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model_console_server_port_template.go
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model_console_server_port_template.go
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/*
NetBox REST API
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 4.0.3 (4.0)
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package netbox
import (
"encoding/json"
"fmt"
"time"
)
// checks if the ConsoleServerPortTemplate type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ConsoleServerPortTemplate{}
// ConsoleServerPortTemplate Extends the built-in ModelSerializer to enforce calling full_clean() on a copy of the associated instance during validation. (DRF does not do this by default; see https://github.com/encode/django-rest-framework/issues/3144)
type ConsoleServerPortTemplate struct {
Id int32 `json:"id"`
Url string `json:"url"`
Display string `json:"display"`
DeviceType NullableDeviceType `json:"device_type,omitempty"`
ModuleType NullableModuleType `json:"module_type,omitempty"`
// {module} is accepted as a substitution for the module bay position when attached to a module type.
Name string `json:"name"`
// Physical label
Label *string `json:"label,omitempty"`
Type *ConsolePortType `json:"type,omitempty"`
Description *string `json:"description,omitempty"`
Created NullableTime `json:"created"`
LastUpdated NullableTime `json:"last_updated"`
AdditionalProperties map[string]interface{}
}
type _ConsoleServerPortTemplate ConsoleServerPortTemplate
// NewConsoleServerPortTemplate instantiates a new ConsoleServerPortTemplate object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewConsoleServerPortTemplate(id int32, url string, display string, name string, created NullableTime, lastUpdated NullableTime) *ConsoleServerPortTemplate {
this := ConsoleServerPortTemplate{}
this.Id = id
this.Url = url
this.Display = display
this.Name = name
this.Created = created
this.LastUpdated = lastUpdated
return &this
}
// NewConsoleServerPortTemplateWithDefaults instantiates a new ConsoleServerPortTemplate object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewConsoleServerPortTemplateWithDefaults() *ConsoleServerPortTemplate {
this := ConsoleServerPortTemplate{}
return &this
}
// GetId returns the Id field value
func (o *ConsoleServerPortTemplate) GetId() int32 {
if o == nil {
var ret int32
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *ConsoleServerPortTemplate) GetIdOk() (*int32, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *ConsoleServerPortTemplate) SetId(v int32) {
o.Id = v
}
// GetUrl returns the Url field value
func (o *ConsoleServerPortTemplate) GetUrl() string {
if o == nil {
var ret string
return ret
}
return o.Url
}
// GetUrlOk returns a tuple with the Url field value
// and a boolean to check if the value has been set.
func (o *ConsoleServerPortTemplate) GetUrlOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Url, true
}
// SetUrl sets field value
func (o *ConsoleServerPortTemplate) SetUrl(v string) {
o.Url = v
}
// GetDisplay returns the Display field value
func (o *ConsoleServerPortTemplate) GetDisplay() string {
if o == nil {
var ret string
return ret
}
return o.Display
}
// GetDisplayOk returns a tuple with the Display field value
// and a boolean to check if the value has been set.
func (o *ConsoleServerPortTemplate) GetDisplayOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Display, true
}
// SetDisplay sets field value
func (o *ConsoleServerPortTemplate) SetDisplay(v string) {
o.Display = v
}
// GetDeviceType returns the DeviceType field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *ConsoleServerPortTemplate) GetDeviceType() DeviceType {
if o == nil || IsNil(o.DeviceType.Get()) {
var ret DeviceType
return ret
}
return *o.DeviceType.Get()
}
// GetDeviceTypeOk returns a tuple with the DeviceType field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ConsoleServerPortTemplate) GetDeviceTypeOk() (*DeviceType, bool) {
if o == nil {
return nil, false
}
return o.DeviceType.Get(), o.DeviceType.IsSet()
}
// HasDeviceType returns a boolean if a field has been set.
func (o *ConsoleServerPortTemplate) HasDeviceType() bool {
if o != nil && o.DeviceType.IsSet() {
return true
}
return false
}
// SetDeviceType gets a reference to the given NullableDeviceType and assigns it to the DeviceType field.
