-
Notifications
You must be signed in to change notification settings - Fork 7
/
make.py
457 lines (386 loc) · 14.5 KB
/
make.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
import argparse
import multiprocessing
import os
import platform
import shutil
import subprocess
import sys
def parse_argv():
parser = argparse.ArgumentParser(add_help=False)
actions = parser.add_argument_group(title='Actions', description='If no action is specified, on Windows, OS X, and Linux the solution/make files are generated. Multiple actions can be used simultaneously.')
actions.add_argument('-build', action='store_true')
actions.add_argument('-clean', action='store_true')
actions.add_argument('-clean_only', action='store_true')
actions.add_argument('-unit_test', action='store_true')
target = parser.add_argument_group(title='Target')
target.add_argument('-compiler', choices=['vs2015', 'vs2017', 'vs2019', 'vs2019-clang', 'vs2022', 'vs2022-clang', 'android', 'clang4', 'clang5', 'clang6', 'clang7', 'clang8', 'clang9', 'clang10', 'clang11', 'clang12', 'clang13', 'clang14', 'clang15', 'clang16', 'clang17', 'clang18', 'gcc4.8', 'gcc4.9', 'gcc5', 'gcc6', 'gcc7', 'gcc8', 'gcc9', 'gcc10', 'gcc11', 'gcc12', 'gcc13', 'osx', 'ios', 'emscripten'], help='Defaults to the host system\'s default compiler')
target.add_argument('-config', choices=['Debug', 'Release'], type=str.capitalize)
target.add_argument('-cpu', choices=['x86', 'x64', 'armv7', 'arm64', 'wasm'], help='Defaults to the host system\'s architecture')
target.add_argument('-cpp_version', choices=['11', '14', '17', '20'], help='Defaults to C++11')
misc = parser.add_argument_group(title='Miscellaneous')
misc.add_argument('-num_threads', help='No. to use while compiling')
misc.add_argument('-tests_matching', help='Only run tests whose names match this regex')
misc.add_argument('-ci', action='store_true', help='Whether or not this is a Continuous Integration build')
misc.add_argument('-help', action='help', help='Display this usage information')
num_threads = multiprocessing.cpu_count()
if platform.system() == 'Linux' and sys.version_info >= (3, 4):
num_threads = len(os.sched_getaffinity(0))
if not num_threads or num_threads == 0:
num_threads = 4
parser.set_defaults(build=False, clean=False, clean_only=False, unit_test=False, compiler=None, config='Release', cpu=None, cpp_version='11', num_threads=num_threads, tests_matching='')
args = parser.parse_args()
is_arm64_cpu = False
if platform.machine() == 'arm64' or platform.machine() == 'aarch64':
is_arm64_cpu = True
# Sanitize and validate our options
if args.compiler == 'android':
if not args.cpu:
args.cpu = 'arm64'
if not platform.system() == 'Windows':
print('Android is only supported on Windows')
sys.exit(1)
if not args.cpu in ['armv7', 'arm64']:
print('{} cpu architecture not in supported list [armv7, arm64] for Android'.format(args.cpu))
sys.exit(1)
elif args.compiler == 'ios':
if not args.cpu:
args.cpu = 'arm64'
if not platform.system() == 'Darwin':
print('iOS is only supported on OS X')
sys.exit(1)
if args.unit_test:
print('Unit tests cannot run from the command line on iOS')
sys.exit(1)
if not args.cpu in ['arm64']:
print('{} cpu architecture not in supported list [arm64] for iOS'.format(args.cpu))
sys.exit(1)
elif args.compiler == 'emscripten':
if not args.cpu:
args.cpu = 'wasm'
if not platform.system() == 'Darwin' and not platform.system() == 'Linux':
print('Emscripten is only supported on OS X and Linux')
