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Releases: TweakScale/TweakScale

2.4.8.8 (Lisias) for KSP >= 1.3

18 Nov 02:13
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  • Fixes (AGAIN) a regression on handling attachment nodes, thanks Kraken affecting only KSP 1.4.3 (and almost surely 1.4.0 to 1.4.2, but I didn't bored to check).
    • Special attention and caring were taken to do not change anything on support for any other KSP.
  • Finally fixes an embarrassing bug that where doubles were being squashed to floats. I do not expect any change the default scalings, but people using some dramatic customisations on really big and really small exponents should see some improvements.
  • Removes some (TS unrelated) sanity checks when a CKAN managed installment is detected
    • TweakScale is, from now on, blindly trusting CKAN on keeping the running environment sane, only yelling when it's directly affected.
  • Updates KSPe.Light.TweakScale to 2.5.4.5
  • Reworks Issues:
    • #307 Attachment Points are not being scaled (or being reset) after changing the Variant.

Keep Walking

Known Issues

  • There's a long standing issue on TweakScale about scaling ModuleEnginesFX's plumes - some engines' plumes is just not scaled, while others scaled pretty badly. It's something that never worked right on TweakScale, and it will only be really fixed on TweakScale 2.5 (when this thing goes gold)
    • The best workaround (and also the reason I'm dragging my feet on this) is to use SmokeScreen or Waterfall.
      • For SmokeScreen (works on all KSP versions), you need:
        • SmokeScreen itself.
        • Real Plumes (to enable SmokeScreen on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on Real Plumes.
      • For Waterfall, you need:
        • Waterfall itself.
        • StockWaterfallEffects (to enable Waterfall on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on StockWaterfallEffects.
    • #27

2.5.0.63 **BETA** (Lisias) for KSP >= 1.3

18 Nov 02:16
8921227
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  • Prevents living crafts on the savegame to lose the ScaleFactor!!
  • Fixes some embarrassing screw-ups
  • Survives hostile forks screwing up Scale_Redist.dll
  • Enables rich text on dialog boxes
  • Incepts the TweakScale.WatchDog
  • Reworks scale support for KSP (1.4.x, 1.5.x and 1.9.x at this moment)
  • Updates MMWD to 1.1.2.1
  • Syncing fixes from legacy
    • 2.4.8.8
      • Fixes (AGAIN) a regression on handling attachment nodes, thanks Kraken affecting only KSP 1.4.3 (and almost surely 1.4.0 to 1.4.2, but I didn't bored to check).
        • Special attention and caring were taken to do not change anything on support for any other KSP.
      • Finally fixes an embarrassing bug that where doubles were being squashed to floats. I do not expect any change the default scalings, but people using some dramatic customisations on really big and really small exponents should see some improvements.
      • Removes some (TS unrelated) sanity checks when a CKAN managed installment is detected
        • TweakScale is, from now on, blindly trusting CKAN on keeping the running environment sane, only yelling when it's directly affected.
    • 2.4.8.6
      • Due recently realised changes on the way CKAN handles alternate downloads, some safeties were implemented to alert the user if by some reason it was installed a non CKAN approved package on a CKAN managed installment.
    • 2.4.8.5
      • Fixes a long standing mishandling on the Life Cycle of the SingletonBehaviour's extended classes.
    • 2.4.8.4
      • Somewhat better error messages, in a (futile, probably) attempt to prevent this kind of crap.
    • 2.4.8.3
      • Fixes a (yet another :P) major screwup of mine, this one while handling systems without ModuleManagerWatchDog installed - exactly the situation the TweakScale.WatchDog was born to handle on 2.4.8.0...
        • Yep, sometimes I'm just overloaded by Real Life©...
    • 2.4.8.2 (Lisias) for KSP >= 1.3
      • Detected and fixed a borderline situation in which the IPartCostModifier from the TweakScale's PartModule was being called before the OnLoad while merging a craft with scaled cockpit - unsure if the cockpit made any difference, but whatever.
      • I'm shooting first and making questions later - I will left a proper diagnose to be tackled down on the Beta 2.5.
    • 2.4.7.6
      • Found an idiocy of mine while trying to prevent a hypothetical problem - and ended up creating a concrete one instead.
      • If you know a priest in need to a job, we are hiring... :P
    • 2.4.7.5
      • An insidious bug screwing parts that use techRequired was fixed.
      • Thanks to Turbo Ben for the work into zeroing into the exact root cause of the problem!
  • Related Issues:
    • #339 Prevent non CKAN safe binaries from being used on CKAN managed installations.
    • #336 Finally Diagnosed a Memory Leak on EditorHelper
    • #325 Cope with net-lisias-ksp/KSP-Recall#73
    • #323 Auto-Scale is screwed since 2.4.7.0
    • #312 Write an internal Self Check Mechanism
    • #307 Attachment Points are not being scaled (or being reset) after changing the Variant
    • #283 New screw up from KSP 1.11.0 Editor was revealed by the 2.4.6.20 release
    • #307 Attachment Points are not being scaled (or being reset) after changing the Variant.