func (o *ConsoleServerPortTemplate) SetDeviceType(v DeviceType) {
o.DeviceType.Set(&v)
}
// SetDeviceTypeNil sets the value for DeviceType to be an explicit nil
func (o *ConsoleServerPortTemplate) SetDeviceTypeNil() {
o.DeviceType.Set(nil)
}
// UnsetDeviceType ensures that no value is present for DeviceType, not even an explicit nil
func (o *ConsoleServerPortTemplate) UnsetDeviceType() {
o.DeviceType.Unset()
}
// GetModuleType returns the ModuleType field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *ConsoleServerPortTemplate) GetModuleType() ModuleType {
if o == nil || IsNil(o.ModuleType.Get()) {
var ret ModuleType
return ret
}
return *o.ModuleType.Get()
}
// GetModuleTypeOk returns a tuple with the ModuleType field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ConsoleServerPortTemplate) GetModuleTypeOk() (*ModuleType, bool) {
if o == nil {
return nil, false
}
return o.ModuleType.Get(), o.ModuleType.IsSet()
}
// HasModuleType returns a boolean if a field has been set.
func (o *ConsoleServerPortTemplate) HasModuleType() bool {
if o != nil && o.ModuleType.IsSet() {
return true
}
return false
}
// SetModuleType gets a reference to the given NullableModuleType and assigns it to the ModuleType field.
func (o *ConsoleServerPortTemplate) SetModuleType(v ModuleType) {
o.ModuleType.Set(&v)
}
// SetModuleTypeNil sets the value for ModuleType to be an explicit nil
func (o *ConsoleServerPortTemplate) SetModuleTypeNil() {
o.ModuleType.Set(nil)
}
// UnsetModuleType ensures that no value is present for ModuleType, not even an explicit nil
func (o *ConsoleServerPortTemplate) UnsetModuleType() {
o.ModuleType.Unset()
}
// GetName returns the Name field value
func (o *ConsoleServerPortTemplate) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *ConsoleServerPortTemplate) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *ConsoleServerPortTemplate) SetName(v string) {
o.Name = v
}
// GetLabel returns the Label field value if set, zero value otherwise.
func (o *ConsoleServerPortTemplate) GetLabel() string {
if o == nil || IsNil(o.Label) {
var ret string
return ret
}
return *o.Label
}
// GetLabelOk returns a tuple with the Label field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ConsoleServerPortTemplate) GetLabelOk() (*string, bool) {
if o == nil || IsNil(o.Label) {
return nil, false
}
return o.Label, true
}
// HasLabel returns a boolean if a field has been set.
func (o *ConsoleServerPortTemplate) HasLabel() bool {
if o != nil && !IsNil(o.Label) {
return true
}
return false
}
// SetLabel gets a reference to the given string and assigns it to the Label field.
func (o *ConsoleServerPortTemplate) SetLabel(v string) {
o.Label = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *ConsoleServerPortTemplate) GetType() ConsolePortType {
if o == nil || IsNil(o.Type) {
var ret ConsolePortType
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ConsoleServerPortTemplate) GetTypeOk() (*ConsolePortType, bool) {
if o == nil || IsNil(o.Type) {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *ConsoleServerPortTemplate) HasType() bool {
if o != nil && !IsNil(o.Type) {
return true
}
return false
}
// SetType gets a reference to the given ConsolePortType and assigns it to the Type field.
func (o *ConsoleServerPortTemplate) SetType(v ConsolePortType) {
o.Type = &v
}
// GetDescription returns the Description field value if set, zero value otherwise.
func (o *ConsoleServerPortTemplate) GetDescription() string {
if o == nil || IsNil(o.Description) {
var ret string
return ret
}
return *o.Description
}
// GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ConsoleServerPortTemplate) GetDescriptionOk() (*string, bool) {
if o == nil || IsNil(o.Description) {
return nil, false
}
return o.Description, true
}
// HasDescription returns a boolean if a field has been set.
