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pvpExceptions.json
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pvpExceptions.json
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{
"exempts": {
"PVP-22-1": {
"errors": [
"Unity.Entities/SourceGenerators/Source~/SystemGeneratorTests/results/SystemMethodWithComponentAccessInvocation/Test0__System_19875963020.g.cs"
]
},
"PVP-25-1": {
"errors": [
"Unity.Entities/SourceGenerators/AspectGenerator.dll",
"Unity.Entities/SourceGenerators/Common.dll",
"Unity.Entities/SourceGenerators/JobEntityGenerator.dll",
"Unity.Core.Editor/Compression/lz4-1.9.1/liblz4.dll",
"Unity.Entities/SourceGenerators/Source~/Infrastructure/Microsoft.CodeAnalysis.CSharp.dll",
"Unity.Entities/SourceGenerators/Source~/Infrastructure/Microsoft.CodeAnalysis.dll",
"Unity.Entities/SourceGenerators/Source~/Infrastructure/System.Collections.Immutable.dll",
"Unity.Entities/SourceGenerators/SystemGenerator.Common.dll",
"Unity.Entities/SourceGenerators/SystemGenerator.dll",
"Unity.Entities/SourceGenerators/SystemGenerator.EntityQueryBulkOperations.dll",
"Unity.Entities/SourceGenerators/SystemGenerator.LambdaJobs.dll",
"Unity.Entities/SourceGenerators/SystemGenerator.SystemAPI.dll",
"Unity.Entities/SourceGenerators/SystemGenerator.SystemAPI.Query.dll",
"Unity.Entities/SourceGenerators/SystemGenerator.SystemAPI.QueryBuilder.dll",
"Unity.Entities/SourceGenerators/Unity.Entities.Analyzer.CodeFixes.dll",
"Unity.Entities/SourceGenerators/Unity.Entities.Analyzer.dll"
]
},
"PVP-31-1": {
"errors": [
"LICENSE.md: license must match regex: ^(?<name>.*?) copyright \\u00a9 \\d+ \\S(.*\\S)?(?:\\r?\\n|$)"
]
},
"PVP-41-1": {
"errors": [
"CHANGELOG.md: line 7: Unreleased section is not allowed for public release"
]
},
"PVP-150-1": {
"errors": [
"Unity.Mathematics.AABB: Size: unexpected <returns>; use <value> instead",
"Unity.Mathematics.AABB: Min: unexpected <returns>; use <value> instead",
"Unity.Mathematics.AABB: Max: unexpected <returns>; use <value> instead",
"Unity.Entities.ArchetypeChunk: void SetComponentEnabledForAll(ref ComponentTypeHandle<T>, bool): empty <exception> tag",
"Unity.Entities.ArchetypeChunk: void SetComponentEnabledForAll(ref BufferTypeHandle<T>, bool): empty <exception> tag",
"Unity.Entities.ArchetypeChunk: NativeArray<T> GetNativeArray(ref ComponentTypeHandle<T>): multiple <remarks> tags",
"Unity.Entities.BufferAccessor<T>: this[int]: unexpected <returns>; use <value> instead",
"Unity.Entities.ComponentTypeHandle<T>: <seealso> in block context; use <see> instead",
"Unity.Entities.DynamicComponentTypeHandle: <seealso> in block context; use <see> instead",
"Unity.Entities.DynamicComponentTypeHandle: DynamicComponentTypeHandle CopyToReadOnly(): empty <exception> tag",
"Unity.Entities.BufferTypeHandle<T>: <seealso> in block context; use <see> instead",
"Unity.Entities.SharedComponentTypeHandle<T>: <seealso> in block context; use <see> instead",
"Unity.Entities.DynamicSharedComponentTypeHandle: <seealso> in block context; use <see> instead",
"Unity.Entities.ManagedComponentAccessor<T>: this[int]: unexpected <returns>; use <value> instead",
"Unity.Entities.IBaker: DynamicBuffer<T> SetBuffer(): multiple <remarks> tags",
"Unity.Entities.BlobAssetStore: IsCreated: unexpected <returns>; use <value> instead",
"Unity.Entities.BlobAssetReference<T>: Value: <see href=\"...\"> is poorly supported; use <a href=\"...\"> instead",
"Unity.Entities.BlobPtr<T>: Value: <see href=\"...\"> is poorly supported; use <a href=\"...\"> instead",
"Unity.Entities.BlobArray<T>: this[int]: <see href=\"...\"> is poorly supported; use <a href=\"...\"> instead",
"Unity.Entities.BufferLookup<T>: bool TryGetBuffer(Entity, out DynamicBuffer<T>): suspicious '///' triple-slash inside XmlDoc comment",
"Unity.Entities.BufferLookup<T>: bool TryGetBuffer(Entity, out DynamicBuffer<T>): text or XML content outside a top-level tag",
"Unity.Entities.BufferLookup<T>: this[Entity]: unexpected <returns>; use <value> instead",
"Unity.Entities.ComponentLookup<T>: bool TryGetComponent(Entity, out T): suspicious '///' triple-slash inside XmlDoc comment",
"Unity.Entities.ComponentLookup<T>: bool TryGetComponent(Entity, out T): text or XML content outside a top-level tag",
"Unity.Entities.ComponentLookup<T>: this[Entity]: unexpected <returns>; use <value> instead",
"Unity.Entities.ComponentLookup<T>: this[SystemHandle]: unexpected <returns>; use <value> instead",
"Unity.Entities.ComponentLookup<T>: RefRW<T> GetRefRWOptional(Entity): suspicious '///' triple-slash inside XmlDoc comment",
"Unity.Entities.ComponentSystemBase: LastSystemVersion: <seealso> in block context; use <see> instead",
"Unity.Entities.ComponentSystemBase: SystemHandle: unexpected <returns>; use <value> instead",
"Unity.Entities.ComponentSystemBase: SystemHandleUntyped: unexpected <returns>; use <value> instead",
"Unity.Entities.ComponentSystemBase: bool ShouldRunSystem(): non-standard tag <p>; use <para> instead",
"Unity.Entities.ComponentSystemBase: ComponentTypeHandle<T> GetComponentTypeHandle(bool): multiple <remarks> tags",
"Unity.Entities.ComponentSystemBase: DynamicComponentTypeHandle GetDynamicComponentTypeHandle(ComponentType): multiple <remarks> tags",
"Unity.Entities.ComponentSystemBase: BufferTypeHandle<T> GetBufferTypeHandle(bool): multiple <remarks> tags",
"Unity.Entities.ComponentSystemBase: SharedComponentTypeHandle<T> GetSharedComponentTypeHandle(): multiple <remarks> tags",
"Unity.Entities.ComponentSystemBase: EntityTypeHandle GetEntityTypeHandle(): multiple <remarks> tags",
"Unity.Entities.ComponentSystemBase: ComponentLookup<T> GetComponentLookup(bool): multiple <remarks> tags",
"Unity.Entities.ComponentSystemBase: BufferLookup<T> GetBufferLookup(bool): <seealso> in block context; use <see> instead",
"Unity.Entities.ComponentSystemBase: BufferLookup<T> GetBufferLookup(bool): multiple <remarks> tags",
"Unity.Entities.ComponentSystemBase: BufferLookup<T> GetBufferFromEntity(bool): <seealso> in block context; use <see> instead",
"Unity.Entities.ComponentSystemBase: EntityStorageInfoLookup GetEntityStorageInfoLookup(): <seealso> in block context; use <see> instead",
"Unity.Entities.ComponentSystemBase: EntityStorageInfoLookup GetEntityStorageInfoLookup(): multiple <remarks> tags",
"Unity.Entities.ComponentSystemBase: EntityStorageInfoLookup GetStorageInfoFromEntity(): <seealso> in block context; use <see> instead",
"Unity.Entities.ComponentSystemBase: void RequireForUpdate(EntityQuery): multiple <remarks> tags",
"Unity.Entities.ComponentSystemBase: RefRW<T> GetSingletonRW(): multiple <remarks> tags",
"Unity.Entities.ComponentType: IsCleanupBufferComponent: <seealso> in block context; use <see> instead",
"Unity.Entities.ComponentType: HasNativeContainer: <seealso> in block context; use <see> instead",
"Unity.Entities.ComponentType: IsChunkSerializable: <seealso> in block context; use <see> instead",
"Unity.Entities.ComponentType: ComponentType[] Combine(params ComponentType[][]): empty <param> tag",
"Unity.Entities.ComponentType: ComponentType[] Combine(params ComponentType[][]): empty <returns> tag",
