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Why is generateMipmaps reset before rendering last (negative Z) cube face? If this is intentional, I think it should be commented, as the code looks strange.
Reproduction steps
look at the code
Code
none
Live example
none
Screenshots
No response
Version
156
Device
Desktop
Browser
Chrome
OS
Windows
The text was updated successfully, but these errors were encountered:
Description
Following code looks strange:
three.js/src/cameras/CubeCamera.js
Lines 148 to 157 in 1250397
Why is
generateMipmaps
reset before rendering last (negative Z) cube face? If this is intentional, I think it should be commented, as the code looks strange.Reproduction steps
Code
none
Live example
none
Screenshots
No response
Version
156
Device
Desktop
Browser
Chrome
OS
Windows
The text was updated successfully, but these errors were encountered: