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11_npcconversations.loc.xml
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11_npcconversations.loc.xml
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<resources xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<string key="1102_01_Magistrate" comment="n/a" speaker="Magistrate Wallace - Mourningdale" name="MagistrateWallace" VO="1102_01_Magistrate_Default" VO_Status="Recorded">Have you see Watcher Guerra anywhere? It's unlike Tony to be ranging about for so long.\n\nHe's probably out helping some traveler on the road…</string>
<string key="1102_02_Magistrate" comment="abandoned" speaker="Magistrate Wallace - Mourningdale" name="MagistrateWallace" VO="1102_02_Magistrate_Default" VO_Status="Recorded">What am I going to do without Tony? He was my strength, my courage. \n\nIf he's become Lost, then perhaps it would be better for everyone if I let go as well…</string>
<string key="1102_03_Magistrate" comment="abandoned to mussel" speaker="Magistrate Wallace - Mourningdale" name="MagistrateWallace" VO="1102_03_Magistrate_Default" VO_Status="Recorded">Tony's spyglass is a reminder of the man he was, the man he always tried to be.\n\nI've been reading his journal, and I understand now why he became so demoralized - the Lost are rallying to destroy us.</string>
<string key="1102_04_Magistrate" comment="mussel to march" speaker="Magistrate Wallace - Mourningdale" name="MagistrateWallace" VO="1102_04_Magistrate_Default" VO_Status="Recorded">I'm afraid that Musslebeard is not the last of our problems here in Mourningdale.\n\nGildon came to see me, and she warned of an even greater threat, already at our doorstep.</string>
<string key="1102_05_Magistrate" speaker="Magistrate Wallace - Mourningdale" name="MagistrateWallace" VO="1102_05_Magistrate_Default" VO_Status="Recorded">Though I dearly miss Antonio, you've given me the strength to carry on.\n\nTony would be proud of us both, I think.</string>
<string key="1104_01_Overseer" comment="n/a" speaker="Constable Bayles - Mourningdale" name="OverseerBayles" VO="1104_01_Overseer_Default" VO_Status="Recorded">None of these plants and potions feel like they'll do any good for Gildon… \n\nWhat to do…</string>
<string key="1104_01a_Overseer" comment="n/a" speaker="Constable Bayles - Mourningdale" name="OverseerBayles" VO="1104_01a_Overseer_Default" VO_Status="Recorded">Tincture of Rotroot? No... Tea of Wyrdwood Bark? No... none of these remedies would work, I…\n\nOh, forgive me! I didn't see you there. If you've come to Mourningdale, you may have noticed the terrible state we're in.</string>
<string key="1104_02_Overseer" comment="waterfalls" speaker="Constable Bayles - Mourningdale" name="OverseerBayles" VO="1104_02_Overseer_Default" VO_Status="Recorded">Ah, there you are! I was hoping you might return!\n\nIn my concern and haste for the welfare of Gildon and the Magistrate, I quite forgot my own concerns.</string>
<string key="1104_03_Overseer" speaker="Constable Bayles - Mourningdale" name="OverseerBayles" VO="1104_03_Overseer_Default" VO_Status="Recorded">As mad as it may seem to contemplate such things, I've started to think differently about the Lost.\n\nPerhaps it's not life that's so difficult, but rather the soul part that's riddled with conflict.</string>
<string key="1105_01_Artificer" comment="n/a" speaker="Artificer Wrightson - Mourningdale" name="ArtificerWrightson" VO="1105_01_Artificer_Default" VO_Status="Recorded">The forge and all the other workshops here are the lifeblood of Mourningdale.\n\nWithout craftsmanship and trade, we'd all starve to death.</string>