Known Issues

The Stock plumes are not being scaled correctly. :/

SmokeScreen and Waterfall, however, appear to work fine.

Your Attention Please


Lasciate ogne speranza, voi ch'intrate


This is the BETA release of TweakScale, meant for early evaluation of features still to be released to the public.

Please don't use this on valuable savegames: things here are unstable sometimes - and care with back compatibility is not a main concern on development.

You probably want a Latest Release, so you may want to download the Release 2.4.8.8 above.

If you are still willing to risk your SAS on it, you will need to have installed the latest KSPe: https://github.com/net-lisias-ksp/KSPe/releases

WITHDRAWN

17 Nov 07:12
9d122f0
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WITHDRAWN Pre-release
Pre-release

*** WITHDRAWN ***

This release borked another feature . I obviously misunderstood something.

If you are not using KSP 1.4.x, nothing had really changed for you. If you are, please rollback to the previous version below.

2.4.8.6 (Lisias) for KSP >= 1.3

21 Sep 20:10
276e875
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  • Due recently realised changes on the way CKAN handles alternate downloads, some safeties were implemented to alert the user if by some reason it was installed a non CKAN approved package on a CKAN managed installment.
  • Closes Issues:
    • #339 Prevent non CKAN safe binaries from being used on CKAN managed installations.

Keep Walking

Known Issues

  • There's a long standing issue on TweakScale about scaling ModuleEnginesFX's plumes - some engines' plumes is just not scaled, while others scaled pretty badly. It's something that never worked right on TweakScale, and it will only be really fixed on TweakScale 2.5 (when this thing goes gold)
    • The best workaround (and also the reason I'm dragging my feet on this) is to use SmokeScreen or Waterfall.
      • For SmokeScreen (works on all KSP versions), you need:
        • SmokeScreen itself.
        • Real Plumes (to enable SmokeScreen on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on Real Plumes.
      • For Waterfall, you need:
        • Waterfall itself.
        • StockWaterfallEffects (to enable Waterfall on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on StockWaterfallEffects.
    • #27

2.4.8.5 (Lisias) for KSP >= 1.3

15 Sep 02:07
1d185c8
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Pre-release
  • Fixes a long standing mishandling on the Life Cycle of the SingletonBehaviour's extended classes.
  • Closes Issues:
    • #336 Finally Diagnosed a Memory Leak on EditorHelper

Keep Walking

Known Issues

  • There's a long standing issue on TweakScale about scaling ModuleEnginesFX's plumes - some engines' plumes is just not scaled, while others scaled pretty badly. It's something that never worked right on TweakScale, and it will only be really fixed on TweakScale 2.5 (when this thing goes gold)
    • The best workaround (and also the reason I'm dragging my feet on this) is to use SmokeScreen or Waterfall.
      • For SmokeScreen (works on all KSP versions), you need:
        • SmokeScreen itself.
        • Real Plumes (to enable SmokeScreen on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on Real Plumes.
      • For Waterfall, you need:
        • Waterfall itself.
        • StockWaterfallEffects (to enable Waterfall on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on StockWaterfallEffects.
    • #27

2.4.8.4 (Lisias) for KSP >= 1.3

01 Sep 05:03
433675d
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  • Somewhat better error messages, in a (futile, probably) attempt to prevent this kind of crap.
  • Updates MMWD to 1.1.2.1

Keep Walking

Known Issues

  • There's a long standing issue on TweakScale about scaling ModuleEnginesFX's plumes - some engines' plumes is just not scaled, while others scaled pretty badly. It's something that never worked right on TweakScale, and it will only be really fixed on TweakScale 2.5 (when this thing goes gold)
    • The best workaround (and also the reason I'm dragging my feet on this) is to use SmokeScreen or Waterfall.
      • For SmokeScreen (works on all KSP versions), you need:
        • SmokeScreen itself.
        • Real Plumes (to enable SmokeScreen on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on Real Plumes.
      • For Waterfall, you need:
        • Waterfall itself.
        • StockWaterfallEffects (to enable Waterfall on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on StockWaterfallEffects.
    • #27

2.4.8.3 (Lisias) for KSP >= 1.3

25 May 17:09
21c5184
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  • Fixes a (yet another :P) major screwup of mine, this one while handling systems without ModuleManagerWatchDog installed - exactly the situation the TweakScale.WatchDog was born to handle on 2.4.8.0...
    • Yep, sometimes I'm just overwhelmed by Real Life©...
  • Reworks Issues:
    • #312 Write an internal Self Check Mechanism

Keep Walking

Known Issues

  • There's a long standing issue on TweakScale about scaling ModuleEnginesFX's plumes - some engines' plumes is just not scaled, while others scaled pretty badly. It's something that never worked right on TweakScale, and it will only be really fixed on TweakScale 2.5 (when this thing goes gold)
    • The best workaround (and also the reason I'm dragging my feet on this) is to use SmokeScreen or Waterfall.
      • For SmokeScreen (works on all KSP versions), you need:
        • SmokeScreen itself.
        • Real Plumes (to enable SmokeScreen on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on Real Plumes.
      • For Waterfall, you need:
        • Waterfall itself.
        • StockWaterfallEffects (to enable Waterfall on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on StockWaterfallEffects.
    • #27

2.4.8.2 (Lisias) for KSP >= 1.3

25 May 02:35
a51c6c2
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  • Detected and fixed a borderline situation in which the IPartCostModifier from the TweakScale's PartModule was being called before the OnLoad while merging a craft with scaled cockpit - unsure if the cockpit made any difference, but whatever.
    • I'm shooting first and making questions later - I will left a proper diagnose to be tackled down on the Beta 2.5.

Keep Walking

Known Issues

  • There's a long standing issue on TweakScale about scaling ModuleEnginesFX's plumes - some engines' plumes is just not scaled, while others scaled pretty badly. It's something that never worked right on TweakScale, and it will only be really fixed on TweakScale 2.5 (when this thing goes gold)
    • The best workaround (and also the reason I'm dragging my feet on this) is to use SmokeScreen or Waterfall.
      • For SmokeScreen (works on all KSP versions), you need:
        • SmokeScreen itself.
        • Real Plumes (to enable SmokeScreen on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on Real Plumes.
      • For Waterfall, you need:
        • Waterfall itself.
        • StockWaterfallEffects (to enable Waterfall on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on StockWaterfallEffects.
    • #27

2.4.8.1 (Lisias) for KSP >= 1.3

25 May 02:12
9d378b6
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Pre-release
+ ***WITHDRAWN***
+ Let's pretended it never happened, please?

2.4.8.0 (Lisias) for KSP >= 1.3

20 May 00:43
cca3af3
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  • This release finally solves some long standing problems caused by Editor when handling ModulePartVariant that I only managed to diagnose recently, see issues #307 and #314 et all for the full history for this one.
  • I hope that, finally, the 2.4.8.x series will put an end point on the legacy branch. I plan to do only minor adjustments (if needed) on the legacy from now on.
    • If I manage to do everything right (this time), the already legendary 2.5 series will be bought into the mainstream Soon™.
  • ATTENTION: You need to update KSP-Recall to 0.5.0.1 at least.
  • Closes Issues:
    • #325 Cope with net-lisias-ksp/KSP-Recall#73
    • #312 Write an internal Self Check Mechanism
    • #307 Attachment Points are not being scaled (or being reset) after changing the Variant
    • #283 New screw up from KSP 1.11.0 Editor was revealed by the 2.4.6.20 release

Keep Walking

Known Issues

  • There's a long standing issue on TweakScale about scaling ModuleEnginesFX's plumes - some engines' plumes is just not scaled, while others scaled pretty badly. It's something that never worked right on TweakScale, and it will only be really fixed on TweakScale 2.5 (when this thing goes gold)
    • The best workaround (and also the reason I'm dragging my feet on this) is to use SmokeScreen or Waterfall.
      • For SmokeScreen (works on all KSP versions), you need:
        • SmokeScreen itself.
        • Real Plumes (to enable SmokeScreen on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on Real Plumes.
      • For Waterfall, you need:
        • Waterfall itself.
        • StockWaterfallEffects (to enable Waterfall on Stock parts)
          • Additional Part Sets and Add'Ons may need specialized support not included on StockWaterfallEffects.
    • #27