, pressure, direction of the touch (TOUCH_DOWN and TOUCH_UP) and duration of the touch.

The handler touch_handler() then looks if any widgets are covering the (x,y) coordinates in the current screen, and if so, passes the event to a hander for the widget (in our example above, widget_default_ev for widgets we read from the JSON file, and widget_time_ev for the manually added time widget.

Backlight

The Featherwing has a PWM based backlight. The implementaion in src/backlight.c shows a way to dim the screen when it is not in use. The way this works, is by means of backlight_keepalive() which sets the backlight on, and updates backlight_last_keepalive. A timer checks if the last keepalive call hasn't been too long ago, and if it was, it initiates a screen dimmer by setting a new target duty cycle and time to get to that target (usually 1000ms). Then it'll start a repeating a 20ms timer that dims the backlight until the target it reached, after which it deinstalls itself. See backlight_fader_cb() for details. Very slick!

If the screen is off, backlight_active() will return false. The main touch_handler() (the one that gets interrupts from the STMPE610), will ignore the first TOUCH_DOWN and TOUCH_UP events in that case, but it will wake up the screen again by calling backlight_keepalive().

Other tricks

The application includes Prometheus Metrics which allows users to export metrics to a monitoring system. The library comes with several Mongoose OS specific metrics (such as memory, build platform, MQTT statistics, etc), but also allows users to add handlers of their own.

For example, the battery widget installs a callback adding one such metric (the measured battery voltage).

Unit Tests

Unit tests are an incredibly important tool for any software engineer. The author wrote the widget and screen implementations by means of test based engineering, in which the code is written by first authoring tests, and then making the tests pass. This is a wonderful way to prove non-trivial implementations.

See the unittest/Makefile for a compilable target (on Linux at least). It runs tests against the code, ensuring that timers are set and removed, object creation and destruction are working, and getters/setters and other code operates as designed.

Acknowledgements

Several pieces of code were borrowed from other authors. In particular, kudos go to the following fine individuals:

  • Espressif Systems for the awesome ESP8266 and ESP32 microcontrollers.
  • LoBo (loboris@GitHub) for a reference ILI9341 driver for ESP32 (which the author rewrote to use native Mongoose OS SPI).
  • Adafruit for inspiration on the STMPE610 driver (which the author rewrote to support interrupts), as well as the fonts.
  • Lode Vandevenne and Sean Middleditch for the uPNG code to handle PNG images.
  • Cesanta for Mongoose OS, Mongoose, and the JSON frozen library.