<string key="1105_02_Artificer" comment="teardropgems" speaker="Artificer Wrightson - Mourningdale" name="ArtificerWrightson" VO="1105_02_Artificer_Default" VO_Status="Recorded">Mark my words - all the mewling over Watcher Guerra and the paranoia about the Corruption, it's killing trade.\n\nWhat we should really fear is whether we wind up going hungry next year!</string>
<string key="1105_03_Artificer" comment="tears to excom" speaker="Artificer Wrightson - Mourningdale" name="ArtificerWrightson" VO="1105_03_Artificer_Default" VO_Status="Recorded">Our arrangement has the makings of what could be quite a profitable partnership.\n\nI just realized, I never properly introduced myself. Artificer, Bartle Wrightson… and you are?</string>
<string key="1105_04_Artificer" speaker="Artificer Wrightson - Mourningdale" name="ArtificerWrightson" VO="1105_04_Artificer_Default" VO_Status="Recorded">I hope you won't be a stranger around here, {playerName}. \n\nI am always looking for mutualy beneficial business partnerships. It's good for everyone.</string>
<string key="1111_01_Stranger" comment="n/a" speaker="Gildon - Mourningdale" name="Gildon" VO="1111_01_Stranger_Default" VO_Status="Recorded">I see you, traveler, and I see a long journey, both behind and ahead. \n\nChallenges faced and to be faced; all better not to be spoken of.</string>
<string key="1111_02_Stranger" comment="deluge" speaker="Gildon - Mourningdale" name="Gildon" VO="1111_02_Stranger_Default" VO_Status="Recorded">My mind won't still. Thoughts race by, too quick to grasp. \n\nFor the first since I can remember, the mundane is more tangible than the fantastic.</string>
<string key="1111_03_Stranger" comment="deluge to road" speaker="Gildon - Mourningdale" name="Gildon" VO="1111_03_Stranger_Default" VO_Status="Recorded">Ah, it's good to see you again, with all my senses now, hazed as they may be. \n\nYes, my second-sight returns, but it remains weak, and I need your help to restore it.</string>
<string key="1111_04_Stranger" comment="road to ancient" speaker="Gildon - Mourningdale" name="Gildon" VO="1111_04_Stranger_Default" VO_Status="Recorded">Truths from the past may be buried, drowned, and long forgotten, but they remain.\n\nEternal life is the law of Aeternum, but truth is even more permanent.</string>
<string key="1111_05_Stranger" comment="ancient to corrupted" speaker="Gildon - Mourningdale" name="Gildon" VO="1111_05_Stranger_Default" VO_Status="Recorded">At last, with your help, my sight approaches its previous strength, but it is not enough. \n\nMy visions as they came before cannot penetrate that which now approaches…</string>
<string key="1111_06_Stranger" speaker="Gildon - Mourningdale" name="Gildon" VO="1111_06_Stranger_Default" VO_Status="Recorded">My visions are clear, and I'm able to advise these people once more. I've seen into my own past, the past of the island, and its truths guide us.\n\nLet them guide you, too.</string>
<string key="1103_01_Survivalist" comment="n/a" speaker="Survivalist Fletcher - Mourningdale" name="SurvivalistFletcher" VO="1103_01_Survivalist_Default" VO_Status="Recorded">When it rains, it pours. No sooner did Shattered Mountain erupt than we started having all manner of trouble.\n\nI have to wonder if it's not all emotional, but that doesn't help anyone, does it?</string>
<string key="1110_01_Barkeep" comment="n/a" speaker="Barkeep Brewell - Mourningdale" name="BarkeepBrewell" VO="1110_01_Barkeep_Default" VO_Status="Recorded">Stay a while, friend. Even in the hard times, we must take care of ourselves.\n\nDon't get too hungry, angry, lonely, or tired… or you might make a mistake.</string>
