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path.rs
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path.rs
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
#![allow(clippy::module_name_repetitions)]
use std::{
cell::RefCell,
fmt::{self, Display},
mem,
net::{IpAddr, SocketAddr},
rc::Rc,
time::{Duration, Instant},
};
use neqo_common::{hex, qdebug, qinfo, qlog::NeqoQlog, qtrace, Datagram, Encoder, IpTos};
use neqo_crypto::random;
use crate::{
ackrate::{AckRate, PeerAckDelay},
cc::CongestionControlAlgorithm,
cid::{ConnectionId, ConnectionIdRef, ConnectionIdStore, RemoteConnectionIdEntry},
ecn::{EcnCount, EcnInfo},
frame::{FRAME_TYPE_PATH_CHALLENGE, FRAME_TYPE_PATH_RESPONSE, FRAME_TYPE_RETIRE_CONNECTION_ID},
packet::PacketBuilder,
recovery::{RecoveryToken, SentPacket},
rtt::RttEstimate,
sender::PacketSender,
stats::FrameStats,
tracking::PacketNumberSpace,
Stats,
};
/// This is the MTU that we assume when using IPv6.
/// We use this size for Initial packets, so we don't need to worry about probing for support.
/// If the path doesn't support this MTU, we will assume that it doesn't support QUIC.
///
/// This is a multiple of 16 greater than the largest possible short header (1 + 20 + 4).
pub const PATH_MTU_V6: usize = 1337;
/// The path MTU for IPv4 can be 20 bytes larger than for v6.
pub const PATH_MTU_V4: usize = PATH_MTU_V6 + 20;
/// The number of times that a path will be probed before it is considered failed.
const MAX_PATH_PROBES: usize = 3;
/// The maximum number of paths that `Paths` will track.
const MAX_PATHS: usize = 15;
pub type PathRef = Rc<RefCell<Path>>;
/// A collection for network paths.
/// This holds a collection of paths that have been used for sending or
/// receiving, plus an additional "temporary" path that is held only while
/// processing a packet.
/// This structure limits its storage and will forget about paths if it
/// is exposed to too many paths.
#[derive(Debug, Default)]
pub struct Paths {
/// All of the paths. All of these paths will be permanent.
#[allow(unknown_lints)] // available with Rust v1.75
#[allow(clippy::struct_field_names)]
paths: Vec<PathRef>,
/// This is the primary path. This will only be `None` initially, so
/// care needs to be taken regarding that only during the handshake.
/// This path will also be in `paths`.
primary: Option<PathRef>,
/// The path that we would prefer to migrate to.
migration_target: Option<PathRef>,
/// Connection IDs that need to be retired.
to_retire: Vec<u64>,
/// `QLog` handler.
qlog: NeqoQlog,
}
impl Paths {
/// Find the path for the given addresses.
/// This might be a temporary path.
pub fn find_path(
&self,
local: SocketAddr,
remote: SocketAddr,
cc: CongestionControlAlgorithm,
pacing: bool,
now: Instant,
) -> PathRef {
self.paths
.iter()
.find_map(|p| {
if p.borrow().received_on(local, remote, false) {
Some(Rc::clone(p))
} else {
None
}
})
.unwrap_or_else(|| {
let mut p = Path::temporary(local, remote, cc, pacing, self.qlog.clone(), now);
if let Some(primary) = self.primary.as_ref() {
p.prime_rtt(primary.borrow().rtt());
}
Rc::new(RefCell::new(p))
})
}
/// Find the path, but allow for rebinding. That matches the pair of addresses
/// to paths that match the remote address only based on IP addres, not port.
/// We use this when the other side migrates to skip address validation and
/// creating a new path.
pub fn find_path_with_rebinding(
&self,
local: SocketAddr,
remote: SocketAddr,
cc: CongestionControlAlgorithm,
pacing: bool,
now: Instant,
) -> PathRef {
self.paths
.iter()
.find_map(|p| {
if p.borrow().received_on(local, remote, false) {
Some(Rc::clone(p))
} else {
None
}
})
.or_else(|| {
self.paths.iter().find_map(|p| {
if p.borrow().received_on(local, remote, true) {
Some(Rc::clone(p))
} else {
None
}
})
})
.unwrap_or_else(|| {
Rc::new(RefCell::new(Path::temporary(
local,
remote,
cc,
pacing,
self.qlog.clone(),
now,
)))
})
}
/// Get a reference to the primary path, if one exists.
