From 7ca150f291d23654765b2ab74733f166e8a34605 Mon Sep 17 00:00:00 2001
From: "sz.sahaj" <43649755+saszer@users.noreply.github.com>
Date: Wed, 18 May 2022 22:03:01 +1000
Subject: [PATCH] Update User_Settings.cs
---
Runtime/Internal/User_Settings.cs | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/Runtime/Internal/User_Settings.cs b/Runtime/Internal/User_Settings.cs
index f352bea..3d06960 100644
--- a/Runtime/Internal/User_Settings.cs
+++ b/Runtime/Internal/User_Settings.cs
@@ -65,7 +65,7 @@ private void OnEnable()
/// Optional bool parameter can set to false to avoid Spawned GameObject being destroyed after the Api process is complete.
public static User_Settings Initialize(bool destroyAtEnd = true)
{
- var _this = new GameObject("Port Initialize").AddComponent();
+ var _this = new GameObject("Port Initialize | Delete:" + destroyAtEnd).AddComponent();
_this.destroyAtEnd = destroyAtEnd;
_this.onEnable = false;
_this.debugErrorLog = false;