func (o *ConsoleServerPortTemplate) HasDescription() bool {
if o != nil && !IsNil(o.Description) {
return true
}
return false
}
// SetDescription gets a reference to the given string and assigns it to the Description field.
func (o *ConsoleServerPortTemplate) SetDescription(v string) {
o.Description = &v
}
// GetCreated returns the Created field value
// If the value is explicit nil, the zero value for time.Time will be returned
func (o *ConsoleServerPortTemplate) GetCreated() time.Time {
if o == nil || o.Created.Get() == nil {
var ret time.Time
return ret
}
return *o.Created.Get()
}
// GetCreatedOk returns a tuple with the Created field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ConsoleServerPortTemplate) GetCreatedOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.Created.Get(), o.Created.IsSet()
}
// SetCreated sets field value
func (o *ConsoleServerPortTemplate) SetCreated(v time.Time) {
o.Created.Set(&v)
}
// GetLastUpdated returns the LastUpdated field value
// If the value is explicit nil, the zero value for time.Time will be returned
func (o *ConsoleServerPortTemplate) GetLastUpdated() time.Time {
if o == nil || o.LastUpdated.Get() == nil {
var ret time.Time
return ret
}
return *o.LastUpdated.Get()
}
// GetLastUpdatedOk returns a tuple with the LastUpdated field value
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *ConsoleServerPortTemplate) GetLastUpdatedOk() (*time.Time, bool) {
if o == nil {
return nil, false
}
return o.LastUpdated.Get(), o.LastUpdated.IsSet()
}
// SetLastUpdated sets field value
func (o *ConsoleServerPortTemplate) SetLastUpdated(v time.Time) {
o.LastUpdated.Set(&v)
}
func (o ConsoleServerPortTemplate) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ConsoleServerPortTemplate) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["id"] = o.Id
toSerialize["url"] = o.Url
toSerialize["display"] = o.Display
if o.DeviceType.IsSet() {
toSerialize["device_type"] = o.DeviceType.Get()
}
if o.ModuleType.IsSet() {
toSerialize["module_type"] = o.ModuleType.Get()
}
toSerialize["name"] = o.Name
if !IsNil(o.Label) {
toSerialize["label"] = o.Label
}
if !IsNil(o.Type) {
toSerialize["type"] = o.Type
}
if !IsNil(o.Description) {
toSerialize["description"] = o.Description
}
toSerialize["created"] = o.Created.Get()
toSerialize["last_updated"] = o.LastUpdated.Get()
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *ConsoleServerPortTemplate) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"id",
"url",
"display",
"name",
"created",
"last_updated",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varConsoleServerPortTemplate := _ConsoleServerPortTemplate{}
err = json.Unmarshal(data, &varConsoleServerPortTemplate)
if err != nil {
return err
}
*o = ConsoleServerPortTemplate(varConsoleServerPortTemplate)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "id")
delete(additionalProperties, "url")
delete(additionalProperties, "display")
delete(additionalProperties, "device_type")
delete(additionalProperties, "module_type")
delete(additionalProperties, "name")
delete(additionalProperties, "label")
delete(additionalProperties, "type")
delete(additionalProperties, "description")
delete(additionalProperties, "created")
delete(additionalProperties, "last_updated")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullableConsoleServerPortTemplate struct {
value *ConsoleServerPortTemplate
isSet bool
}
func (v NullableConsoleServerPortTemplate) Get() *ConsoleServerPortTemplate {
return v.value
}
func (v *NullableConsoleServerPortTemplate) Set(val *ConsoleServerPortTemplate) {
v.value = val
v.isSet = true
}
func (v NullableConsoleServerPortTemplate) IsSet() bool {
return v.isSet
}
func (v *NullableConsoleServerPortTemplate) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableConsoleServerPortTemplate(val *ConsoleServerPortTemplate) *NullableConsoleServerPortTemplate {
return &NullableConsoleServerPortTemplate{value: val, isSet: true}
}
func (v NullableConsoleServerPortTemplate) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableConsoleServerPortTemplate) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}