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High-level networking API for real-time simulations with primitives for remote procedure call and object state replication

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tnl2 - Torque Network Library version 2

tnl2 is a high-level networking API for real-time simulations with primitives for remote procedure call and object state replication.  tnl2 relies on the torque sockets network library for low-level networking support.  For tnl2 to build, torque_sockets must be in the same local parent directory.  torque_sockets can be found at: http://github.com/nardo/torque_sockets

Directory structure overview:

license:
	source code licensing information.  tnl2 is released under the
	GNU General Public License -- http://www.gnu.org/licenses/gpl.html

tnl2:
	Source code for the tnl2 library.  Currently organized as a series
	of header files intended to be included from within a struct
	declaration.  See tnl2_test/tnl2_test.cpp for an example of how
	to include tnl2 in a project.

tnl2_test:
	The tnl2 example program.  tnl2_test is a qt application and
	requires an installation of qt in order to build.

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