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main.go
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main.go
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package main
import (
"flag"
"fmt"
"os"
"runtime"
"strings"
"github.com/nsf/termbox-go"
)
type renderStrFunc func(r rune, x, y int)
const fgColor = termbox.ColorBlack
const bgColor = termbox.ColorWhite
var posX, posY int
var smX, smY = -1, -1
var pxls *Pxls
var debug string
func dbg(vals ...interface{}) {
cw, _ := termbox.Size()
var strs = make([]string, len(vals))
for i, v := range vals {
strs[i] = fmt.Sprint(v)
}
debug += strings.Join(strs, " ") + "\n"
for strings.Count(debug, "\n") > cw {
nlIdx := strings.Index(debug, "\n")
debug = debug[nlIdx:]
}
}
func main() {
pxlsHost := flag.String("host", "pxls.space", "--host <pxls instance hostname>")
pxlsHostSecure := flag.Bool("secure", true, "--secure <bool>")
flag.Parse()
pxls = NewPxls(*pxlsHost, *pxlsHostSecure)
if err := initTermbox(); err != nil {
panicClose(err)
}
defer close()
// render first frame.
if err := render(); err != nil {
panicClose(err)
}
if err := pxls.Init(); err != nil {
panicClose(err)
}
// loop blocks execution.
if err := loop(); err != nil {
panicClose(err)
}
}
func initTermbox() error {
err := termbox.Init()
if err != nil {
return err
}
if runtime.GOOS != "windows" {
// TODO(netux): wait for Termbox to add support for Output256 on Windows.
termbox.SetOutputMode(termbox.Output256)
}
termbox.SetInputMode(termbox.InputMouse)
return nil
}
func panicClose(err interface{}) {
close()
panic(err)
}
func close() {
if termbox.IsInit {
termbox.Close()
}
}
func loop() error {
qCh := make(chan bool)
evCh := make(chan termbox.Event)
go func() {
for {
ev := termbox.PollEvent()
if ev.Type == termbox.EventKey && ev.Key == termbox.KeyCtrlC {
// quit.
close()
os.Exit(1)
return
}
evCh <- ev
}
}()
for {
cw, ch := termbox.Size()
select {
case <-qCh:
return nil
case m := <-pxls.WsMsgCh:
switch m.Type {
case "pixel":
for _, p := range m.Pixels {
pxls.Board[p.X][p.Y] = p.Color
}
}
case ev := <-evCh:
switch ev.Type {
case termbox.EventKey:
if pxls.IsInit() {
// handle moving.
switch {
case ev.Key == termbox.KeyArrowUp:
posY -= 5
case ev.Key == termbox.KeyArrowDown:
posY += 5
case ev.Key == termbox.KeyArrowLeft:
posX -= 5
case ev.Key == termbox.KeyArrowRight:
posX += 5
}
}
case termbox.EventMouse:
if pxls.IsInit() {
// handle scrolling.
switch ev.Key {
case termbox.MouseRelease:
smX = -1
smY = -1
case termbox.MouseLeft:
if smX != -1 && smY != -1 {
posX -= ev.MouseX - smX
posY -= ev.MouseY - smY
}
smX = ev.MouseX
smY = ev.MouseY
}
}
case termbox.EventError:
return ev.Err
}
default:
}
posX = clamp(posX, -cw/4, pxls.Board.Width()-2-cw/4)
posY = clamp(posY, -ch/2, pxls.Board.Height()-2-ch/2)
if err := render(); err != nil {
return err
}
}
}
func ceil(n float64) int {
if n > float64(int(n)) {
return int(n) + 1
}
return int(n)
}
func clamp(n, min, max int) int {
if n < min {
return min
} else if n > max {
return max
}
return n
}
func render() error {
termbox.Clear(fgColor, bgColor)
if err := renderScreen(); err != nil {
return err
}
if err := termbox.Flush(); err != nil {
return err
}
return nil
}
func renderScreen() error {
cw, ch := termbox.Size()
if !pxls.IsInit() {
const s = "Loading..."
renderStr(s, (cw-len(s))/2, ch/2, termbox.ColorWhite, termbox.ColorBlack)
return nil
}
for x := 0; x < cw/2; x++ {
for y := 0; y < ch; y++ {
var (
bx = posX + x
by = posY + y
)
var c termbox.Attribute
if bx > 0 && bx < pxls.Board.Width() && by > 0 && by < pxls.Board.Height() {
// if in bounds, get color from board.
c = pxls.Palette[pxls.Board[posX+x][posY+y]]
} else {
// if out of bounds, use default background color.
c = bgColor
}
for i := 0; i < 2; i++ {
termbox.SetCell(x*2+i, y, ' ', fgColor, c)
}
}
}
boardBuf := termbox.CellBuffer()
renderStrKeepColors(fmt.Sprintf("(%d;%d)", posX, posY), 0, 0, cw, boardBuf)
renderStrKeepColors(debug, 0, 1, cw, boardBuf)
return nil
}
func renderStrWithFunc(str string, x, y int, funk renderStrFunc) {
cw, _ := termbox.Size()
runes := []rune(str)
var xOff, yOff int
for _, r := range runes {
xOff++
if r == '\n' || xOff >= cw {
xOff = 0
yOff++
continue
}
funk(r, x+xOff, y+yOff)
}
return
}
func renderStrKeepColors(str string, x, y, cellW int, cells []termbox.Cell) {
renderStrWithFunc(str, x, y, func(r rune, x, y int) {
i := x + y*cellW
var (
fg = fgColor
bg = bgColor
)
if i < len(cells) {
fg = cells[i].Fg
bg = cells[i].Bg
}
termbox.SetCell(x, y, r, fg, bg)
})
return
}
func renderStr(str string, x, y int, fg, bg termbox.Attribute) {
renderStrWithFunc(str, x, y, func(r rune, x, y int) {
termbox.SetCell(x, y, r, fg, bg)
})
return
}
func min(a, b int) int {
if a > b {
return a
}
return b
}