From 7ca150f291d23654765b2ab74733f166e8a34605 Mon Sep 17 00:00:00 2001 From: "sz.sahaj" <43649755+saszer@users.noreply.github.com> Date: Wed, 18 May 2022 22:03:01 +1000 Subject: [PATCH] Update User_Settings.cs --- Runtime/Internal/User_Settings.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Runtime/Internal/User_Settings.cs b/Runtime/Internal/User_Settings.cs index f352bea..3d06960 100644 --- a/Runtime/Internal/User_Settings.cs +++ b/Runtime/Internal/User_Settings.cs @@ -65,7 +65,7 @@ private void OnEnable() /// Optional bool parameter can set to false to avoid Spawned GameObject being destroyed after the Api process is complete. public static User_Settings Initialize(bool destroyAtEnd = true) { - var _this = new GameObject("Port Initialize").AddComponent(); + var _this = new GameObject("Port Initialize | Delete:" + destroyAtEnd).AddComponent(); _this.destroyAtEnd = destroyAtEnd; _this.onEnable = false; _this.debugErrorLog = false;