sys.exit(1)
if not args.cpu in ['wasm']:
print('{} cpu architecture not in supported list [wasm] for Emscripten'.format(args.cpu))
sys.exit(1)
else:
if not args.cpu:
if is_arm64_cpu:
args.cpu = 'arm64'
else:
args.cpu = 'x64'
if args.cpu == 'arm64':
is_arm_supported = False
# Cross compilation
if args.compiler in ['vs2017', 'vs2019', 'vs2022', 'ios', 'android']:
is_arm_supported = True
# Native compilation
if platform.system() == 'Darwin' and is_arm64_cpu:
is_arm_supported = True
elif platform.system() == 'Linux' and is_arm64_cpu:
is_arm_supported = True
if not is_arm_supported:
print('arm64 is only supported with VS2017, VS2019, OS X (M1 processors), Linux, Android, and iOS')
sys.exit(1)
elif args.cpu == 'armv7':
if not args.compiler == 'android':
print('armv7 is only supported with Android')
sys.exit(1)
elif args.cpu == 'wasm':
if not args.compiler == 'emscripten':
print('wasm is only supported with Emscripten')
sys.exit(1)
if platform.system() == 'Darwin' and args.cpu == 'x86':
result = subprocess.check_output(['xcodebuild', '-version']).decode("utf-8")
if 'Xcode 11' in result:
print('Versions of Xcode 11 and up no longer support x86')
sys.exit(1)
return args
def get_generator(compiler, cpu):
if compiler == None:
return None
if platform.system() == 'Windows':
if compiler == 'vs2015':
if cpu == 'x86':
return 'Visual Studio 14'
elif cpu == 'x64':
return 'Visual Studio 14 Win64'
elif compiler == 'vs2017':
if cpu == 'x86':
return 'Visual Studio 15'
elif cpu == 'x64':
return 'Visual Studio 15 Win64'
elif cpu == 'arm64':
# VS2017 ARM/ARM64 support only works with cmake 3.13 and up and the architecture must be specified with
# the -A cmake switch
return 'Visual Studio 15 2017'
elif compiler == 'vs2019' or compiler == 'vs2019-clang':
return 'Visual Studio 16 2019'
elif compiler == 'vs2022' or compiler == 'vs2022-clang':
return 'Visual Studio 17 2022'
elif compiler == 'android':
# For Android, we use the default generator since we don't build with CMake
return None
elif platform.system() == 'Darwin':
if compiler == 'osx' or compiler == 'ios':
return 'Xcode'
elif compiler == 'emscripten':
# Emscripten uses the default generator
return None
elif platform.system() == 'Linux':
if compiler == 'emscripten':
# Emscripten uses the default generator
return None
return 'Unix Makefiles'
print('Unknown compiler: {}'.format(compiler))
print('See help with: python make.py -help')
sys.exit(1)
def get_architecture(compiler, cpu):
if compiler == None:
return None
if platform.system() == 'Windows':
if compiler == 'vs2017':
if cpu == 'arm64':
return 'ARM64'
is_modern_vs = False
if compiler == 'vs2019' or compiler == 'vs2019-clang':
is_modern_vs = True
elif compiler == 'vs2022' or compiler == 'vs2022-clang':
is_modern_vs = True
if is_modern_vs:
if cpu == 'x86':
return 'Win32'
else:
return cpu
# This compiler/cpu pair does not need the architecture switch
return None
def get_toolchain(compiler, cmake_script_dir):
if platform.system() == 'Windows' and compiler == 'android':
return os.path.join(cmake_script_dir, 'Toolchain-Android.cmake')
elif platform.system() == 'Darwin' and compiler == 'ios':
return os.path.join(cmake_script_dir, 'Toolchain-iOS.cmake')
# No toolchain
return None
def set_compiler_env(compiler, args):
if platform.system() == 'Linux':
if compiler == 'clang4':
os.environ['CC'] = 'clang-4.0'
os.environ['CXX'] = 'clang++-4.0'
elif compiler == 'clang5':
