diff --git a/src/sdl20compat.inc.c b/src/sdl20compat.inc.c index 9fcce58..c961f5c 100644 --- a/src/sdl20compat.inc.c +++ b/src/sdl20compat.inc.c @@ -191,7 +191,7 @@ static void SDL_Flip(SDL_Surface* screen) assert(sdl2_window != NULL); SDL_UpdateTexture(sdl2_screen_tex, NULL, screen->pixels, screen->pitch); SDL_SetRenderDrawColor(sdl2_rendr, 0, 0, 0, 255); -#if defined (__NGAGE__) || defined (NGAGE_DEBUG) || defined (__3DS__) +#if defined (__NGAGE__) || defined (NGAGE_DEBUG) || defined (__3DS__) || defined (__PSP__) SDL_RenderCopy(sdl2_rendr, sdl2_screen_tex, &source, &dest); #else SDL_RenderCopy(sdl2_rendr, sdl2_screen_tex, NULL, NULL);