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Support dark mode brighening based on elevation #18309

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cmeeren opened this issue Nov 10, 2019 · 4 comments · Fixed by #25522
Closed
1 task done

Support dark mode brighening based on elevation #18309

cmeeren opened this issue Nov 10, 2019 · 4 comments · Fixed by #25522
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design: material This is about Material Design, please involve a visual or UX designer in the process
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@cmeeren
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cmeeren commented Nov 10, 2019

  • I have searched the issues of this repository and believe that this is not a duplicate.

Summary 💡

According to the MD spec, for dark mode, surfaces with higher elevation should use lighter grays.

Examples 🌈

MD spec

Relevant screenshot of spec:

image

@oliviertassinari oliviertassinari added this to the v5 milestone Nov 10, 2019
@oliviertassinari oliviertassinari added the design: material This is about Material Design, please involve a visual or UX designer in the process label Nov 10, 2019
@oliviertassinari
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@cmeeren Thank you for opening an issue. Yes, we will have to rework this point for v5 :)

@miquelvir
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Any update? Is there any known workaround for now?

@oliviertassinari
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@miquelvir Do you want to resume the effort of #21748?

@miquelvir
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I would love to, but i am not qualified to... I am learning js and React right now so I am a beginner here (I have more xp in Java and Python)

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Labels
design: material This is about Material Design, please involve a visual or UX designer in the process
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