- Added small tooltip clarifications about using Interplanar Projector and Chromatic Sheet.
- Added Turkish and German translations.
- 1.21 is being worked on. Don't panic.
- Fixed Album disappearing from Lectern when Amendments is installed.
- Added es_es lang.
- Fixed Camera resetting zoom when attachments change.
- Minor adjustments to unlocking recipes in a recipe book
- Fixed Camera recipe being unlocked from the start
- Fixed crash trying to render a Photograph without NBT-tag.
- Fixed negatives in Lightroom rendering with larger size than they should.
- Fixed
export
command not working/crashing on a dedicated server. - Added config options to hide projected/all photographs made by other players.
- [Real Camera compat] Player model will not be rendered while looking through viewfinder.
- Fixed dedicated server crash when chromatic photograph is printed.
- [Forge] Fixed Camera recipe change from 1.7.0 not being applied.
- Viewfinder zooming animation is now slightly faster.
- Photograph Frame and Interplanar Projector recipes now added to recipe book if player has required items.
- Fixed Interplanar Projector not working when Supplementaries is installed.
- Added Photograph Frames
- Photographs can no longer be hanged on the wall. Existing hanging photographs will not be removed.
- Added Film Roll renaming. Use the item to open renaming UI. Renaming this way does not cost any experience.
- Added Interplanar Projector filter. Allows loading custom images by renaming the item to filepath.
- Updated item textures.
- Added several photographs that generate in loot chests.
- Added several new advancements
- Existing advancements have been modified internally, players will have to complete them again.
- Internal changes have been made to exposure:frame_exposed trigger.
- You can now hover over camera components to see tooltip with information about it.
- All available Lenses and Filters can be viewed by clicking on the lens and filter respectively.
- Added ability to render custom Filter texture in Camera Attachments UI
//WIKI
- Lightroom comparator output now based on the number of Photographs in the output slot rather than the selected frame.
- Chromatic Process can now be enabled for all black and white images by placing an Amethyst Cluster on top of a Lightroom.
- Color Film recipe now requires Gold ingots and nuggets instead of Iron.
- Camera recipe now uses only Iron Ingots instead of Iron Nuggets and Pressure Plate.
- Film developing recipe will now also accept potions defined without
minecraft:
namespace - i.e.{Potion:thick}
. - Viewfinder will now show an indicator for last three frames to remind you that the Film Roll is about to end.
- Slightly reduced brightness increase per shutter speed.
- Improved player arms positions in selfie pose.
- Fixed player selfie pose sometimes not applying when activating/deactivating Camera rapidly.
- Loaded exposures now support images with transparency, but only when the pixel is fully transparent.
-
Middle mouse button can now be used to open Camera controls.
- Allows opening controls without dismounting from a horse. Or jumping off a plane mid-flight. (Without rebinding sneak)
- This is independent of the main hotkey, and will work alongside it. Can be disabled in config.
-
Right-clicking on the Camera in inventory will open Camera configuration screen.
- Right-click with item install/swap an attachment.
-
Added KubeJS integration - Wiki
-
Added three java events (same as in KubeJS) for addon developers.
-
Added Jade integration to Lightroom: it now shows printing progress arrow.
-
Added config option to disable attacking while looking through Viewfinder.
-
Added config option to delay capture (useful when GUI elements are not hidden fully, which happens with some shaders)
-
Stacking two Photographs (by right-clicking in GUI) will keep the resulted item in slot instead of picking it up.
-
Camera tooltip now shows exposed/available frames of the inserted Film Roll.
-
Developed rolls now show frame size (if custom) in tooltip, same as undeveloped rolls.
-
Adjusted 'No Film' icon position with different GUI scales.
-
Adjusted Viewfinder 'catching-up' movement for different GUI scales.
-
Photograph paper texture is now randomly rotated to have more variation.
-
Slightly modified Aged Photograph texture to have less rounded corners.
-
GUI titles now have a separate lang entries instead of using corresponding block/item entries.
-
Fixed custom Lenses not syncing to the player when they join a server.
-
[Fabric] Fixed Sequenced Film Developing (with Create) recipes not showing in EMI
- Added advancement for getting a Photograph create with Chromatic process.
- Fixed Chromatic Photograph not displaying correctly when trying to render it too quickly after printing (Usually when mouse was hovering over result slot).
- Updated one localization file.
-
Added chromatic (trichrome) printing process
-
Red, Green and Blue filters now have stronger effect to enable chromatic process
-
Lenses configuration is now data-driven. Custom Lenses Wiki
- LensFocalRanges config setting has been removed.
-
Changed how custom filters are configured, allowing the use of shaders from vanilla or other mods. Custom Filters Wiki
Exporting:
- Aged Photographs can be exported now (same as regular - when screen is opened). PNG will have
_aged
suffix. - Exported PNGs are now X2 the size. Configurable in client config.
- Exported PNG files will have their
Date Created
attribute set to time when they were taken. Only for exposures made on this version an up.