os.environ['CC'] = 'clang-5.0'
os.environ['CXX'] = 'clang++-5.0'
elif compiler == 'clang6':
os.environ['CC'] = 'clang-6.0'
os.environ['CXX'] = 'clang++-6.0'
elif compiler == 'clang7':
os.environ['CC'] = 'clang-7'
os.environ['CXX'] = 'clang++-7'
elif compiler == 'clang8':
os.environ['CC'] = 'clang-8'
os.environ['CXX'] = 'clang++-8'
elif compiler == 'clang9':
os.environ['CC'] = 'clang-9'
os.environ['CXX'] = 'clang++-9'
elif compiler == 'clang10':
os.environ['CC'] = 'clang-10'
os.environ['CXX'] = 'clang++-10'
elif compiler == 'clang11':
os.environ['CC'] = 'clang-11'
os.environ['CXX'] = 'clang++-11'
elif compiler == 'clang12':
os.environ['CC'] = 'clang-12'
os.environ['CXX'] = 'clang++-12'
elif compiler == 'clang13':
os.environ['CC'] = 'clang-13'
os.environ['CXX'] = 'clang++-13'
elif compiler == 'clang14':
os.environ['CC'] = 'clang-14'
os.environ['CXX'] = 'clang++-14'
elif compiler == 'clang15':
os.environ['CC'] = 'clang-15'
os.environ['CXX'] = 'clang++-15'
elif compiler == 'clang16':
os.environ['CC'] = 'clang-16'
os.environ['CXX'] = 'clang++-16'
elif compiler == 'clang17':
os.environ['CC'] = 'clang-17'
os.environ['CXX'] = 'clang++-17'
elif compiler == 'clang18':
os.environ['CC'] = 'clang-18'
os.environ['CXX'] = 'clang++-18'
elif compiler == 'gcc4.8':
os.environ['CC'] = 'gcc-4.8'
os.environ['CXX'] = 'g++-4.8'
elif compiler == 'gcc4.9':
os.environ['CC'] = 'gcc-4.9'
os.environ['CXX'] = 'g++-4.9'
elif compiler == 'gcc5':
os.environ['CC'] = 'gcc-5'
os.environ['CXX'] = 'g++-5'
elif compiler == 'gcc6':
os.environ['CC'] = 'gcc-6'
os.environ['CXX'] = 'g++-6'
elif compiler == 'gcc7':
os.environ['CC'] = 'gcc-7'
os.environ['CXX'] = 'g++-7'
elif compiler == 'gcc8':
os.environ['CC'] = 'gcc-8'
os.environ['CXX'] = 'g++-8'
elif compiler == 'gcc9':
os.environ['CC'] = 'gcc-9'
os.environ['CXX'] = 'g++-9'
elif compiler == 'gcc10':
os.environ['CC'] = 'gcc-10'
os.environ['CXX'] = 'g++-10'
elif compiler == 'gcc11':
os.environ['CC'] = 'gcc-11'
os.environ['CXX'] = 'g++-11'
elif compiler == 'gcc12':
os.environ['CC'] = 'gcc-12'
os.environ['CXX'] = 'g++-12'
elif compiler == 'gcc13':
os.environ['CC'] = 'gcc-13'
os.environ['CXX'] = 'g++-13'
elif compiler == 'emscripten':
# Nothing to do for Emscripten
return
else:
print('Unknown compiler: {}'.format(compiler))
print('See help with: python make.py -help')
sys.exit(1)
def do_generate_solution(build_dir, cmake_script_dir, args):
compiler = args.compiler
cpu = args.cpu
config = args.config
if compiler:
set_compiler_env(compiler, args)
extra_switches = ['--no-warn-unused-cli']
extra_switches.append('-DCPU_INSTRUCTION_SET:STRING={}'.format(cpu))
extra_switches.append('-DCMAKE_CXX_STANDARD:STRING={}'.format(args.cpp_version))
if platform.system() == 'Windows':
if os.path.sep == '\\':
# Native Windows
extra_switches
else:
# MSYS2 or Cygwin
extra_switches.append('-DCMAKE_BUILD_TYPE={}'.format(config.upper()))
else:
extra_switches.append('-DCMAKE_BUILD_TYPE={}'.format(config.upper()))
if platform.system() == 'Darwin' and compiler == 'ios' and args.ci:
# Disable code signing for CI iOS builds since we just test compilation
extra_switches.append('-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=NO')
extra_switches.append('-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED=NO')
toolchain = get_toolchain(compiler, cmake_script_dir)
if toolchain:
extra_switches.append('-DCMAKE_TOOLCHAIN_FILE={}'.format(toolchain))
# Generate IDE solution
print('Generating build files ...')