"Unity.Entities.Content.ContentDeliveryService: <seealso> in block context; use <see> instead",
"Unity.Entities.Content.ContentDownloadService: string ComputeCachePath(RemoteContentLocation): <seealso> in block context; use <see> instead",
"Unity.Entities.Content.ContentLocationService: bool TryGetLocationSet(in FixedString512Bytes, out RemoteContentId*, out int): <seealso> in block context; use <see> instead",
"Unity.Entities.DynamicBuffer<T>: non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: Length: non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: this[int]: non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: void ResizeUninitialized(int): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: void EnsureCapacity(int): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: void Clear(): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: void TrimExcess(): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: int Add(T): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: void Insert(int, T): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: void AddRange(NativeArray<T>): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: void RemoveRange(int, int): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: void RemoveAt(int): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: DynamicBuffer<U> Reinterpret(): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: NativeArray<T> AsNativeArray(): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: NativeArray<T>.Enumerator GetEnumerator(): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: NativeArray<T> ToNativeArray(AllocatorHandle): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: void CopyFrom(NativeArray<T>): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: void CopyFrom(NativeSlice<T>): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: void CopyFrom(DynamicBuffer<T>): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.DynamicBuffer<T>: void CopyFrom(T[]): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.EnabledMask: this[int]: unexpected <returns>; use <value> instead",
"Unity.Entities.EnabledMask: EnabledRefRO<T> GetOptionalEnabledRefRO(int): multiple <returns> tags",
"Unity.Entities.EnabledRefRW<T>: .ctor(SafeBitRef, int*): empty <param> tag",
"Unity.Entities.EntityChanges: AnyChanges: unexpected <returns>; use <value> instead",
"Unity.Entities.EntityChanges: HasForwardChangeSet: unexpected <returns>; use <value> instead",
"Unity.Entities.EntityChanges: HasReverseChangeSet: unexpected <returns>; use <value> instead",
"Unity.Entities.EntityChanges: ForwardChangeSet: unexpected <returns>; use <value> instead",
"Unity.Entities.EntityChanges: ReverseChangeSet: unexpected <returns>; use <value> instead",
"Unity.Entities.EntityCommandBuffer: MinimumChunkSize: text or XML content outside a top-level tag",
"Unity.Entities.EntityCommandBuffer: ShouldPlayback: text or XML content outside a top-level tag",
"Unity.Entities.EntityCommandBuffer: void DestroyEntity(EntityQuery): unexpected <typeparam name=\"T\">",
"Unity.Entities.EntityCommandBuffer: void Playback(ExclusiveEntityTransaction): <seealso> in block context; use <see> instead",
"Unity.Entities.EntityCommandBufferManagedComponentExtensions: void MoveComponent(EntityCommandBuffer, Entity, Entity): multiple <remarks> tags",
"Unity.Entities.EntityCommandBufferSystem: <seealso> in block context; use <see> instead",
"Unity.Entities.EntityCommandBufferSystem: EntityCommandBuffer CreateCommandBuffer(): <seealso> in block context; use <see> instead",
"Unity.Entities.EntityCommandBufferSystem: void AddJobHandleForProducer(JobHandle): non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.EntityCommandBufferSystem: void AddJobHandleForProducer(JobHandle): mixed block and inline content in <example>; wrap inline content in <para>",
"Unity.Entities.EntityManagerDifferOptions: UseReferentialEquality: suspicious '///' triple-slash inside XmlDoc comment",
"Unity.Entities.EntityManagerDifferOptions: UseReferentialEquality: text or XML content outside a top-level tag",
"Unity.Entities.EntityManager: int GetSharedComponentOrderVersionManaged(T): mixed block and inline content in <remarks>; wrap inline content in <para>",
"Unity.Entities.EntityManager: int GetSharedComponentOrderVersion(T): mixed block and inline content in <remarks>; wrap inline content in <para>",
"Unity.Entities.EntityManager: void MoveEntitiesFrom(out NativeArray<Entity>, EntityManager, NativeArray<EntityRemapInfo>): empty <exception> tag",
"Unity.Entities.EntityManager: void MoveEntitiesFrom(EntityManager, EntityQuery): empty <exception> tag",
"Unity.Entities.EntityManager: void MoveEntitiesFrom(out NativeArray<Entity>, EntityManager, EntityQuery, NativeArray<EntityRemapInfo>): empty <exception> tag",
"Unity.Entities.EntityManager: void MoveEntitiesFrom(out NativeArray<Entity>, EntityManager, EntityQuery): empty <exception> tag",
"Unity.Entities.EntityManager: int GetComponentOrderVersion(): mixed block and inline content in <remarks>; wrap inline content in <para>",
"Unity.Entities.EntityManager: void CompleteAllTrackedJobs(): multiple <remarks> tags",
"Unity.Entities.EntityManager: T GetAspect(Entity): multiple <remarks> tags",
"Unity.Entities.EntityQueryDesc: <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryMask: <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQuery: <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQuery: IsEmpty: unexpected <returns>; use <value> instead",
"Unity.Entities.EntityQuery: IsEmptyIgnoreFilter: unexpected <returns>; use <value> instead",
"Unity.Entities.EntityQuery: void CopyFromComponentDataListAsync(NativeList<T>, out JobHandle): multiple <remarks> tags",
"Unity.Entities.EntityQuery: void SetSingleton(T): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQuery: void SetSingleton(T): <seealso> in block context; use <see> instead",
"Unity.Entities.EntityQueryManagedComponentExtensions: void SetSingleton(EntityQuery, T): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryManagedComponentExtensions: void SetSingleton(EntityQuery, T): <seealso> in block context; use <see> instead",
"Unity.Entities.EntityQueryBuilder: <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder WithAll(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder WithAllRW(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder WithAllChunkComponent(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder WithAny(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder WithAnyRW(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder WithAnyChunkComponent(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder WithNoneChunkComponent(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder WithDisabled(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder WithDisabledRW(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder WithAbsentChunkComponent(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder WithPresent(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder WithPresentRW(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder WithPresentChunkComponent(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder AddAdditionalQuery(): <example> in block context (only allowed in top-level context)",
"Unity.Entities.EntityQueryBuilder: EntityQueryBuilder FinalizeQuery(): empty <returns> tag",
"Unity.Entities.ExclusiveEntityTransaction: T GetSharedComponentData(Entity): empty <returns> tag",
"Unity.Entities.Hash128: IsValid: unexpected <returns>; use <value> instead",
"Unity.Entities.InternalBufferCapacityAttribute: mixed block and inline content in <remarks>; wrap inline content in <para>",
"Unity.Entities.InternalBufferCapacityAttribute: .ctor(int): empty <param> tag",
"Unity.Entities.MaximumChunkCapacityAttribute: .ctor(int): empty <param> tag",
"Unity.Entities.IJobChunk: <seealso> in block context; use <see> instead",
"Unity.Entities.JobChunkExtensions: void EarlyJobInit(): empty <typeparam> tag",
"Unity.Entities.IJobEntityExtensions: void Schedule(T): multiple <remarks> tags",
"Unity.Entities.IJobEntityExtensions: void ScheduleByRef(ref T): multiple <remarks> tags",
"Unity.Entities.IJobEntityExtensions: void Schedule(T, EntityQuery): multiple <remarks> tags",
"Unity.Entities.IJobEntityExtensions: void ScheduleParallel(T): multiple <remarks> tags",
"Unity.Entities.IJobEntityExtensions: void ScheduleParallelByRef(ref T): multiple <remarks> tags",
"Unity.Entities.IJobEntityExtensions: void ScheduleParallel(T, EntityQuery): multiple <remarks> tags",
"Unity.Entities.IJobEntityExtensions: void ScheduleParallelByRef(ref T, EntityQuery): multiple <remarks> tags",
"Unity.Entities.ISystem: void OnUpdate(ref SystemState): non-standard tag <p>; use <para> instead",
"Unity.Mathematics.MinMaxAABB: IsEmpty: unexpected <returns>; use <value> instead",
"Unity.Entities.QueryEnumerable<T1>: IEnumerator<T1> GetEnumerator(): multiple <returns> tags",
"Unity.Entities.QueryEnumerableWithEntity<T1>: QueryEnumerableWithEntity<T1> WithSharedComponentFilter(TSharedComponent1, TSharedComponent2): multiple <summary> tags",
"Unity.Entities.QueryEnumerable<T1, T2>: IEnumerator<(T1, T2)> GetEnumerator(): multiple <returns> tags",
"Unity.Entities.QueryEnumerableWithEntity<T1, T2>: QueryEnumerableWithEntity<T1, T2> WithSharedComponentFilter(TSharedComponent1, TSharedComponent2): multiple <summary> tags",
"Unity.Entities.QueryEnumerable<T1, T2, T3>: IEnumerator<(T1, T2, T3)> GetEnumerator(): multiple <returns> tags",
"Unity.Entities.QueryEnumerableWithEntity<T1, T2, T3>: QueryEnumerableWithEntity<T1, T2, T3> WithSharedComponentFilter(TSharedComponent1, TSharedComponent2): multiple <summary> tags",
"Unity.Entities.QueryEnumerable<T1, T2, T3, T4>: IEnumerator<(T1, T2, T3, T4)> GetEnumerator(): multiple <returns> tags",
"Unity.Entities.QueryEnumerableWithEntity<T1, T2, T3, T4>: QueryEnumerableWithEntity<T1, T2, T3, T4> WithSharedComponentFilter(TSharedComponent1, TSharedComponent2): multiple <summary> tags",
"Unity.Entities.QueryEnumerable<T1, T2, T3, T4, T5>: IEnumerator<(T1, T2, T3, T4, T5)> GetEnumerator(): multiple <returns> tags",
"Unity.Entities.QueryEnumerableWithEntity<T1, T2, T3, T4, T5>: QueryEnumerableWithEntity<T1, T2, T3, T4, T5> WithSharedComponentFilter(TSharedComponent1, TSharedComponent2): multiple <summary> tags",
"Unity.Entities.QueryEnumerable<T1, T2, T3, T4, T5, T6>: IEnumerator<(T1, T2, T3, T4, T5, T6)> GetEnumerator(): multiple <returns> tags",
"Unity.Entities.QueryEnumerableWithEntity<T1, T2, T3, T4, T5, T6>: QueryEnumerableWithEntity<T1, T2, T3, T4, T5, T6> WithSharedComponentFilter(TSharedComponent1, TSharedComponent2): multiple <summary> tags",
"Unity.Entities.QueryEnumerable<T1, T2, T3, T4, T5, T6, T7>: IEnumerator<(T1, T2, T3, T4, T5, T6, T7)> GetEnumerator(): multiple <returns> tags",
"Unity.Entities.QueryEnumerableWithEntity<T1, T2, T3, T4, T5, T6, T7>: QueryEnumerableWithEntity<T1, T2, T3, T4, T5, T6, T7> WithSharedComponentFilter(TSharedComponent1, TSharedComponent2): multiple <summary> tags",
"Unity.Entities.Content.RemoteContentCatalogBuildUtility: void BuildContent(HashSet<Hash128>, Hash128, BuildTarget, string): <seealso> in block context; use <see> instead",
"Unity.Entities.Content.RemoteContentId: <seealso> in block context; use <see> instead",
"Unity.Entities.RequireMatchingQueriesForUpdateAttribute: <description> in top-level context (only allowed in list item context)",
"Unity.Entities.Content.RuntimeContentManager: ContentSceneFile GetSceneFileValue(UntypedWeakReferenceId): <seealso> in block context; use <see> instead",
"Unity.Entities.Content.RuntimeContentSystem: <seealso> in block context; use <see> instead",
"Unity.Entities.Serialization.RuntimeGlobalObjectId: <seealso> in block context; use <see> instead",
"Unity.Scenes.SceneSystem: Entity GetSceneEntity(WorldUnmanaged, Hash128): text or XML content outside a top-level tag",
"Unity.Entities.Serialization.SerializeUtility: void DeserializeWorld(ExclusiveEntityTransaction, BinaryReader, object[]): unexpected <param name=\"unityObjects\">",
"Unity.Entities.SystemAPI: ComponentLookup<T> GetComponentLookup(bool): multiple <remarks> tags",
"Unity.Entities.SystemAPI: T GetComponent(Entity): multiple <remarks> tags",
"Unity.Entities.SystemAPI: RefRO<T> GetComponentRO(Entity): multiple <remarks> tags",
"Unity.Entities.SystemAPI: RefRW<T> GetComponentRW(Entity): multiple <remarks> tags",
"Unity.Entities.SystemAPI: void SetComponent(Entity, T): multiple <remarks> tags",
"Unity.Entities.SystemAPI: bool HasComponent(Entity): multiple <remarks> tags",
"Unity.Entities.SystemAPI: void SetComponentEnabled(Entity, bool): suspicious '///' triple-slash inside XmlDoc comment",
"Unity.Entities.SystemAPI: void SetComponentEnabled(Entity, bool): text or XML content outside a top-level tag",
"Unity.Entities.SystemAPI: T GetComponent(SystemHandle): multiple <remarks> tags",
"Unity.Entities.SystemAPI: RefRW<T> GetComponentRW(SystemHandle): multiple <remarks> tags",
"Unity.Entities.SystemAPI: void SetComponent(SystemHandle, T): multiple <remarks> tags",
"Unity.Entities.SystemAPI: bool HasComponent(SystemHandle): multiple <remarks> tags",
"Unity.Entities.SystemAPI: void SetComponentEnabled(SystemHandle, bool): suspicious '///' triple-slash inside XmlDoc comment",
"Unity.Entities.SystemAPI: void SetComponentEnabled(SystemHandle, bool): text or XML content outside a top-level tag",
"Unity.Entities.SystemAPI: BufferLookup<T> GetBufferLookup(bool): multiple <remarks> tags",
"Unity.Entities.SystemAPI: DynamicBuffer<T> GetBuffer(Entity): multiple <remarks> tags",
"Unity.Entities.SystemAPI: bool HasBuffer(Entity): multiple <remarks> tags",
"Unity.Entities.SystemAPI: void SetBufferEnabled(Entity, bool): suspicious '///' triple-slash inside XmlDoc comment",
"Unity.Entities.SystemAPI: void SetBufferEnabled(Entity, bool): text or XML content outside a top-level tag",
"Unity.Entities.SystemAPI: EntityStorageInfoLookup GetEntityStorageInfoLookup(): <seealso> in block context; use <see> instead",
"Unity.Entities.SystemAPI: bool Exists(Entity): multiple <remarks> tags",
"Unity.Entities.SystemAPI: RefRW<T> GetSingletonRW(): multiple <remarks> tags",
"Unity.Entities.SystemAPI: T GetAspect(Entity): multiple <remarks> tags",