Commands:
- Renamed literal
exposure
toid
in/exposure show
command. - Added two optional arguments to
/exposure export
command:size
- Defaults to "X1". (X1/X2/X3/X4)look
- Defaults to "regular". (regular/aged/negative/negative_film)
id
argument (in export and show commands) will show all available exposure IDs as autocomplete suggestions.path
argument (in/exposure show texture
command) will show a list of all available textures as autocomplete suggestions.
Lightroom:
-
When in creative mode, you can now hold [Shift] to print exposure instantly and without dyes/paper
-
Experience points, granted for printing an image, are now different per process - bw/color/chromatic. Config now has three options instead of one to configure this.
-
Fixed crash when rendering a non-square texture as a Photograph.
-
[Forge] Fixed crash when clicking on exposure in mods menu. For real this time.
-
[Fabric] Fixed camera recipe not unlocking in recipe book when iron ingot is obtained.
-
Fixed Lenses config resetting and not working properly.
-
Fixed issue with
Cold Sweat
when closing viewfinder with filter installed causing blur shader to apply when it shouldn't. -
Fixed
FTB Teams
,REI
andREI Plugin Compat
causing the game to freeze indefinitely when Album is opened. -
[Fabric] Fixed Create's Spout crashing with latest
Create Fabric
. -
There will be no crash anymore if the
Create
version is not supported. Spout Film Developing will not work for incompatible versions instead. -
Create 0.5.1f is needed for Spout Film Developing to work.
-
Added Aged Photographs. Created by crafting a Photograph with brown dye
-
Stacked Photographs max stack size can now be changed in a config
-
Lowered required Fabric API version to 0.88.1+
-
Updated localization files
-
Fixed incorrect position of a Photograph in Quark's Glass Item Frame
-
Fixed crash when opening Album that's placed in a Lectern
-
Fixed crash when clicking on Exposure entry in Mods menu
- Added advancement for taking a selfie
- Slightly changed order of advancements
- Entities in frame (in photograph NBT) will now work correctly for selfies
- Black and white photograph copying recipe now correctly uses only black dye instead of all four colors
- Changed Film Frame Exposed advancement trigger from
minecraft:frame_exposed
toexposure:frame_exposed
- [Fabric] Proper message will now show when
Fabric API
orForge Config Api Port
is not installed - [Fabric] Fixed crash when signing album
-
Added Photo Album
- Can store up to 16 photographs and some notes
- Can be placed on Chiseled Bookshelves and Lecterns
-
Changed photograph paper texture to not be so rough at the edges
-
Holding use when opening Viewfinder will no longer cause Camera to shoot immediately after opening
-
Camera controls key can be remapped now. Unbound means it will use sneak key, as before. Unbound by default.
-
Fixed non-english characters in player's nickname causing a crash when trying to render their photos
-
Fixed Lightroom not resetting selected frame back to 0 when film is ejected and another is inserted
-
Fixed Lightroom not dropping due to the missing loot-table
-
[Forge] Fixed item frame also rendering an item over the photograph
-
Added
/exposure export
command. Allows exporting exposures to PNGs to<world>/exposures
folder. Requires OP privileges. -
Added some creative-mode tools to Photograph screen:
- Ctrl+S to save as PNG
- Ctrl+C to copy exposure id to clipboard
- Ctrl+P to give yourself current photograph in item form
-
Fixed being able to copy
Copy of a copy
photograph. -
Fixed fov related issue that was causing problems with zoom mods.
-
Fixed Lightroom Screen film bugging out when replacing Developed Film in slot with a film that has fewer frames than currently selected frame index.
-
Made some changes that may fix the crash with C2ME.
- Fixed water not rendering properly with shaders when looking through Viewfinder.
- Added
exposure:flashes
andexposure:lenses
tags, allowing customization of items that can be attached to the camera. - Added Focal Length config options, allowing to configure default camera range and range per specific lens.
- Developing recipes will no longer show in vanilla Recipe Book due to the book not working well with this type of recipes (like with cloning written books or dyeing armor)
- Developing can now be done with Create's Spouts. Configurable.
- Films no longer can be developed with Create's Mechanical Crafter
- Added zh_cn localization provided by 'IwasConfused'
- When JEI is not present, tooltips will be shown describing Developing and Photograph Copying recipes.
- Items can now be extracted from any side of a Lightroom block. And inserted through all but bottom side.
- Fixed Camera Attachments menu not opening from offhand.
- Pressing Inventory Key or Esc in thirdperson-back camera mode (when viewfinder is not visible) will now deactivate camera instead of opening inventory or pause menu.
- Slightly reduced z-fighting of the Hanging Photograph at greater distances.
- Fixed third-person camera distance being closer when not looking through the Viewfinder.
-
Added selfies. Press F5 (by default) to be the star of the show.
-
Fixed Viewfinder Controls not showing up when sneak is bound to one of the mouse buttons.
-
Fixed errors in log about developing and cloning recipes
- Fixed Hanging Photograph not dropping when the block it's attached to is broken.
- Fixed crash when trying to add more than 16 photographs to the Stacked Photographs item.
- Film developing recipe has been removed from Create's Automated Shapeless Crafting due to Mixer's whisk being too rough on the film, clearing any exposed images.