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Movement methods should be used like: someShape.moveUp(distance, increment) or someShape.moveUp(distance) with a default increment given.
Currently, movement is done like: gameWindow.moveUp(someShape, distance, increment)
This does not effectively correlate how movement works in the real world.
The text was updated successfully, but these errors were encountered:
Movement methods should be used like:
someShape.moveUp(distance, increment)
orsomeShape.moveUp(distance)
with a default increment given.Currently, movement is done like:
gameWindow.moveUp(someShape, distance, increment)
This does not effectively correlate how movement works in the real world.
The text was updated successfully, but these errors were encountered: