feat: Throw an Error if Frame
is already destroyed
#3099
Merged
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What
Previously we only checked if
Frame
was already destroyed when trying to access it through JS (throughFrameHostObject
) - but some people/companies (cc @terrysahaidak / @marblemedia / @canfan / @thomas-coldwell) have custom Frame Processor solutions where they accessFrame
directly (the ObjC/Java class), and callincrementRefCount()
/decrementRefCount()
there.In there, we didn't really check if the
Frame
is still valid, and so we didn't throw any nice errors if it wasn't - apps just crashed with SIGBART.So this PR now changes that and moves all checks to see if a frame is valid inside the actual
Frame
implementation (where it should've belonged in the first place imo).This is safer, and also more efficient on Java since it's one less JNI call per each prop you access. 🎉
Changes
Tested on
Related issues