pub fn primary(&self) -> Option<PathRef> {
self.primary.clone()
}
/// Returns true if the path is not permanent.
pub fn is_temporary(&self, path: &PathRef) -> bool {
// Ask the path first, which is simpler.
path.borrow().is_temporary() || !self.paths.iter().any(|p| Rc::ptr_eq(p, path))
}
fn retire(to_retire: &mut Vec<u64>, retired: &PathRef) {
let seqno = retired
.borrow()
.remote_cid
.as_ref()
.unwrap()
.sequence_number();
to_retire.push(seqno);
}
/// Adopt a temporary path as permanent.
/// The first path that is made permanent is made primary.
pub fn make_permanent(
&mut self,
path: &PathRef,
local_cid: Option<ConnectionId>,
remote_cid: RemoteConnectionIdEntry,
) {
debug_assert!(self.is_temporary(path));
// Make sure not to track too many paths.
// This protects index 0, which contains the primary path.
if self.paths.len() >= MAX_PATHS {
debug_assert_eq!(self.paths.len(), MAX_PATHS);
let removed = self.paths.remove(1);
Self::retire(&mut self.to_retire, &removed);
if self
.migration_target
.as_ref()
.map_or(false, |target| Rc::ptr_eq(target, &removed))
{
qinfo!(
[path.borrow()],
"The migration target path had to be removed"
);
self.migration_target = None;
}
debug_assert_eq!(Rc::strong_count(&removed), 1);
}
qdebug!([path.borrow()], "Make permanent");
path.borrow_mut().make_permanent(local_cid, remote_cid);
self.paths.push(Rc::clone(path));
if self.primary.is_none() {
assert!(self.select_primary(path).is_none());
}
}
/// Select a path as the primary. Returns the old primary path.
/// Using the old path is only necessary if this change in path is a reaction
/// to a migration from a peer, in which case the old path needs to be probed.
#[must_use]
fn select_primary(&mut self, path: &PathRef) -> Option<PathRef> {
qdebug!([path.borrow()], "set as primary path");
let old_path = self.primary.replace(Rc::clone(path)).map(|old| {
old.borrow_mut().set_primary(false);
old
});
// Swap the primary path into slot 0, so that it is protected from eviction.
let idx = self
.paths
.iter()
.enumerate()
.find_map(|(i, p)| if Rc::ptr_eq(p, path) { Some(i) } else { None })
.expect("migration target should be permanent");
self.paths.swap(0, idx);
path.borrow_mut().set_primary(true);
old_path
}
/// Migrate to the identified path. If `force` is true, the path
/// is forcibly marked as valid and the path is used immediately.
/// Otherwise, migration will occur after probing succeeds.
/// The path is always probed and will be abandoned if probing fails.
/// Returns `true` if the path was migrated.
pub fn migrate(&mut self, path: &PathRef, force: bool, now: Instant) -> bool {
debug_assert!(!self.is_temporary(path));
let baseline = self.primary().map_or_else(
|| EcnInfo::default().baseline(),
|p| p.borrow().ecn_info.baseline(),
);
path.borrow_mut().set_ecn_baseline(baseline);
if force || path.borrow().is_valid() {
path.borrow_mut().set_valid(now);
mem::drop(self.select_primary(path));
self.migration_target = None;
} else {
self.migration_target = Some(Rc::clone(path));
}
path.borrow_mut().probe();
self.migration_target.is_none()
}
/// Process elapsed time for active paths.
/// Returns an true if there are viable paths remaining after tidying up.
///
/// TODO(mt) - the paths should own the RTT estimator, so they can find the PTO
/// for themselves.
pub fn process_timeout(&mut self, now: Instant, pto: Duration) -> bool {
let to_retire = &mut self.to_retire;
let mut primary_failed = false;
self.paths.retain(|p| {
if p.borrow_mut().process_timeout(now, pto) {
true
} else {
qdebug!([p.borrow()], "Retiring path");
if p.borrow().is_primary() {
primary_failed = true;
}
Self::retire(to_retire, p);
false
}
});
if primary_failed {
self.primary = None;
// Find a valid path to fall back to.
if let Some(fallback) = self
.paths
.iter()
.rev() // More recent paths are toward the end.
.find(|p| p.borrow().is_valid())
{
// Need a clone as `fallback` is borrowed from `self`.
let path = Rc::clone(fallback);
qinfo!([path.borrow()], "Failing over after primary path failed");
mem::drop(self.select_primary(&path));
true
} else {
false
}
} else {
true
}
}
/// Get when the next call to `process_timeout()` should be scheduled.
pub fn next_timeout(&self, pto: Duration) -> Option<Instant> {
self.paths
.iter()
.filter_map(|p| p.borrow().next_timeout(pto))
.min()
}
/// Set the identified path to be primary.
/// This panics if `make_permanent` hasn't been called.
pub fn handle_migration(&mut self, path: &PathRef, remote: SocketAddr, now: Instant) {
// The update here needs to match the checks in `Path::received_on`.
// Here, we update the remote port number to match the source port on the
// datagram that was received. This ensures that we send subsequent
// packets back to the right place.
path.borrow_mut().update_port(remote.port());
if path.borrow().is_primary() {
// Update when the path was last regarded as valid.
path.borrow_mut().update(now);
return;
}
if let Some(old_path) = self.select_primary(path) {
// Need to probe the old path if the peer migrates.
old_path.borrow_mut().probe();
// TODO(mt) - suppress probing if the path was valid within 3PTO.
}
}
/// Select a path to send on. This will select the first path that has
/// probes to send, then fall back to the primary path.
pub fn select_path(&self) -> Option<PathRef> {
self.paths
.iter()
.find_map(|p| {
if p.borrow().has_probe() {
Some(Rc::clone(p))
} else {
None
}
})
.or_else(|| self.primary.clone())
}
/// A `PATH_RESPONSE` was received.
/// Returns `true` if migration occurred.
#[must_use]
pub fn path_response(&mut self, response: [u8; 8], now: Instant) -> bool {
// TODO(mt) consider recording an RTT measurement here as we don't train
// RTT for non-primary paths.
for p in &self.paths {
if p.borrow_mut().path_response(response, now) {
// The response was accepted. If this path is one we intend
// to migrate to, then migrate.
if self
.migration_target
.as_ref()
.map_or(false, |target| Rc::ptr_eq(target, p))
{
let primary = self.migration_target.take();
mem::drop(self.select_primary(&primary.unwrap()));
return true;
}
break;
}
}
false
}
/// Retire all of the connection IDs prior to the indicated sequence number.
/// Keep active paths if possible by pulling new connection IDs from the provided store.
/// One slightly non-obvious consequence of this is that if migration is being attempted
/// and the new path cannot obtain a new connection ID, the migration attempt will fail.
pub fn retire_cids(&mut self, retire_prior: u64, store: &mut ConnectionIdStore<[u8; 16]>) {
let to_retire = &mut self.to_retire;
let migration_target = &mut self.migration_target;
// First, tell the store to release any connection IDs that are too old.
let mut retired = store.retire_prior_to(retire_prior);
to_retire.append(&mut retired);
self.paths.retain(|p| {
let current = p.borrow().remote_cid.as_ref().unwrap().sequence_number();
if current < retire_prior {
to_retire.push(current);
let new_cid = store.next();
let has_replacement = new_cid.is_some();
// There must be a connection ID available for the primary path as we
// keep that path at the first index.
debug_assert!(!p.borrow().is_primary() || has_replacement);
p.borrow_mut().remote_cid = new_cid;
if !has_replacement
&& migration_target
.as_ref()
.map_or(false, |target| Rc::ptr_eq(target, p))
{
qinfo!(
[p.borrow()],
"NEW_CONNECTION_ID with Retire Prior To forced migration to fail"
);
*migration_target = None;
}
has_replacement
} else {
true
}
});
}
/// Write out any `RETIRE_CONNECTION_ID` frames that are outstanding.
pub fn write_frames(
&mut self,
builder: &mut PacketBuilder,
tokens: &mut Vec<RecoveryToken>,
stats: &mut FrameStats,
) {
while let Some(seqno) = self.to_retire.pop() {
if builder.remaining() < 1 + Encoder::varint_len(seqno) {
self.to_retire.push(seqno);
break;
}
builder.encode_varint(FRAME_TYPE_RETIRE_CONNECTION_ID);
builder.encode_varint(seqno);
tokens.push(RecoveryToken::RetireConnectionId(seqno));
stats.retire_connection_id += 1;
}
if let Some(path) = self.primary() {
// Write out any ACK_FREQUENCY frames.