"Unity.Entities.SystemAPI: ComponentTypeHandle<T> GetComponentTypeHandle(bool): multiple <remarks> tags",
"Unity.Entities.SystemAPI: BufferTypeHandle<T> GetBufferTypeHandle(bool): multiple <remarks> tags",
"Unity.Entities.SystemAPI.ManagedAPI: T GetComponent(Entity): multiple <remarks> tags",
"Unity.Entities.SystemAPI.ManagedAPI: bool HasComponent(Entity): multiple <remarks> tags",
"Unity.Entities.SystemAPI.ManagedAPI: void SetComponentEnabled(Entity, bool): suspicious '///' triple-slash inside XmlDoc comment",
"Unity.Entities.SystemAPI.ManagedAPI: void SetComponentEnabled(Entity, bool): text or XML content outside a top-level tag",
"Unity.Entities.SystemAPI.ManagedAPI: T GetComponent(SystemHandle): multiple <remarks> tags",
"Unity.Entities.SystemAPI.ManagedAPI: bool HasComponent(SystemHandle): multiple <remarks> tags",
"Unity.Entities.SystemAPI.ManagedAPI: void SetComponentEnabled(SystemHandle, bool): suspicious '///' triple-slash inside XmlDoc comment",
"Unity.Entities.SystemAPI.ManagedAPI: void SetComponentEnabled(SystemHandle, bool): text or XML content outside a top-level tag",
"Unity.Entities.SystemAPI.ManagedAPI: ComponentTypeHandle<T> GetComponentTypeHandle(bool): multiple <remarks> tags",
"Unity.Entities.SystemAPI.ManagedAPI.UnityEngineComponent<T>: .ctor(T): empty <param> tag",
"Unity.Entities.SystemAPIQueryBuilder: SystemAPIQueryBuilder WithAbsentChunkComponent(): empty <exception> tag",
"Unity.Entities.SystemAPIQueryBuilder: SystemAPIQueryBuilder WithAbsent(): empty <exception> tag",
"Unity.Entities.SystemAPIQueryBuilder: SystemAPIQueryBuilder WithDisabled(): empty <exception> tag",
"Unity.Entities.SystemAPIQueryBuilder: SystemAPIQueryBuilder WithDisabledRW(): empty <exception> tag",
"Unity.Entities.SystemAPIQueryBuilder: SystemAPIQueryBuilder WithAll(): empty <exception> tag",
"Unity.Entities.SystemAPIQueryBuilder: SystemAPIQueryBuilder WithAllRW(): empty <exception> tag",
"Unity.Entities.SystemAPIQueryBuilder: SystemAPIQueryBuilder WithAny(): empty <exception> tag",
"Unity.Entities.SystemAPIQueryBuilder: SystemAPIQueryBuilder WithAnyRW(): empty <exception> tag",
"Unity.Entities.SystemAPIQueryBuilder: SystemAPIQueryBuilder WithNone(): empty <exception> tag",
"Unity.Entities.SystemAPIQueryBuilder: SystemAPIQueryBuilder WithPresent(): empty <exception> tag",
"Unity.Entities.SystemAPIQueryBuilder: SystemAPIQueryBuilder WithPresentRW(): empty <exception> tag",
"Unity.Entities.SystemAPIQueryBuilder: SystemAPIQueryBuilder WithOptions(EntityQueryOptions): empty <exception> tag",
"Unity.Entities.SystemAPIQueryBuilder: SystemAPIQueryBuilder AddAdditionalQuery(): empty <exception> tag",
"Unity.Entities.SystemAPIQueryBuilder: EntityQuery Build(): empty <exception> tag",
"Unity.Entities.SystemBase: <example> in block context (only allowed in top-level context)",
"Unity.Entities.SystemBase: non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.SystemBase: <seealso> in block context; use <see> instead",
"Unity.Entities.SystemBase: Dependency: <example> in block context (only allowed in top-level context)",
"Unity.Entities.SystemBase: Dependency: non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.SystemBase: Entities: <example> in block context (only allowed in top-level context)",
"Unity.Entities.SystemBase: Entities: non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.SystemBase: Job: <example> in block context (only allowed in top-level context)",
"Unity.Entities.SystemBase: Job: non-standard attribute 'language' on <code source=\"...\">",
"Unity.Entities.SystemBase: void OnUpdate(): non-standard tag <p>; use <para> instead",
"Unity.Entities.SystemBase: ComponentLookup<T> GetComponentLookup(bool): multiple <remarks> tags",
"Unity.Entities.SystemBase: BufferLookup<T> GetBufferLookup(bool): <seealso> in block context; use <see> instead",
"Unity.Entities.SystemBase: BufferLookup<T> GetBufferLookup(bool): multiple <remarks> tags",
"Unity.Entities.SystemBase: EntityStorageInfoLookup GetEntityStorageInfoLookup(): multiple <remarks> tags",
"Unity.Entities.SystemState: LastSystemVersion: <seealso> in block context; use <see> instead",
"Unity.Entities.SystemState: bool ShouldRunSystem(): non-standard tag <p>; use <para> instead",
"Unity.Entities.SystemState: ComponentTypeHandle<T> GetComponentTypeHandle(bool): multiple <remarks> tags",
"Unity.Entities.SystemState: DynamicComponentTypeHandle GetDynamicComponentTypeHandle(ComponentType): multiple <remarks> tags",
"Unity.Entities.SystemState: BufferTypeHandle<T> GetBufferTypeHandle(bool): multiple <remarks> tags",
"Unity.Entities.SystemState: SharedComponentTypeHandle<T> GetSharedComponentTypeHandle(): multiple <remarks> tags",
"Unity.Entities.SystemState: ComponentLookup<T> GetComponentLookup(bool): multiple <remarks> tags",
"Unity.Entities.SystemState: BufferLookup<T> GetBufferLookup(bool): <seealso> in block context; use <see> instead",
"Unity.Entities.SystemState: BufferLookup<T> GetBufferLookup(bool): multiple <remarks> tags",
"Unity.Entities.SystemState: EntityStorageInfoLookup GetEntityStorageInfoLookup(): multiple <remarks> tags",
"Unity.Transforms.TransformHelpers: quaternion LookAtRotation(in float3, float3, float3): <typeparam> in block context (only allowed in top-level context)",
"Unity.Transforms.TransformHelpers: quaternion LookAtRotation(in float3, float3, float3): empty <typeparam> tag",
"Unity.Entities.TypeIndex: Value: <remarks> in block context (only allowed in top-level context)",
"Unity.Entities.TypeIndex: Value: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: Null: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsBuffer: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsCleanupComponent: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsCleanupSharedComponent: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsCleanupBufferComponent: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsComponentType: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsSharedComponentType: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsIEquatable: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsManagedComponent: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsManagedSharedComponent: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsChunkComponent: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsEnableable: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsRefCounted: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: HasEntityReferences: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: HasNativeContainer: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsChunkSerializable: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsTemporaryBakingType: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: IsBakingOnlyType: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: Index: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: bool op_Equality(TypeIndex, TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: bool op_Inequality(TypeIndex, TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: bool op_LessThan(TypeIndex, TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: bool op_GreaterThan(TypeIndex, TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: bool op_LessThanOrEqual(TypeIndex, TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: bool op_GreaterThanOrEqual(TypeIndex, TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: int CompareTo(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: bool Equals(object): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeIndex: bool Equals(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: MaximumTypesCount: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: HasNoEntityReferencesFlag: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: HasNativeContainerFlag: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: BakingOnlyTypeFlag: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: TemporaryBakingTypeFlag: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: IRefCountedComponentFlag: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: IEquatableTypeFlag: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: EnableableComponentFlag: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: CleanupComponentTypeFlag: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: BufferComponentTypeFlag: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: SharedComponentTypeFlag: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: CleanupSharedComponentTypeFlag: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: CleanupBufferComponentTypeFlag: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: ManagedSharedComponentTypeFlag: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: ClearFlagsMask: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: MaximumChunkCapacity: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: MaximumSupportedAlignment: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: EntityOffsetInfo* GetEntityOffsets(TypeIndex, out int): empty <param> tag",
"Unity.Entities.TypeManager: int GetTypeCount(): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsBuffer(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsCleanupComponent(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsCleanupSharedComponent(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsSharedComponentType(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsIEquatable(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsManagedComponent(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsManagedSharedComponent(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsManagedType(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsZeroSized(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsChunkComponent(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsEnableable(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool HasEntityReferences(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsTemporaryBakingType(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsEnableableType(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool IsBakingOnlyType(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: bool HasDescendants(TypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: TypeIndex GetTypeIndex(): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: TypeIndex GetTypeIndex(Type): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: TypeIndex GetTypeIndexFromStableTypeHash(ulong): <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager: SystemTypeIndex GetSystemTypeIndex(Type): empty <param> tag",
"Unity.Entities.TypeManager: SystemTypeIndex GetSystemTypeIndex(Type): empty <returns> tag",
"Unity.Entities.TypeManager: SystemTypeIndex GetSystemTypeIndex(Type): empty <exception> tag",
"Unity.Entities.TypeManager.SharedComponentFnPtrs: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.ManagedSharedComponentFnPtrs: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: TypeIndex: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: SizeInChunk: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: MemoryOrdering: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: Category: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: EntityOffsetCount: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: BlobAssetRefOffsetCount: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: WeakAssetRefOffsetCount: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: WriteGroupCount: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: MaximumChunkCapacity: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: AlignmentInChunkInBytes: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: TemporaryBakingType: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: BakingOnlyType: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: EnableableType: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: IsZeroSized: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: HasWriteGroups: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: HasBlobAssetRefs: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: HasWeakAssetRefs: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: HasUnityObjectRefs: <seealso> in block context; use <see> instead",
"Unity.Entities.TypeManager.TypeInfo: Type: <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: Value: <remarks> in block context (only allowed in top-level context)",
"Unity.Entities.SystemTypeIndex: Null: <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: IsManaged: <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: IsGroup: <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: IsISystemStartStop: <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: Index: <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: bool op_Equality(SystemTypeIndex, SystemTypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: bool op_Inequality(SystemTypeIndex, SystemTypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: bool op_LessThan(SystemTypeIndex, SystemTypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: bool op_GreaterThan(SystemTypeIndex, SystemTypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: bool op_LessThanOrEqual(SystemTypeIndex, SystemTypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: bool op_GreaterThanOrEqual(SystemTypeIndex, SystemTypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: int CompareTo(SystemTypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: bool Equals(object): <seealso> in block context; use <see> instead",
"Unity.Entities.SystemTypeIndex: bool Equals(SystemTypeIndex): <seealso> in block context; use <see> instead",
"Unity.Entities.Serialization.WeakReferenceGenerationType: Unknown: <seealso> in block context; use <see> instead",
"Unity.Entities.Serialization.WeakReferenceGenerationType: UnityObject: <seealso> in block context; use <see> instead",
"Unity.Entities.Serialization.WeakReferenceGenerationType: SubSceneObjectReferences: <seealso> in block context; use <see> instead",
"Unity.Entities.Serialization.UntypedWeakReferenceId: bool Equals(object): <seealso> in block context; use <see> instead",
"Unity.Entities.WorldExtensions: SystemHandle GetOrCreateSystem(World, Type): empty <returns> tag",
"Unity.Entities.WorldExtensions: SystemHandle AddSystem(World): empty <returns> tag",
"Unity.Entities.WorldExtensions: SystemHandle GetOrCreateUnmanagedSystem(World, Type): empty <returns> tag",
"Unity.Entities.DisableAutoCreationAttribute: mixed block and inline content in <remarks>; wrap inline content in <para>",
"Unity.Entities.WorldUnmanaged: T ResolveSystem(SystemHandle): empty <returns> tag"
]
},
"PVP-151-1": {
"errors": [
"Unity.Entities.CompanionGameObjectUpdateTransformSystem: undocumented",
"Unity.Entities.CompanionGameObjectUpdateTransformSystem: void OnCreate(ref SystemState): undocumented",
"Unity.Entities.CompanionGameObjectUpdateTransformSystem: void OnDestroy(ref SystemState): undocumented",
"Unity.Entities.CompanionGameObjectUpdateTransformSystem: void OnUpdate(ref SystemState): undocumented",
"Unity.Entities.ComponentType: int GetHashCode(): undocumented",
"Unity.Entities.EntityCommandBuffer: void RemoveComponent(EntityQuery): missing <typeparam name=\"T\">",
"Unity.Entities.EntityCommandBufferSystem: PendingBuffers: undocumented",
"Unity.Entities.EntityManager: int HighestEntityIndex(): missing <returns>",
"Unity.Entities.EntityManager: void DestroyAndResetAllEntities(): undocumented",
"Unity.Entities.EntityManager: void CopyAndReplaceEntitiesFrom(EntityManager, NativeArray<EntityRemapInfo>): missing <param name=\"remap\">",
"Unity.Entities.EntityManager.EntityManagerDebug: HighestIndexEntity: undocumented",
"Unity.Entities.EntityRemapUtility: void CalculateFieldOffsetsUnmanaged(Type, out bool, out bool, out bool, ref NativeList<EntityOffsetInfo>, ref NativeList<EntityOffsetInfo>, ref NativeList<EntityOffsetInfo>, ref NativeList<EntityOffsetInfo>, HashSet<Type>): missing <param name=\"unityObjectRefOffsets\">",
"Unity.Entities.Editor.HierarchySearchProvider: void OpenProvider(string, World): missing <param name=\"world\">",
"Unity.Entities.SystemBaseDelegates.Function: missing <param name=\"systemPtr\">",
"Unity.Entities.Invalid_ForEach_Signature_See_ForEach_Documentation_For_Rules_And_Restrictions: missing <param name=\"o\">",
"Unity.Entities.Invalid_ForEach_Signature_See_ForEach_Documentation_For_Rules_And_Restrictions: missing <returns>",
"Unity.Entities.IRefCounted.RefCountDelegate: missing <param name=\"_this\">",
"Unity.Entities.Editor.ScriptTemplates: undocumented",
"Unity.Entities.Editor.ScriptTemplates: ScriptTemplatePath: undocumented",
"Unity.Entities.Serialization.SerializeUtility: void DeserializeWorld(ExclusiveEntityTransaction, BinaryReader, object[]): missing <param name=\"unityObjectArray\">",
"Unity.Scenes.Editor.SubSceneInspectorUtility: undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility: Transform GetUncleanHierarchyObject(SubScene[]): undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility: Transform GetUncleanHierarchyObject(Transform): undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility: bool HasChildren(SubScene[]): undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility: void CloseSceneWithoutSaving(params SubScene[]): undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility: LoadableScene[] GetLoadableScenes(SubScene[]): undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility: void ForceReimport(params SubScene[]): undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility: bool CanEditScene(SubScene): undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility: void SetSceneAsSubScene(Scene): undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility: void CloseAndAskSaveIfUserWantsTo(params SubScene[]): undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility: void SaveScene(SubScene): undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility: MinMaxAABB GetActiveWorldMinMax(World, Object[]): undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility: void DrawSubsceneBounds(SubScene): undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility.LoadableScene: undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility.LoadableScene: Scene: undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility.LoadableScene: Name: undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility.LoadableScene: SubScene: undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility.LoadableScene: SectionIndex: undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility.LoadableScene: IsLoaded: undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility.LoadableScene: Section0IsLoaded: undocumented",
"Unity.Scenes.Editor.SubSceneInspectorUtility.LoadableScene: NumSubSceneSectionsLoaded: undocumented",
"Unity.Entities.Editor.SystemSearchProvider: void OpenProvider(string, World): missing <param name=\"world\">",
"Miscellaneous.CustomTransforms.Transform2DAuthoring: undocumented",
"Miscellaneous.CustomTransforms.LocalTransform2D: undocumented",
"Miscellaneous.CustomTransforms.LocalTransform2D: Position: undocumented",
"Miscellaneous.CustomTransforms.LocalTransform2D: Scale: undocumented",
"Miscellaneous.CustomTransforms.LocalTransform2D: Rotation: undocumented",
"Miscellaneous.CustomTransforms.LocalTransform2D: string ToString(): undocumented",
"Miscellaneous.CustomTransforms.LocalTransform2D: float4x4 ToMatrix(): undocumented",
"Unity.Entities.TypeManager.TypeInfo: .ctor(int, TypeCategory, int, int, ulong, ulong, int, int, int, int, int, int, int, bool, int, int, int, int, int, int, int, ulong): missing <param name=\"unityObjectRefOffsetCount\">",
"Unity.Entities.TypeManager.TypeInfo: .ctor(int, TypeCategory, int, int, ulong, ulong, int, int, int, int, int, int, int, bool, int, int, int, int, int, int, int, ulong): missing <param name=\"unityObjectRefOffsetStartIndex\">",
"Unity.Entities.TypeManager.TypeInfo: UnityObjectRefOffsetCount: undocumented",
"Unity.Entities.UniversalDelegates.R<T0>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.I<T0>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.V<T0>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RI<T0, T1>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RI<T0, T1>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RR<T0, T1>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RR<T0, T1>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.II<T0, T1>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.II<T0, T1>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VI<T0, T1>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VI<T0, T1>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VR<T0, T1>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VR<T0, T1>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VV<T0, T1>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VV<T0, T1>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RII<T0, T1, T2>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RII<T0, T1, T2>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RII<T0, T1, T2>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.RRI<T0, T1, T2>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RRI<T0, T1, T2>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RRI<T0, T1, T2>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