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27-getters_and_setters.cpp
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27-getters_and_setters.cpp
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#include <iostream>
using namespace std;
// We can use setters and getters to control access to the individual attributes in an object
class Movie
{
// private means that only the code inside this class is able to access the code below private
private:
string rating;
// public means that any code outside this class is able to access the code below public
public:
string title;
string director;
// Constructor
Movie () {
title = "No title";
director = "No director";
rating = "No rating";
}
Movie (string aTitle, string aDirector, string aRating) {
title = aTitle;
director = aDirector;
setRating(aRating);
}
// Setter
void setRating (string aRating) {
if (aRating == "G" || aRating == "PG" || aRating == "PG-13" || aRating == "R" || aRating == "NR") {
rating = aRating;
} else {
rating = "NR";
}
}
// Getter
string getRating () {
return rating;
}
};
int main()
{
Movie avengers("The avengers", "Joss Whedon", "PG-13");
cout << avengers.getRating() << endl;
avengers.setRating("Dog");
cout << avengers.getRating() << endl;
return 0;
}