path.borrow_mut().write_cc_frames(builder, tokens, stats);
}
}
pub fn lost_retire_cid(&mut self, lost: u64) {
self.to_retire.push(lost);
}
pub fn acked_retire_cid(&mut self, acked: u64) {
self.to_retire.retain(|&seqno| seqno != acked);
}
pub fn lost_ack_frequency(&mut self, lost: &AckRate) {
if let Some(path) = self.primary() {
path.borrow_mut().lost_ack_frequency(lost);
}
}
pub fn acked_ack_frequency(&mut self, acked: &AckRate) {
if let Some(path) = self.primary() {
path.borrow_mut().acked_ack_frequency(acked);
}
}
/// Get an estimate of the RTT on the primary path.
#[cfg(test)]
pub fn rtt(&self) -> Duration {
// Rather than have this fail when there is no active path,
// make a new RTT esimate and interrogate that.
// That is more expensive, but it should be rare and breaking encapsulation
// is worse, especially as this is only used in tests.
self.primary()
.map_or(RttEstimate::default().estimate(), |p| {
p.borrow().rtt().estimate()
})
}
pub fn set_qlog(&mut self, qlog: NeqoQlog) {
for p in &mut self.paths {
p.borrow_mut().set_qlog(qlog.clone());
}
self.qlog = qlog;
}
}
/// The state of a path with respect to address validation.
#[derive(Debug)]
enum ProbeState {
/// The path was last valid at the indicated time.
Valid,
/// The path was previously valid, but a new probe is needed.
ProbeNeeded { probe_count: usize },
/// The path hasn't been validated, but a probe has been sent.
Probing {
/// The number of probes that have been sent.
probe_count: usize,
/// The probe that was last sent.
data: [u8; 8],
/// Whether the probe was sent in a datagram padded to the path MTU.
mtu: bool,
/// When the probe was sent.
sent: Instant,
},
/// Validation failed the last time it was attempted.
Failed,
}
impl ProbeState {
/// Determine whether the current state requires probing.
fn probe_needed(&self) -> bool {
matches!(self, Self::ProbeNeeded { .. })
}
}
/// A network path.
///
/// Paths are used a little bit strangely by connections:
/// they need to encapsulate all the state for a path (which
/// is normal), but that information is not propagated to the
/// `Paths` instance that holds them. This is because the packet
/// processing where changes occur can't hold a reference to the
/// `Paths` instance that owns the `Path`. Any changes to the
/// path are communicated to `Paths` afterwards.
#[derive(Debug)]
pub struct Path {
/// A local socket address.
local: SocketAddr,
/// A remote socket address.
remote: SocketAddr,
/// The connection IDs that we use when sending on this path.
/// This is only needed during the handshake.
local_cid: Option<ConnectionId>,
/// The current connection ID that we are using and its details.
remote_cid: Option<RemoteConnectionIdEntry>,
/// Whether this is the primary path.
primary: bool,
/// Whether the current path is considered valid.
state: ProbeState,
/// For a path that is not validated, this is `None`. For a validated
/// path, the time that the path was last valid.
validated: Option<Instant>,
/// A path challenge was received and `PATH_RESPONSE` has not been sent.
challenge: Option<[u8; 8]>,
/// The round trip time estimate for this path.
rtt: RttEstimate,
/// A packet sender for the path, which includes congestion control and a pacer.
sender: PacketSender,
/// The IP TTL to use for outgoing packets on this path.
ttl: u8,
/// The number of bytes received on this path.
/// Note that this value might saturate on a long-lived connection,
/// but we only use it before the path is validated.
received_bytes: usize,
/// The number of bytes sent on this path.
sent_bytes: usize,
/// The ECN-related state for this path (see RFC9000, Section 13.4 and Appendix A.4)
ecn_info: EcnInfo,
/// For logging of events.
qlog: NeqoQlog,
}
impl Path {
/// Create a path from addresses and a remote connection ID.