<string key="1110_02_Barkeep" comment="After Helping the Refugees" speaker="Barkeep Brewell - Mourningdale" name="BarkeepBrewell" VO="1110_02_Barkeep" VO_Status="Recorded">What with the Corruption up north, refugees are filtering in every day!\n\nShame they lost their homes, but at least they made it here safely.\n\nBest we can do is help 'em start again.</string>
<string key="1110_03_Barkeep" comment="n/a" speaker="Barkeep Brewell - Mourningdale" name="BarkeepBrewell" VO="1110_01_Barkeep_Default" VO_Status="Recorded">Stay a while, friend. Even in the hard times, we must take care of ourselves.\n\nDon't get too hungry, angry, lonely, or tired… or you might make a mistake.</string>
<string key="1107_00_DefaultDialogue_Commander" speaker="Commander Milborne - Mourningdale" name="CommanderMilborne" VO="1107_00_Commander_Default" VO_Status="Recorded">If you know what's good for ya, you'll pack it in.</string>
<string key="1107_01_DefaultDialogue_Commander" speaker="Commander Milborne - Mourningdale" name="CommanderMilborne" VO="1107_01_Commander_Default" VO_Status="Recorded">Flippin' 'eck. Aren't you a sight for these paggered eyes! What do you need?</string>
<string key="1107_01pre_DefaultDialogue_Commander" speaker="Commander Milborne - Mourningdale" name="CommanderMilborne" VO="1107_01_Commander_Default" VO_Status="Recorded">Flippin' 'eck. Aren't you a sight for these paggered eyes! What do you need?\n\n[ Level 43 required for Mourningdale faction missions ]</string>
<string key="1107_02_DefaultDialogue_Commander" speaker="Commander Milborne - Mourningdale" name="CommanderMilborne" VO="1107_02_Commander_Default" VO_Status="Recorded">You think you're so clever. Well you ain't seen nowt what I have.</string>
<string key="1107_03_DefaultDialogue_Commander" speaker="Commander Milborne - Mourningdale" name="CommanderMilborne" VO="1107_03_Commander_Default" VO_Status="Recorded">Oh spare me your guff. If you'd seen the horrors of war I have, you'd quit the preaching and shut ya pie hole.</string>
<string key="1108_00_DefaultDialogue_Alchemist" speaker="Alchemist Crawford - Mourningdale" name="CabalistCrawford" VO="1108_00_Alchemist_Default" VO_Status="Recorded">Oh wait, I almost have this solved. Golly, you are a nuisance, aren't you? Oh, hello.</string>
<string key="1108_01_DefaultDialogue_Alchemist" speaker="Alchemist Crawford - Mourningdale" name="CabalistCrawford" VO="1108_01_Alchemist_Default" VO_Status="Recorded">At last! Someone with the acumen to comprehend my genius. Oh, did you need something, Sweetie?</string>
<string key="1108_01pre_DefaultDialogue_Alchemist" speaker="Alchemist Crawford - Mourningdale" name="CabalistCrawford" VO="1108_01_Alchemist_Default" VO_Status="Recorded">At last! Someone with the acumen to comprehend my genius. Oh, did you need something, Sweetie?\n\n[ Level 43 required for Mourningdale faction missions ]</string>
<string key="1108_02_DefaultDialogue_Alchemist" speaker="Alchemist Crawford - Mourningdale" name="CabalistCrawford" VO="1108_02_Alchemist_Default" VO_Status="Recorded">I would comment on your lack of… a certain something between the ears, but that's wouldn't be proper, now would it?</string>
<string key="1108_03_DefaultDialogue_Alchemist" speaker="Alchemist Crawford - Mourningdale" name="CabalistCrawford" VO="1108_03_Alchemist_Default" VO_Status="Recorded">I am so close to unveiling the secret to Azoth. Oh, what was it again? You cultists always appear at the wrong time… which is any time, really.</string>
<string key="1108_04_DefaultDialogue_Alchemist" speaker="Alchemist Crawford - Mourningdale" name="CabalistCrawford" VO="1108_04_Alchemist_Default" VO_Status="Recorded">Mourningdale can be a dour place, but there is opportunity here for the inquisitive.\n\nLike you, {playerName}. Your work with Krockes is quite famous, and now you are ready to advance in rank once again?</string>
