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SNDINFO.txt
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SNDINFO.txt
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amb3 FAN2
amb4 fridge1
amb5 pc
world/thunder THNDR1
world/watersplash dssplash
FAN FAN
POWER POWER
Steam/Loop STEMLOOP
Steam/Fire STEMFIRE
WTRRUSH WTRRUSH
wind wind
$random floor/rock { floor/rock01 floor/rock02 floor/rock03 floor/rock04 floor/rock05 floor/rock06 floor/rock07 floor/rock08 }
floor/rock01 dsrock1
floor/rock02 dsrock2
floor/rock03 dsrock3
floor/rock04 dsrock4
floor/rock05 dsrock5
floor/rock06 dsrock6
floor/rock07 dsrock7
floor/rock08 dsrock8
$limit floor/rock 1
$random floor/hard { floor/hard01 floor/hard02 floor/hard03 floor/hard04 floor/hard05 floor/hard06 }
floor/hard01 dshard1
floor/hard02 dshard2
floor/hard03 dshard3
floor/hard04 dshard4
floor/hard05 dshard5
floor/hard06 dshard6
$limit floor/hard 1
$random floor/metal { floor/metl01 floor/metl02 floor/metl03 floor/metl04 floor/metl05 floor/metl06 }
floor/metl01 dsmet01
floor/metl02 dsmet02
floor/metl03 dsmet03
floor/metl04 dsmet04
floor/metl05 dsmet05
floor/metl06 dsmet06
$limit floor/metal 1
$random floor/tile { floor/tile01 floor/tile02 floor/tile03 floor/tile04 floor/tile05 floor/tile06 }
floor/tile01 dstile01
floor/tile02 dstile02
floor/tile03 dstile03
floor/tile04 dstile04
floor/tile05 dstile05
floor/tile06 dstile06
$limit floor/tile 1
$random floor/carpet { floor/carpet01 floor/carpet02 floor/carpet03 }
floor/carpet01 dscarp1
floor/carpet02 dscarp2
floor/carpet03 dscarp3
$limit floor/carpet 1
$random floor/wood { floor/wood01 floor/wood02 floor/wood03 floor/wood04 }
floor/wood01 dswood1
floor/wood02 dswood2
floor/wood03 dswood3
floor/wood04 dswood4
$limit floor/wood 1
$random floor/dirt { floor/dirt01 floor/dirt02 floor/dirt03 floor/dirt04 floor/dirt05 floor/dirt06 }
floor/dirt01 dsdirt1
floor/dirt02 dsdirt2
floor/dirt03 dsdirt3
floor/dirt04 dsdirt4
floor/dirt05 dsdirt5
floor/dirt06 dsdirt6
$limit floor/dirt 1
$ifdoom
$ambient 3 AMB3 POINT CONTINUOUS 0.25
$ambient 4 AMB4 POINT 1.75 CONTINUOUS 0.20
$ambient 5 AMB5 POINT 1.75 RANDOM 8.00 32.00 0.20
$ambient 6 FAN POINT 1.0 CONTINUOUS 0.8
$ambient 7 POWER POINT 2.3 CONTINUOUS 0.8
$ambient 8 AMB4 POINT 1.75 CONTINUOUS 1.00
$ambient 9 WTRRUSH POINT 0.50 CONTINUOUS 1.0
$ambient 10 WIND POINT 1.75 CONTINUOUS 0.5