/// This is used for migration and for new datagrams.
pub fn temporary(
local: SocketAddr,
remote: SocketAddr,
cc: CongestionControlAlgorithm,
pacing: bool,
qlog: NeqoQlog,
now: Instant,
) -> Self {
let mut sender = PacketSender::new(cc, pacing, Self::mtu_by_addr(remote.ip()), now);
sender.set_qlog(qlog.clone());
Self {
local,
remote,
local_cid: None,
remote_cid: None,
primary: false,
state: ProbeState::ProbeNeeded { probe_count: 0 },
validated: None,
challenge: None,
rtt: RttEstimate::default(),
sender,
ttl: 64, // This is the default TTL on many OSes.
received_bytes: 0,
sent_bytes: 0,
ecn_info: EcnInfo::default(),
qlog,
}
}
pub fn set_ecn_baseline(&mut self, baseline: EcnCount) {
self.ecn_info.set_baseline(baseline);
}
/// Return the DSCP/ECN marking to use for outgoing packets on this path.
pub fn tos(&self) -> IpTos {
self.ecn_info.ecn_mark().into()
}
/// Whether this path is the primary or current path for the connection.
pub fn is_primary(&self) -> bool {
self.primary
}
/// Whether this path is a temporary one.
pub fn is_temporary(&self) -> bool {
self.remote_cid.is_none()
}
/// By adding a remote connection ID, we make the path permanent
/// and one that we will later send packets on.
/// If `local_cid` is `None`, the existing value will be kept.
pub(crate) fn make_permanent(
&mut self,
local_cid: Option<ConnectionId>,
remote_cid: RemoteConnectionIdEntry,
) {
if self.local_cid.is_none() {
self.local_cid = local_cid;
}
self.remote_cid.replace(remote_cid);
}
/// Determine if this path was the one that the provided datagram was received on.
/// This uses the full local socket address, but ignores the port number on the peer
/// if `flexible` is true, allowing for NAT rebinding that retains the same IP.
fn received_on(&self, local: SocketAddr, remote: SocketAddr, flexible: bool) -> bool {
self.local == local
&& self.remote.ip() == remote.ip()
&& (flexible || self.remote.port() == remote.port())
}
/// Update the remote port number. Any flexibility we allow in `received_on`
/// need to be adjusted at this point.
fn update_port(&mut self, port: u16) {
self.remote.set_port(port);
}
/// Set whether this path is primary.
pub(crate) fn set_primary(&mut self, primary: bool) {
qtrace!([self], "Make primary {}", primary);
debug_assert!(self.remote_cid.is_some());
self.primary = primary;
if !primary {
self.sender.discard_in_flight();
}
}
/// Set the current path as valid. This updates the time that the path was
/// last validated and cancels any path validation.
pub fn set_valid(&mut self, now: Instant) {
qdebug!([self], "Path validated {:?}", now);
self.state = ProbeState::Valid;
self.validated = Some(now);
}
/// Update the last use of this path, if it is valid.
/// This will keep the path active slightly longer.
pub fn update(&mut self, now: Instant) {
if self.validated.is_some() {
self.validated = Some(now);
}
}
fn mtu_by_addr(addr: IpAddr) -> usize {
match addr {
IpAddr::V4(_) => PATH_MTU_V4,
IpAddr::V6(_) => PATH_MTU_V6,
}
}
/// Get the path MTU. This is currently fixed based on IP version.
pub fn mtu(&self) -> usize {
Self::mtu_by_addr(self.remote.ip())
}
/// Get the first local connection ID.
/// Only do this for the primary path during the handshake.
pub fn local_cid(&self) -> &ConnectionId {
self.local_cid.as_ref().unwrap()
}
/// Set the remote connection ID based on the peer's choice.
/// This is only valid during the handshake.
pub fn set_remote_cid(&mut self, cid: ConnectionIdRef) {
self.remote_cid
.as_mut()
.unwrap()
.update_cid(ConnectionId::from(cid));
}
/// Access the remote connection ID.
pub fn remote_cid(&self) -> &ConnectionId {
self.remote_cid.as_ref().unwrap().connection_id()
}
/// Set the stateless reset token for the connection ID that is currently in use.
