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parse.h
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parse.h
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//**************************************************************************
//**
//** parse.h
//**
//**************************************************************************
#ifndef __PARSE_H__
#define __PARSE_H__
// HEADER FILES ------------------------------------------------------------
// MACROS ------------------------------------------------------------------
// TYPES -------------------------------------------------------------------
struct ScriptTypes
{
const char *TypeName;
int TypeBase;
int TypeCount;
};
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
void PA_Parse(void);
// PUBLIC DATA DECLARATIONS ------------------------------------------------
extern int pa_ScriptCount;
extern struct ScriptTypes *pa_TypedScriptCounts;
extern int pa_MapVarCount;
extern int pa_WorldVarCount;
extern int pa_GlobalVarCount;
extern int pa_WorldArrayCount;
extern int pa_GlobalArrayCount;
extern enum ImportModes ImportMode;
extern boolean ExporterFlagged;
extern boolean pa_ConstExprIsString;
#endif