<string key="1108_04pre_DefaultDialogue_Alchemist" speaker="Alchemist Crawford - Mourningdale" name="CabalistCrawford" VO="1108_04_Alchemist_Default" VO_Status="Recorded">Mourningdale can be a dour place, but there is opportunity here for the inquisitive.\n\nLike you, {playerName}. Your work with Krockes is quite famous, and now you are ready to advance in rank once again?\n\n[ Level 43 required for Mourningdale faction missions ]</string>
<string key="1108_05_DefaultDialogue_Alchemist" speaker="Alchemist Crawford - Mourningdale" name="CabalistCrawford" VO="1108_05_Alchemist_Default" VO_Status="Recorded">I predict these Psychokinetic Trace Absorbers will be literally full of traces soon.\n\nImagine what we can learn!</string>
<string key="1108_05pre_DefaultDialogue_Alchemist" speaker="Alchemist Crawford - Mourningdale" name="CabalistCrawford" VO="1108_05_Alchemist_Default" VO_Status="Recorded">I predict these Psychokinetic Trace Absorbers will be literally full of traces soon.\n\nImagine what we can learn!\n\n[ Level 43 required for Mourningdale faction missions ]</string>
<string key="1109_00_DefaultDialogue_Adjudicator" speaker="Adjudicator Crosier - Mourningdale" name="AdjudicatorCrosier" VO="1109_00_Adjudicator_Default" VO_Status="Recorded">When you are prepared to embrace the truth, the Covenant will be here.</string>
<string key="1109_01_DefaultDialogue_Adjudicator" speaker="Adjudicator Crosier - Mourningdale" name="AdjudicatorCrosier" VO="1109_01_Adjudicator_Default" VO_Status="Recorded">Welcome, friend. I am here to serve our followers here in Mourningdale. Light the way.</string>
<string key="1109_01pre_DefaultDialogue_Adjudicator" speaker="Adjudicator Crosier - Mourningdale" name="AdjudicatorCrosier" VO="1109_01_Adjudicator_Default" VO_Status="Recorded">Welcome, friend. I am here to serve our followers here in Mourningdale. Light the way.\n\n[ Level 43 required for Mourningdale faction missions ]</string>
<string key="1109_02_DefaultDialogue_Adjudicator" speaker="Adjudicator Crosier - Mourningdale" name="AdjudicatorCrosier" VO="1109_02_Adjudicator_Default" VO_Status="Recorded">I believe you must be lost, yes? I am here to share the light, but you are cast in shadow.</string>
<string key="1109_03_DefaultDialogue_Adjudicator" speaker="Adjudicator Crosier - Mourningdale" name="AdjudicatorCrosier" VO="1109_03_Adjudicator_Default" VO_Status="Recorded">With your nose buried in books all the time, your eyes have become accustomed to the darkness. \n\nI hope you someday emerge into the light!</string>
<string key="1122_00_Innkeep" speaker="Innkeeper Lam - Mourningdale" name="InnkeepLam" VO_Status="Needs Recording">Welcome to the Weeping Pillow. This is the best place to stay when enjoying the azoth-infused streams here in Mourningdale.</string>
<string key="1123_01_DefaultDialogue" speaker="Master Fisher Abebe - Mourningdale" name="MasterFisherAbebe" VO="1123_01_Fisher_Default" VO_Status="Recorded">I'm Master Fisher Abebe of Mourningdale. I can train you in the ways of fishing.</string>
<string key="1123_02_DefaultDialogue" speaker="Master Fisher Abebe - Mourningdale" name="MasterFisherAbebe" VO="1123_02_Fisher_Default" VO_Status="Recorded">I'm Master Fisher Abebe of Mourningdale. I can train you in the ways of fishing.</string>
<string key="1123_03_DefaultDialogue" speaker="Master Fisher Abebe - Mourningdale" name="MasterFisherAbebe" VO="1123_03_Fisher_Default" VO_Status="Recorded">Greetings, friend. May your casts be far and your hook be true.</string>