/// Panics if the sequence number is non-zero as this is only necessary during
/// the handshake; all other connection IDs are initialized with a token.
pub fn set_reset_token(&mut self, token: [u8; 16]) {
self.remote_cid
.as_mut()
.unwrap()
.set_stateless_reset_token(token);
}
/// Determine if the provided token is a stateless reset token.
pub fn is_stateless_reset(&self, token: &[u8; 16]) -> bool {
self.remote_cid
.as_ref()
.map_or(false, |rcid| rcid.is_stateless_reset(token))
}
/// Make a datagram.
pub fn datagram<V: Into<Vec<u8>>>(&mut self, payload: V) -> Datagram {
// Make sure to use the TOS value from before calling EcnInfo::on_packet_sent, which may
// update the ECN state and can hence change it - this packet should still be sent
// with the current value.
let tos = self.tos();
self.ecn_info.on_packet_sent();
Datagram::new(self.local, self.remote, tos, Some(self.ttl), payload)
}
/// Get local address as `SocketAddr`
pub fn local_address(&self) -> SocketAddr {
self.local
}
/// Get remote address as `SocketAddr`
pub fn remote_address(&self) -> SocketAddr {
self.remote
}
/// Whether the path has been validated.
pub fn is_valid(&self) -> bool {
self.validated.is_some()
}
/// Handle a `PATH_RESPONSE` frame. Returns true if the response was accepted.
pub fn path_response(&mut self, response: [u8; 8], now: Instant) -> bool {
if let ProbeState::Probing { data, mtu, .. } = &mut self.state {
if response == *data {
let need_full_probe = !*mtu;
self.set_valid(now);
if need_full_probe {
qdebug!([self], "Sub-MTU probe successful, reset probe count");
self.probe();
}
true
} else {
false
}
} else {
false
}
}
/// The path has been challenged. This generates a response.
/// This only generates a single response at a time.
pub fn challenged(&mut self, challenge: [u8; 8]) {
self.challenge = Some(challenge.to_owned());
}
/// At the next opportunity, send a probe.
/// If the probe count has been exhausted already, marks the path as failed.
fn probe(&mut self) {
let probe_count = match &self.state {
ProbeState::Probing { probe_count, .. } => *probe_count + 1,
ProbeState::ProbeNeeded { probe_count, .. } => *probe_count,
_ => 0,
};
self.state = if probe_count >= MAX_PATH_PROBES {
qinfo!([self], "Probing failed");
ProbeState::Failed
} else {
qdebug!([self], "Initiating probe");
ProbeState::ProbeNeeded { probe_count }
};
}
/// Returns true if this path have any probing frames to send.
pub fn has_probe(&self) -> bool {
self.challenge.is_some() || self.state.probe_needed()
}
pub fn write_frames(
&mut self,
builder: &mut PacketBuilder,
stats: &mut FrameStats,
mtu: bool, // Whether the packet we're writing into will be a full MTU.
now: Instant,
) -> bool {
if builder.remaining() < 9 {
return false;
}
// Send PATH_RESPONSE.
let resp_sent = if let Some(challenge) = self.challenge.take() {
qtrace!([self], "Responding to path challenge {}", hex(challenge));
builder.encode_varint(FRAME_TYPE_PATH_RESPONSE);
builder.encode(&challenge[..]);
// These frames are not retransmitted in the usual fashion.
// There is no token, therefore we need to count `all` specially.
stats.path_response += 1;
stats.all += 1;
if builder.remaining() < 9 {
return true;
}
true
} else {
false
};
// Send PATH_CHALLENGE.
if let ProbeState::ProbeNeeded { probe_count } = self.state {
qtrace!([self], "Initiating path challenge {}", probe_count);
let data = random::<8>();
builder.encode_varint(FRAME_TYPE_PATH_CHALLENGE);
builder.encode(&data);
// As above, no recovery token.
stats.path_challenge += 1;
stats.all += 1;
self.state = ProbeState::Probing {
probe_count,
data,
mtu,
sent: now,
};
true
} else {
resp_sent
}
}
/// Write `ACK_FREQUENCY` frames.
pub fn write_cc_frames(
&mut self,
builder: &mut PacketBuilder,
tokens: &mut Vec<RecoveryToken>,
stats: &mut FrameStats,
) {
self.rtt.write_frames(builder, tokens, stats);
}
pub fn lost_ack_frequency(&mut self, lost: &AckRate) {
self.rtt.frame_lost(lost);
}
pub fn acked_ack_frequency(&mut self, acked: &AckRate) {
self.rtt.frame_acked(acked);
}
/// Process a timer for this path.
