diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..6a1d426 --- /dev/null +++ b/.gitignore @@ -0,0 +1,338 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUNIT +*.VisualState.xml +TestResult.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# JustCode is a .NET coding add-in +.JustCode + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. 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Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings +*.rptproj.rsuser + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# JetBrains Rider +.idea/ +*.sln.iml + +# CodeRush personal settings +.cr/personal + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Tabs Studio +*.tss + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + +# OpenCover UI analysis results +OpenCover/ + +# Azure Stream Analytics local run output +ASALocalRun/ + +# MSBuild Binary and Structured Log +*.binlog + +# NVidia Nsight GPU debugger configuration file +*.nvuser + +# MFractors (Xamarin productivity tool) working folder +.mfractor/ + +# Local History for Visual Studio +.localhistory/ \ No newline at end of file diff --git a/TheTrashMan.sln b/TheTrashMan.sln new file mode 100644 index 0000000..9cb7b71 --- /dev/null +++ b/TheTrashMan.sln @@ -0,0 +1,25 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 15 +VisualStudioVersion = 15.0.28010.2003 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TheTrashMan", "TheTrashMan\TheTrashMan.csproj", "{0FE6B320-F59F-49C7-8346-77AE78564373}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {0FE6B320-F59F-49C7-8346-77AE78564373}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {0FE6B320-F59F-49C7-8346-77AE78564373}.Debug|Any CPU.Build.0 = Debug|Any CPU + {0FE6B320-F59F-49C7-8346-77AE78564373}.Release|Any CPU.ActiveCfg = Release|Any CPU + {0FE6B320-F59F-49C7-8346-77AE78564373}.Release|Any CPU.Build.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {20598BC0-78EF-48CD-92D0-FA823E56B91B} + EndGlobalSection +EndGlobal diff --git a/TheTrashMan/Plugin.cs b/TheTrashMan/Plugin.cs new file mode 100644 index 0000000..7d3f4d6 --- /dev/null +++ b/TheTrashMan/Plugin.cs @@ -0,0 +1,35 @@ +using BeatSaberMarkupLanguage.Settings; +using IPA; +using System; +using System.Runtime; +using UnityEngine.SceneManagement; +using UnityEngine.Scripting; + +namespace TheTrashMan +{ + public class Plugin : IBeatSaberPlugin + { + public void OnActiveSceneChanged(Scene prevScene, Scene nextScene) + { + if (nextScene.name == "MenuCore") + { + BSMLSettings.instance.AddSettingsMenu("The Trash Man", "TheTrashMan.Views.settings.bsml", Settings.instance); + GarbageCollector.GCMode = GarbageCollector.Mode.Enabled; + GCSettings.LatencyMode = Settings.instance.MenuMode; + } + if (nextScene.name == "GameCore") + { + if (Settings.instance.DisableInGameCore) + GarbageCollector.GCMode = GarbageCollector.Mode.Disabled; + GCSettings.LatencyMode = Settings.instance.GameCoreMode; + } + } + + public void OnSceneLoaded(Scene scene, LoadSceneMode sceneMode) { } + public void OnApplicationStart() { } + public void OnApplicationQuit() { } + public void OnSceneUnloaded(Scene scene) { } + public void OnUpdate() { } + public void OnFixedUpdate() { } + } +} diff --git a/TheTrashMan/Properties/AssemblyInfo.cs b/TheTrashMan/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..9692b88 --- /dev/null +++ b/TheTrashMan/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("TheTrashMan")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("TheTrashMan")] +[assembly: AssemblyCopyright("Copyright © 2018")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("0fe6b320-f59f-49c7-8346-77ae78564373")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/TheTrashMan/Resources/description.md b/TheTrashMan/Resources/description.md new file mode 100644 index 0000000..ccbd16e --- /dev/null +++ b/TheTrashMan/Resources/description.md @@ -0,0 +1,5 @@ +The Trash Man +===== +ITS MY CHARACTER! I'M THE TRASH MAN! I COME OUT, I THROW TRASH, ALL OVER, ALL OVER THE RING! AND THEN, I START EATING GARBAGE! AND THEN I PICK UP THE TRASH CAN, AND I BASH THE GUY WITH IT! + +*** \ No newline at end of file diff --git a/TheTrashMan/Resources/icon.png b/TheTrashMan/Resources/icon.png new file mode 100644 index 0000000..eac19af Binary files /dev/null and b/TheTrashMan/Resources/icon.png differ diff --git a/TheTrashMan/Settings.cs b/TheTrashMan/Settings.cs new file mode 100644 index 0000000..6250fc7 --- /dev/null +++ b/TheTrashMan/Settings.cs @@ -0,0 +1,83 @@ +using BeatSaberMarkupLanguage.Attributes; +using BeatSaberMarkupLanguage.Parser; +using BS_Utils.Utilities; +using System; +using System.Collections.Generic; +using System.Linq; +using System.Runtime; +using System.Text; +using System.Threading.Tasks; + +namespace TheTrashMan +{ + class Settings : PersistentSingleton + { + private Config config; + + [UIParams] + private BSMLParserParams parserParams; + + [UIValue("modes")] + private List options = (new object[]{ GCLatencyMode.Batch, GCLatencyMode.Interactive, GCLatencyMode.LowLatency, GCLatencyMode.SustainedLowLatency }).ToList(); + + [UIValue("disable-in-gamecore")] + public bool DisableInGameCore + { + get => config.GetBool("General", "Disable During Gameplay", false); + set => config.SetBool("General", "Disable During Gameplay", value); + } + + private GCLatencyMode gamecoreMode; + [UIValue("gamecore-mode")] + public GCLatencyMode GameCoreMode + { + get => gamecoreMode; + set + { + gamecoreMode = value; + config.SetString("Modes", "Gameplay", gamecoreMode.ToString()); + } + } + + private GCLatencyMode menuMode; + [UIValue("menu-mode")] + public GCLatencyMode MenuMode + { + get => menuMode; + set + { + menuMode = value; + config.SetString("Modes", "Menu", menuMode.ToString()); + } + } + + public void Awake() + { + config = new Config("The Trash Man"); + if (Enum.TryParse(config.GetString("Modes", "Gameplay", "LowLatency"), out GCLatencyMode gamecoreParsed)) + gamecoreMode = gamecoreParsed; + else + gamecoreMode = GCLatencyMode.LowLatency; + if (Enum.TryParse(config.GetString("Modes", "Menu", "Interactive"), out GCLatencyMode menuParsed)) + menuMode = menuParsed; + else + menuMode = GCLatencyMode.Interactive; + } + [UIAction("recommended-click")] + public void RecommendedPreset() + { + DisableInGameCore = false; + GameCoreMode = GCLatencyMode.LowLatency; + MenuMode = GCLatencyMode.Interactive; + parserParams.EmitEvent("cancel"); + } + [UIAction("default-click")] + public void DefaultPreset() + { + DisableInGameCore = false; + GameCoreMode = GCLatencyMode.Interactive; + MenuMode = GCLatencyMode.Interactive; + parserParams.EmitEvent("cancel"); + } + } +} diff --git a/TheTrashMan/TheTrashMan.csproj b/TheTrashMan/TheTrashMan.csproj new file mode 100644 index 0000000..fb065a6 --- /dev/null +++ b/TheTrashMan/TheTrashMan.csproj @@ -0,0 +1,89 @@ + + + + + Debug + AnyCPU + {0FE6B320-F59F-49C7-8346-77AE78564373} + Library + Properties + TheTrashMan + TheTrashMan + v4.7.2 + 512 + + + + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + false + + + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + false + + + + ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\Assembly-CSharp.dll + + + ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Plugins\BSML.dll + + + ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Plugins\BS_Utils.dll + + + ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\IPA.Loader.dll + + + + + + + + + ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.dll + + + ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.CoreModule.dll + + + ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.UI.dll + + + ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.UIElementsModule.dll + + + ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.UIModule.dll + + + ..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Beat Saber\Beat Saber_Data\Managed\UnityEngine.VRModule.dll + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/TheTrashMan/Views/settings.bsml b/TheTrashMan/Views/settings.bsml new file mode 100644 index 0000000..2dddc24 --- /dev/null +++ b/TheTrashMan/Views/settings.bsml @@ -0,0 +1,13 @@ + + + + + + + + + + + + + \ No newline at end of file diff --git a/TheTrashMan/manifest.json b/TheTrashMan/manifest.json new file mode 100644 index 0000000..6c3177e --- /dev/null +++ b/TheTrashMan/manifest.json @@ -0,0 +1,21 @@ +{ + "$schema": "https://raw.githubusercontent.com/beat-saber-modding-group/BSIPA-MetadataFileSchema/master/Schema.json", + "author": "monkeymanboy", + "description": [ + "#![TheTrashMan.Resources.description.md]" + ], + "gameVersion": "1.4.2", + "icon": "TheTrashMan.Resources.icon.png", + "id": "TheTrashMan", + "name": "TheTrashMan", + "version": "1.0.0", + "dependsOn": { + "BS Utils": "^1.3.6", + "BeatSaberMarkupLanguage": "1.0.5" + }, + "features": [ + ], + "links": { + "donate": "https://ko-fi.com/monkeymanboy" + } +} \ No newline at end of file