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Try to play a video which is lower than resolution of your screen with debanding active: mpv https://0x0.st/ooiM.png --image-display-duration=inf --deband --deband-grain=4096 --fs
See how dither behaves better: mpv https://0x0.st/ooiM.png --image-display-duration=inf --dither-depth=2 --fs
OFC playing screen resolution videos (or prescaling to screen size) works ok with debanding: mpv https://0x0.st/ooiM.png --image-display-duration=inf --vf=scale=1920:-1 --deband --deband-grain=4096 --fs
This is expected and by design. If you would prefer to have grain at screen resolution, I would recommend disabling --deband-grain and using a shader like this one. (Change LUMA to SCALED)
Important Information
Reproduction steps
Try to play a video which is lower than resolution of your screen with debanding active:
mpv https://0x0.st/ooiM.png --image-display-duration=inf --deband --deband-grain=4096 --fs
See how dither behaves better:
mpv https://0x0.st/ooiM.png --image-display-duration=inf --dither-depth=2 --fs
OFC playing screen resolution videos (or prescaling to screen size) works ok with debanding:
mpv https://0x0.st/ooiM.png --image-display-duration=inf --vf=scale=1920:-1 --deband --deband-grain=4096 --fs
Expected behavior
Debanding grain should have screen pixel size.
Actual behavior
Debanding grain has input video pixel size.
Log file
https://0x0.st/ooiB.txt
Sample files
256x122 BW gradient: https://0x0.st/ooiM.png
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