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enable_entity_radiation_damage seems to be ignored when using mobs_redo #329
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Mobs using Lines 296 to 302 in f5949f6
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Ah, thank you. It was my misunderstanding then |
in context that doesnt make sense, the sea turtles in mobs_water are set to 250, not immortal |
The |
I have a server with technic plus, mobs_redo, mobs_animals/mobs_water and i made a trap for mobs where they fall into a pit of 0.0% uranium blocks. I have not changed the defaults for this setting (enable_entity_radiation_damage), which is default to true. The entities are not being dealt damage whatsoever
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