.RRR<T0, T1, T2>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RRR<T0, T1, T2>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RRR<T0, T1, T2>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.III<T0, T1, T2>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.III<T0, T1, T2>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.III<T0, T1, T2>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VII<T0, T1, T2>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VII<T0, T1, T2>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VII<T0, T1, T2>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VRI<T0, T1, T2>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VRI<T0, T1, T2>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VRI<T0, T1, T2>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VRR<T0, T1, T2>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VRR<T0, T1, T2>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VRR<T0, T1, T2>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVI<T0, T1, T2>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVI<T0, T1, T2>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVI<T0, T1, T2>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVR<T0, T1, T2>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVR<T0, T1, T2>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVR<T0, T1, T2>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVV<T0, T1, T2>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVV<T0, T1, T2>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVV<T0, T1, T2>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.RIII<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RIII<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RIII<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.RIII<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.RRII<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RRII<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RRII<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.RRII<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.RRRI<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RRRI<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RRRI<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.RRRI<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.RRRR<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RRRR<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RRRR<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.RRRR<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.IIII<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.IIII<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.IIII<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.IIII<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VIII<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VIII<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VIII<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VIII<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VRII<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VRII<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VRII<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VRII<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VRRI<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VRRI<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VRRI<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VRRI<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VRRR<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VRRR<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VRRR<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VRRR<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVII<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVII<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVII<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVII<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVRI<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVRI<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVRI<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVRI<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVRR<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVRR<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVRR<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVRR<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVVI<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVVI<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVVI<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVVI<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVVR<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVVR<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVVR<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVVR<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVVV<T0, T1, T2, T3>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVVV<T0, T1, T2, T3>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVVV<T0, T1, T2, T3>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVVV<T0, T1, T2, T3>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.RIIII<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RIIII<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RIIII<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.RIIII<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.RIIII<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.RRIII<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RRIII<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RRIII<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.RRIII<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.RRIII<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.RRRII<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RRRII<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RRRII<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.RRRII<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.RRRII<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.RRRRI<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RRRRI<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RRRRI<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.RRRRI<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.RRRRI<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.RRRRR<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.RRRRR<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.RRRRR<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.RRRRR<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.RRRRR<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.IIIII<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.IIIII<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.IIIII<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.IIIII<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.IIIII<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VIIII<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VIIII<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VIIII<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