New tiers, products, industries and more than 300 new visual assets (custom models, variations, skins, ...).
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[Addon] Upgradable Workers
Adds "skyscraper" levels to workers and artisans with more residents and new needs.
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[Addon] Pescatarians
Adds Old World population new tiers and needs. They provide 1 farmer, 1 worker and 1 artisan per 3 residents.
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[Shared] Extra Goods]
Adds production chains for Upgradable Workers and Pescatarians: milk, cheese, olives, canned Fish, (mass produced) suits, tools, ...
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[Addon] New World Cities
Adds steel beams, windows and concrete factories to the New World.
Enables
Windmill
andSmall Power Plants
mods in the New World.New residences are coming soon...
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[Building] New Town Halls (separate build icon)
Adds 3 red brick town halls, the "new town hall" and two smaller town hall skyscrapers.
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[Building] Commercial Street (seprate build icon)
Adds small malls and restaurants fitting nicely into engineer and investor blocks.
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[Gameplay] New World Tourism, Small Monument Base
10x10 instead of 14x14 base for Christo Redentor from New World Tourism.
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[Module] Docklands Gate (Docklands module)
Adds a gate that connects modules across streets to keep atractiveness bonus.
Available in the New World when played with New World Docklands.
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[Skin] Factory Variants (Shift+V variations)
Adds variations to vanilla production buildings.
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[Building] Modular Factories (separate build icon)
Adds factory variants of vanilla productions adjusting their visuals when built in blocks.
Tools factory from
[Shared] Extra Goods (Jakob)
is already modular.
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[Building] Nate's Windmill
Adds a windmill with small range but infinite power.
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[Building] Small Power Plants
Adds coal, oil and gas power plants with reduced cost and coverage.
Coal power is free when built next to a coal mine.
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[Building] Biogas Production
Adds production to process dung from animal farms into gas.
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[Building] Diagonal Residences (separate build icon)
Adds diagonal residences (engineers only currently).
You might be interested in jje1000's Diagonal Roads as well.
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[Building] Small Hotels (separate build icon)
Adds a small hotel with 4 variations and many skins, as well as skins for the original hotel.
Available in the New World when played with New World Tourism.
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[Skin] Residence Skins (paintbrush skins)
Adds paintbrush skins for Artisans and Engineers (also diagonal).
Uses less video memory for better performance than the Colour Collection, but is mostly on roof changes.
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[Skin] Improved Streets
Replaces railroads and NW streets with more fitting textures.
I appreciate feedback if you encounter wrong or missing translations. Easiest way to contact is @jakob in the modding discord (or Annoverse).
Available: English, German, (Russian, Korean, French, Polish, Chinese).
- @taubenangriff for sharing some assets
- @taludas for playtest feedback
- @m_belonosov, redzmey1 for Russian translation
- MSHS for Korean translation
- @Petritant for French translation
- HeroOfOlympus, Aveneger432 for Polish translation
- darknesswei for Chinese translation