<string key="1124_PierreAuguste_Default" comment="At the bar" speaker="Pierre Auguste - Mourningdale" name="PierreAuguste" VO="1124_PierreAuguste_Default" VO_Status="Recorded">Pardon, but I was listening to Miss Leilani.\n\nHer stories are marvelous.</string>
<string key="1124_PierreAuguste_2" comment="At the bar (ready)" speaker="Pierre Auguste - Mourningdale" name="PierreAuguste" VO="1124_PierreAuguste_2" VO_Status="Recorded">My heart swells at the breadth of Aeternum. But my mind has other things to say.\n\nThings about the Corrupted and the Lost!</string>
<string key="1124_PierreAuguste_3" comment="At the bar - before he leaves" speaker="Pierre Auguste - Mourningdale" name="PierreAuguste" VO="1124_PierreAuguste_3" VO_Status="Recorded">My feet itch {playerName}. \n\nComme c'est triste! The tales that you and Leilani tell make me yearn for the road!</string>
<string key="1124_PierreAuguste2_Default" comment="Imprisoned by Corrupt" speaker="Pierre Auguste - Mourningdale" name="PierreAuguste" VO="1124_PierreAuguste2_Default" VO_Status="Recorded">Mon Dieu, of course I would be captured! It is exactly what I feared. Oh, the Corrupted have taken me. It is not fair.</string>
<string key="1124_PierreAuguste2_1" comment="Imprisoned by Corrupt" speaker="Pierre Auguste - Mourningdale" name="PierreAuguste" VO="1124_PierreAuguste2_1" VO_Status="Recorded">Thank the powers! \n\nI'd almost lost all hope!</string>
<string key="1124_PierreAuguste_4" comment="Back Home" speaker="Pierre Auguste - Mourningdale" name="PierreAuguste" VO="1124_PierreAuguste_4" VO_Status="Recorded">Imagine never having seen those places! Imagine never feeling so alive! And it's all thanks to you {playerName}.</string>
<string key="1124_PierreAuguste2_1_1" comment="Waiting to Flee Corrupt (L" speaker="Pierre Auguste - Mourningdale" name="PierreAuguste" VO="1124_PierreAuguste2_1_1" VO_Status="Recorded">I just need a moment to gather my strength. \n\nThen it's straight back to my table at the tavern. \n\nNow I've a story for Leilani, eh?</string>
<string key="1124_Pierre_Note_Default" comment="Bar Table (swapped)" speaker="Pierre Auguste Note - Mourningdale" name="PierreAuguste" VO="1124_Pierre_Note_Default" VO_Status="Recorded">A note written in Pierre's florid cursive.</string>
<string key="1124_Pierre_Note_1" comment="Bar Table (swapped)" speaker="Pierre Auguste Note - Mourningdale" name="PierreAuguste" VO="1124_Pierre_Note_1" VO_Status="Recorded">A note written in Pierre's florid cursive.</string>
<string key="1125_01_McKeys_Default" comment="On the Beach" speaker="Captain McKeys - Mourningdale" name="CaptainMcKeys" VO="1125_01_McKeys_Default" VO_Status="Recorded">That's not it… \n\nNo, er… \n\nNo, that's not it either…</string>
<string key="1125_02_McKeys" comment="On the Beach (ready)" speaker="Captain McKeys - Mourningdale" name="CaptainMcKeys" VO="1125_02_McKeys" VO_Status="Recorded">Avast! No need to shove off so quickly! \n\nI may look a fright but I be not so addled as me crew. \n\nAn' I'd be greatly obliged if ye'd help me with a wee ickle thing.</string>
<string key="1125_03_McKeys_Final" comment="On the Beach (done)" speaker="Captain McKeys - Mourningdale" name="CaptainMcKeys" VO="1125_03_McKeys_Final" VO_Status="Recorded">This Scruffy Sailor looks fondly out to sea, absorbed in a softly sung refrain.</string>
<string key="1126_Leilani_Default" comment="At the bar" speaker="Leilani - Mourningdale" name="Leilani" VO="1126_Leilani_Default" VO_Status="Recorded">If you don't mind, I was just relating the tale of my arrival on this island to my friend here. \n\nNow, where was I, Pierre? \n\n'Ae! I remember, stars…</string>
