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Merge pull request #1649 from NorbertNemec/move-UnityEditor-dependenc…
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…y-into-asmdef

move code depending on UnityEditor into separate assembly
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AArnott authored Jun 27, 2023
2 parents 5ec6543 + 6db8698 commit a1a7417
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3 changes: 3 additions & 0 deletions src/MessagePack.UnityClient/.gitignore
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# Unity wants to see binaries inside its Assets directory.
# We link them in with make_unity_symlink.bat, but we don't want to actually commit them into git.
Assets/*.dll

# Unity requires .meta files to be committed - unignore the setting from above
!*.meta

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{
"name": "MessagePack.UnityEditor",
"rootNamespace": "",
"references": [
"MessagePack"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

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