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Catch errors when invoking
applyPath2DToCanvasRenderingContext
This way we allow the rest of the packages to be loaded successfully, such that e.g. the Node.js unit-tests work correctly. Note that this occurred after updating the `node-canvas` package to version `3.0.0-rc2`, however it's not immediately clear to me if it's a problem there or in the `path2d` package; see also nilzona/path2d-polyfill/issues/84.
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