<string key="1126_Leilani_2" comment="Ready For Quest 1" speaker="Leilani - Mourningdale" name="Leilani" VO="1126_Leilani_2" VO_Status="Recorded">You've got the look of an adventurer about you. \n\nI was one of those once.</string>
<string key="1126_Leilani_3" comment="Ready For Quest 2" speaker="Leilani - Mourningdale" name="Leilani" VO="1126_Leilani_3" VO_Status="Recorded">Do you want to see something fascinating? \n\nThose artifacts you recovered have a very interesting quality.</string>
<string key="1126_Leilani_4" comment="After Q2 Before Pierre leaves" speaker="Leilani - Mourningdale" name="Leilani" VO="1126_Leilani_4" VO_Status="Recorded">Oh, to think I had put that little adventure to rest. \n\nWhat an exciting tale I would have missed had you not taken it up! \n\nAh, a toast!</string>
<string key="1126_Leilani_5" comment="While Pierre is away" speaker="Leilani - Mourningdale" name="Leilani" VO="1126_Leilani_5" VO_Status="Recorded">I can't believe Pierre would just run off like that. \n\nIf I were younger, I'd already have gone after him. \n\nI hope he fares well.</string>
<string key="1126_Leilani_6_Final" comment="After Pierre has returned" speaker="Hirai Harunobu - Mourningdale" name="HiraiHarunobu" VO="1126_Leilani_6_Final" VO_Status="Recorded">Pierre told me about what you did. Marvelous! \n\nIf only there were more like you in this world.</string>
<string key="1127_Harunobu_Default" comment="On the Road" speaker="Hirai Harunobu - Mourningdale" name="HiraiHarunobu" VO="1127_Harunobu_Default" VO_Status="Recorded">Stay back! Unless… \n\nNo, you don't look Corrupted. \n\nStill, best to keep your distance.</string>
<string key="1127_Harunobu_2" comment="Ready For Quest 1" speaker="Hirai Harunobu - Mourningdale" name="HiraiHarunobu" VO="1127_Harunobu_2" VO_Status="Recorded">Can you believe how fast these Corrupted have advanced? It's uncanny. \n\nForget sudden raids in the night-time, this was directed!</string>
<string key="1127_Harunobu_3" comment="Ready For Quest 2" speaker="Hirai Harunobu - Mourningdale" name="HiraiHarunobu" VO="1127_Harunobu_3" VO_Status="Recorded">Oh the tragedy... \n\nWell, I reckon if I'm leaving for the duration, I'm going to want to take my life's work with me.</string>
<string key="1127_Harunobu_4" comment="Ready For Swap" speaker="Hirai Harunobu - Mourningdale" name="HiraiHarunobu" VO="1127_Harunobu_4" VO_Status="Recorded">Thanks for all you've done for me. \n\nTime for this simple hog man to move to the city. \n\nJust as soon as I gather up the courage to hit the road. Maybe Lerato and I can travel together?</string>
<string key="1127_Harunobu2_Default" comment="After Part 1 (in Town)" speaker="Hirai Harunobu - Mourningdale" name="HiraiHarunobu" VO="1127_Harunobu2_Default" VO_Status="Recorded">Just a moment, I've got to keep a close eye on this roast…</string>
<string key="1127_Harunobu2_1" comment="Resting (in Town)" speaker="Hirai Harunobu - Mourningdale" name="HiraiHarunobu" VO="1127_Harunobu2_1" VO_Status="Recorded">We refugees need to stick together. \n\nIf it hadn't been for the tenacity of our friend Lerato, I'm not sure I would have made it here.</string>
<string key="1127_Harunobu2_2" comment="Resting (in Town)" speaker="Hirai Harunobu - Mourningdale" name="HiraiHarunobu" VO="1127_Harunobu2_2" VO_Status="Recorded">Can you believe this? \n\nNo one here has ever tried Hibbotsfeld barbacoa before! \n\nI'm richer than I've ever been!</string>
<string key="1128_Lerato_Default" comment="On the Road" speaker="Lerato Molefe - Mourningdale" name="LeratoMolefe" VO="1128_Lerato_Default" VO_Status="Recorded">Don't draw attention to yourself! \n\nThese hills are crawling with the Corrupted.</string>