VIIII<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VIIII<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VRIII<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VRIII<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VRIII<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VRIII<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VRIII<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VRRII<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VRRII<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VRRII<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VRRII<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VRRII<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VRRRI<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VRRRI<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VRRRI<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VRRRI<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VRRRI<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VRRRR<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VRRRR<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VRRRR<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VRRRR<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VRRRR<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VVIII<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVIII<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVIII<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVIII<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVIII<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VVRII<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVRII<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVRII<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVRII<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVRII<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VVRRI<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVRRI<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVRRI<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVRRI<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVRRI<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VVRRR<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVRRR<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVRRR<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVRRR<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVRRR<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VVVII<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVVII<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVVII<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVVII<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVVII<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VVVRI<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVVRI<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVVRI<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVVRI<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVVRI<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VVVRR<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVVRR<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVVRR<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVVRR<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVVRR<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
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"Unity.Entities.UniversalDelegates.VVVVI<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVVVI<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VVVVR<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVVVR<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVVVR<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVVVR<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVVVR<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VVVVV<T0, T1, T2, T3, T4>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVVVV<T0, T1, T2, T3, T4>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVVVV<T0, T1, T2, T3, T4>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVVVV<T0, T1, T2, T3, T4>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVVVV<T0, T1, T2, T3, T4>: missing <param name=\"t4\">",
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"Unity.Entities.UniversalDelegates.RIIIII<T0, T1, T2, T3, T4, T5>: missing <param name=\"t5\">",
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"Unity.Entities.UniversalDelegates.RRIIII<T0, T1, T2, T3, T4, T5>: missing <param name=\"t5\">",
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"Unity.Entities.UniversalDelegates.RRRIII<T0, T1, T2, T3, T4, T5>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.RRRIII<T0, T1, T2, T3, T4, T5>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.RRRIII<T0, T1, T2, T3, T4, T5>: missing <param name=\"t5\">",
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"Unity.Entities.UniversalDelegates.RRRRII<T0, T1, T2, T3, T4, T5>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.RRRRII<T0, T1, T2, T3, T4, T5>: missing <param name=\"t5\">",
"Unity.Entities.UniversalDelegates.RRRRRI<T0, T1, T2, T3, T4, T5>: missing <param name=\"t0\">",
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"Unity.Entities.UniversalDelegates.RRRRRI<T0, T1, T2, T3, T4, T5>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.RRRRRI<T0, T1, T2, T3, T4, T5>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.RRRRRI<T0, T1, T2, T3, T4, T5>: missing <param name=\"t5\">",
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"Unity.Entities.UniversalDelegates.IIIIII<T0, T1, T2, T3, T4, T5>: missing <param name=\"t5\">",
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"Unity.Entities.UniversalDelegates.VIIIII<T0, T1, T2, T3, T4, T5>: missing <param name=\"t5\">",
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"Unity.Entities.UniversalDelegates.VRIIII<T0, T1, T2, T3, T4, T5>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VRIIII<T0, T1, T2, T3, T4, T5>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VRIIII<T0, T1, T2, T3, T4, T5>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VRIIII<T0, T1, T2, T3, T4, T5>: missing <param name=\"t5\">",
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"Unity.Entities.UniversalDelegates.VVVRRII<T0, T1, T2, T3, T4, T5, T6>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVVRRII<T0, T1, T2, T3, T4, T5, T6>: missing <param name=\"t1\">",
"Unity.Entities.UniversalDelegates.VVVRRII<T0, T1, T2, T3, T4, T5, T6>: missing <param name=\"t2\">",
"Unity.Entities.UniversalDelegates.VVVRRII<T0, T1, T2, T3, T4, T5, T6>: missing <param name=\"t3\">",
"Unity.Entities.UniversalDelegates.VVVRRII<T0, T1, T2, T3, T4, T5, T6>: missing <param name=\"t4\">",
"Unity.Entities.UniversalDelegates.VVVRRII<T0, T1, T2, T3, T4, T5, T6>: missing <param name=\"t5\">",
"Unity.Entities.UniversalDelegates.VVVRRII<T0, T1, T2, T3, T4, T5, T6>: missing <param name=\"t6\">",
"Unity.Entities.UniversalDelegates.VVVRRRI<T0, T1, T2, T3, T4, T5, T6>: missing <param name=\"t0\">",
"Unity.Entities.UniversalDelegates.VVVRRRI<T0, T1, T2, T3, T4, T5, T6>: missing <param name=\"t1\">",