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buttons.h
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#ifndef BUTTONS_H
#define BUTTONS_H
#include "pinlayout.h"
#include "tripmaster.h"
class TripMaster;
class Buttons {
private:
TripMaster* tripMaster;
unsigned long increaseDebounceTime;
unsigned long increaseDebounceDelay;
unsigned int increaseStep;
unsigned long decreaseDebounceTime;
unsigned long decreaseDebounceDelay;
unsigned int decreaseStep;
unsigned long directionDebounceTime;
unsigned long directionDebounceDelay;
unsigned long resetDebounceTime;
unsigned long resetDebounceDelay;
unsigned long menuDebounceTime;
unsigned long menuDebounceDelay;
public:
Buttons();
void resetTrip();
void increaseTrip();
void decreaseTrip();
void checkMenuChange();
void checkDirectionChange();
void registerTripMaster(TripMaster* _tripMaster);
};
#endif