/// This returns true if the path is viable and can be kept alive.
pub fn process_timeout(&mut self, now: Instant, pto: Duration) -> bool {
if let ProbeState::Probing { sent, .. } = &self.state {
if now >= *sent + pto {
self.probe();
}
}
if let ProbeState::Failed = self.state {
// Retire failed paths immediately.
false
} else if self.primary {
// Keep valid primary paths otherwise.
true
} else if let ProbeState::Valid = self.state {
// Retire validated, non-primary paths.
// Allow more than `MAX_PATH_PROBES` times the PTO so that an old
// path remains around until after a previous path fails.
let count = u32::try_from(MAX_PATH_PROBES + 1).unwrap();
self.validated.unwrap() + (pto * count) > now
} else {
// Keep paths that are being actively probed.
true
}
}
/// Return the next time that this path needs servicing.
/// This only considers retransmissions of probes, not cleanup of the path.
/// If there is no other activity, then there is no real need to schedule a
/// timer to cleanup old paths.
pub fn next_timeout(&self, pto: Duration) -> Option<Instant> {
if let ProbeState::Probing { sent, .. } = &self.state {
Some(*sent + pto)
} else {
None
}
}
/// Get the RTT estimator for this path.
pub fn rtt(&self) -> &RttEstimate {
&self.rtt
}
/// Mutably borrow the RTT estimator for this path.
pub fn rtt_mut(&mut self) -> &mut RttEstimate {
&mut self.rtt
}
/// Read-only access to the owned sender.
pub fn sender(&self) -> &PacketSender {
&self.sender
}
/// Pass on RTT configuration: the maximum acknowledgment delay of the peer,
/// and maybe the minimum delay.
pub fn set_ack_delay(
&mut self,
max_ack_delay: Duration,
min_ack_delay: Option<Duration>,
ack_ratio: u8,
) {
let ack_delay = min_ack_delay.map_or_else(
|| PeerAckDelay::fixed(max_ack_delay),
|m| {
PeerAckDelay::flexible(
max_ack_delay,
m,
ack_ratio,
self.sender.cwnd(),
self.mtu(),
self.rtt.estimate(),
)
},
);
self.rtt.set_ack_delay(ack_delay);
}
/// Initialize the RTT for the path based on an existing estimate.
pub fn prime_rtt(&mut self, rtt: &RttEstimate) {
self.rtt.prime_rtt(rtt);
}
/// Record received bytes for the path.
pub fn add_received(&mut self, count: usize) {
self.received_bytes = self.received_bytes.saturating_add(count);
}
/// Record sent bytes for the path.
pub fn add_sent(&mut self, count: usize) {
self.sent_bytes = self.sent_bytes.saturating_add(count);
}
/// Record a packet as having been sent on this path.
pub fn packet_sent(&mut self, sent: &mut SentPacket) {
if !self.is_primary() {
sent.clear_primary_path();
}
self.sender.on_packet_sent(sent, self.rtt.estimate());
}
/// Discard a packet that previously might have been in-flight.
pub fn discard_packet(&mut self, sent: &SentPacket, now: Instant, stats: &mut Stats) {
if self.rtt.first_sample_time().is_none() {
// When discarding a packet there might not be a good RTT estimate.
// But discards only occur after receiving something, so that means
// that there is some RTT information, which is better than nothing.
// Two cases: 1. at the client when handling a Retry and
// 2. at the server when disposing the Initial packet number space.
qinfo!(
[self],
"discarding a packet without an RTT estimate; guessing RTT={:?}",
now - sent.time_sent()
);
stats.rtt_init_guess = true;
self.rtt.update(
&mut self.qlog,
now - sent.time_sent(),
Duration::new(0, 0),
false,
now,
);
}
self.sender.discard(sent);
}
/// Record packets as acknowledged with the sender.
pub fn on_packets_acked(
&mut self,
acked_pkts: &[SentPacket],
ack_ecn: Option<EcnCount>,
now: Instant,
) {
debug_assert!(self.is_primary());
let ecn_ce_received = self.ecn_info.on_packets_acked(acked_pkts, ack_ecn);
if ecn_ce_received {
let cwnd_reduced = self
.sender
.on_ecn_ce_received(acked_pkts.first().expect("must be there"));
if cwnd_reduced {
self.rtt.update_ack_delay(self.sender.cwnd(), self.mtu());
}
}
self.sender.on_packets_acked(acked_pkts, &self.rtt, now);
}
/// Record packets as lost with the sender.
pub fn on_packets_lost(
&mut self,