if compiler == 'emscripten':
cmake_cmd = 'emcmake cmake .. -DCMAKE_INSTALL_PREFIX="{}" {}'.format(build_dir, ' '.join(extra_switches))
else:
cmake_generator = get_generator(compiler, cpu)
if not cmake_generator:
print('Using default generator')
else:
generator_suffix = ''
if compiler == 'vs2019-clang' or compiler == 'vs2022-clang':
extra_switches.append('-T ClangCL')
generator_suffix = 'Clang CL'
print('Using generator: {} {}'.format(cmake_generator, generator_suffix))
extra_switches.append('-G "{}"'.format(cmake_generator))
cmake_arch = get_architecture(compiler, cpu)
if cmake_arch:
print('Using architecture: {}'.format(cmake_arch))
extra_switches.append('-A {}'.format(cmake_arch))
cmake_cmd = 'cmake .. -DCMAKE_INSTALL_PREFIX="{}" {}'.format(build_dir, ' '.join(extra_switches))
result = subprocess.call(cmake_cmd, shell=True)
if result != 0:
sys.exit(result)
def do_build(args):
config = args.config
print('Building ...')
cmake_cmd = 'cmake --build .'
if platform.system() == 'Windows':
if args.compiler == 'android':
cmake_cmd += ' --config {}'.format(config)
else:
if os.path.sep == '\\':
# Native Windows
cmake_cmd += ' --config {} --target INSTALL'.format(config)
else:
# MSYS2 or Cygwin
cmake_cmd += ' --config {} --target install'.format(config)
elif platform.system() == 'Darwin':
if args.compiler == 'ios':
cmake_cmd += ' --config {}'.format(config)
else:
cmake_cmd += ' --config {} --target install'.format(config)
else:
cmake_cmd += ' --target install'
result = subprocess.call(cmake_cmd, shell=True)
if result != 0:
sys.exit(result)
def do_tests_android(build_dir, args):
# Switch our working directory to where we built everything
working_dir = os.path.join(build_dir, 'tests', 'main_android')
os.chdir(working_dir)
gradlew_exe = os.path.join(build_dir, '..', 'tests', 'main_android', 'gradlew.bat')
# We uninstall first and then install
if args.config == 'Debug':
install_cmd = 'uninstallAll installDebug'
elif args.config == 'Release':
install_cmd = 'uninstallAll installRelease'
# Install our app
test_cmd = '"{}" {}'.format(gradlew_exe, install_cmd)
result = subprocess.call(test_cmd, shell=True)
if result != 0:
sys.exit(result)
# Execute through ADB
run_cmd = 'adb shell am start -n "com.sjson.unit_tests/com.sjson.unit_tests.MainActivity" -a android.intent.action.MAIN -c android.intent.category.LAUNCHER'
result = subprocess.call(run_cmd, shell=True)
if result != 0:
sys.exit(result)
# Restore working directory
os.chdir(build_dir)
def do_tests_cmake(args):
ctest_cmd = 'ctest --output-on-failure --parallel {}'.format(args.num_threads)
if platform.system() == 'Windows' or platform.system() == 'Darwin':
ctest_cmd += ' -C {}'.format(args.config)
if args.tests_matching:
ctest_cmd += ' --tests-regex {}'.format(args.tests_matching)
result = subprocess.call(ctest_cmd, shell=True)
if result != 0:
sys.exit(result)
def do_tests(build_dir, args):
print('Running unit tests ...')
if args.compiler == 'android':
do_tests_android(build_dir, args)
else:
do_tests_cmake(args)
if __name__ == "__main__":
args = parse_argv()
build_dir = os.path.join(os.getcwd(), 'build')
cmake_script_dir = os.path.join(os.getcwd(), 'cmake')
is_clean_requested = args.clean or args.clean_only
if is_clean_requested and os.path.exists(build_dir):
print('Cleaning previous build ...')
shutil.rmtree(build_dir)
if args.clean_only:
sys.exit(0)
if not os.path.exists(build_dir):
os.makedirs(build_dir)
os.chdir(build_dir)
print('Using config: {}'.format(args.config))
print('Using cpu: {}'.format(args.cpu))
if args.compiler:
print('Using compiler: {}'.format(args.compiler))
print('Using C++-{}'.format(args.cpp_version))
print('Using {} threads'.format(args.num_threads))
# Make sure 'make' runs with all available cores
os.environ['MAKEFLAGS'] = '-j{}'.format(args.num_threads)
do_generate_solution(build_dir, cmake_script_dir, args)
if args.build:
do_build(args)
if args.unit_test:
do_tests(build_dir, args)
sys.exit(0)