<string key="1128_Lerato_2" comment="Ready For Quest 1" speaker="Lerato Molefe - Mourningdale" name="LeratoMolefe" VO="1128_Lerato_2" VO_Status="Recorded">Where did they all come from? \n\nOne day, peace, the next? Doom!</string>
<string key="1128_Lerato_3" comment="After Part 1" speaker="Lerato Molefe - Mourningdale" name="LeratoMolefe" VO="1128_Lerato_3" VO_Status="Recorded">Thank you for what you've done. \n\nFor now, I will pack up my meager belongings and go to find my place in town. \n\nThen, when I've regained my strength, I will reclaim my home!</string>
<string key="1128_Lerato2_Default" comment="After Part 1 (in Town)" speaker="Lerato Molefe - Mourningdale" name="LeratoMolefe" VO="1128_Lerato2_Default" VO_Status="Recorded">Do I know you? \n\nThe past few days have been a blur.</string>
<string key="1128_Lerato2_1" comment="Resting (in Town)" speaker="Lerato Molefe - Mourningdale" name="LeratoMolefe" VO="1128_Lerato2_1" VO_Status="Recorded">Each day here I grow in strength and training. \n\nI've found there is an order that fights the Corruption. I may join with them. \n\nSuch a grim lot, though.</string>
<string key="1129_Jaansen_Default" comment="On the Road 1" speaker="Jan Jaansen - Mourningdale" name="JanJaansen" VO="1129_Jaansen_Default" VO_Status="Recorded">Ssh! \n\nI can almost hear it…</string>
<string key="1129_Jaansen_2" comment="On the Road (Ready)" speaker="Jan Jaansen - Mourningdale" name="JanJaansen" VO="1129_Jaansen_2" VO_Status="Recorded">I can almost, just maybe, hear that head over there. Speaking to me. \n\nCan you hear it?</string>
<string key="1129_Jaansen_3" comment="On the Road 1_2 (Until player leaves)" speaker="Jan Jaansen - Mourningdale" name="JanJaansen" VO="1129_Jaansen_3" VO_Status="Recorded">I'm going to need some time to process this… \n\nThis song, it's got a message…</string>
<string key="1129_Jaansen2_Default" comment="On the Road 1" speaker="Jan Jaansen - Mourningdale" name="JanJaansen" VO="1129_Jaansen2_Default" VO_Status="Recorded">We find ourselves in strange circumstances indeed, do we not?</string>
<string key="1129_Jaansen2_2" comment="On the Road 2" speaker="Jan Jaansen - Mourningdale" name="JanJaansen" VO="1129_Jaansen2_2" VO_Status="Recorded">Oh! It's you again, {PlayerName}! \n\nWould you be interested in more heroics? \n\nI could certainly use more heroics.</string>
<string key="1129_Jaansen2_3" comment="On the Road 2" speaker="Jan Jaansen - Mourningdale" name="JanJaansen" VO="1129_Jaansen2_3" VO_Status="Recorded">It all makes sense when you look at it from a particular perspective, doesn't it? \n\nIt's in the tones, the vibrations! \n\nCan you hear it now {playerName}?</string>
<string key="1129_Sculpture_1" comment="at 13997.510 8018.511 39.738" speaker="Ancient Head - Mourningdale" name="StrangeSculpture" VO="1129_Sculpture_1" VO_Status="Recorded?">What's this? \n\nIt's almost as if you can hear a strange chant on the wind…</string>
<string key="1129_Sculpture_Default" comment="at 13997.510 8018.511 39.738" speaker="Ancient Head - Mourningdale" name="StrangeSculpture" VO="1129_Sculpture_Default" VO_Status="Recorded?">This sculpted head has a strange aura. \n\nStranger than usual.</string>
<string key="1129_Jaansen_Note_1" comment="In Mourningdale Tavern on the wall" speaker="Tavern - Mourningdale" name="JanJaansen" VO="1129_Jaansen_Note_1" VO_Status="Recorded">A public letter posted by Jan Jaansen.</string>
<string key="1129_Jaansen_Note_Default" comment="In Mourningdale Tavern on the wall" speaker="Tavern - Mourningdale" name="JanJaansen" VO="1129_Jaansen_Note_Default" VO_Status="Recorded">A public letter posted by Jan Jaansen.</string>
</resources>