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terminal.nim
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#
#
# Nim's Runtime Library
# (c) Copyright 2012 Andreas Rumpf
#
# See the file "copying.txt", included in this
# distribution, for details about the copyright.
#
## This module contains a few procedures to control the *terminal*
## (also called *console*). On UNIX, the implementation simply uses ANSI escape
## sequences and does not depend on any other module, on Windows it uses the
## Windows API.
## Changing the style is permanent even after program termination! Use the
## code ``system.addQuitProc(resetAttributes)`` to restore the defaults.
## Similarly, if you hide the cursor, make sure to unhide it with
## ``showCursor`` before quitting.
import macros
import strformat
from strutils import toLowerAscii, `%`
import colors
when defined(windows):
import winlean
type
PTerminal = ref object
trueColorIsSupported: bool
trueColorIsEnabled: bool
fgSetColor: bool
when defined(windows):
hStdout: Handle
hStderr: Handle
oldStdoutAttr: int16
oldStderrAttr: int16
var gTerm {.threadvar.}: owned(PTerminal)
proc newTerminal(): owned(PTerminal) {.gcsafe.}
proc getTerminal(): PTerminal {.inline.} =
if isNil(gTerm):
gTerm = newTerminal()
result = gTerm
const
fgPrefix = "\x1b[38;2;"
bgPrefix = "\x1b[48;2;"
ansiResetCode* = "\e[0m"
stylePrefix = "\e["
when defined(windows):
import winlean, os
const
DUPLICATE_SAME_ACCESS = 2
FOREGROUND_BLUE = 1
FOREGROUND_GREEN = 2
FOREGROUND_RED = 4
FOREGROUND_INTENSITY = 8
BACKGROUND_BLUE = 16
BACKGROUND_GREEN = 32
BACKGROUND_RED = 64
BACKGROUND_INTENSITY = 128
FOREGROUND_RGB = FOREGROUND_RED or FOREGROUND_GREEN or FOREGROUND_BLUE
BACKGROUND_RGB = BACKGROUND_RED or BACKGROUND_GREEN or BACKGROUND_BLUE
ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004
type
SHORT = int16
COORD = object
x: SHORT
y: SHORT
SMALL_RECT = object
left: SHORT
top: SHORT
right: SHORT
bottom: SHORT
CONSOLE_SCREEN_BUFFER_INFO = object
dwSize: COORD
dwCursorPosition: COORD
wAttributes: int16
srWindow: SMALL_RECT
dwMaximumWindowSize: COORD
CONSOLE_CURSOR_INFO = object
dwSize: DWORD
bVisible: WINBOOL
proc duplicateHandle(hSourceProcessHandle: Handle, hSourceHandle: Handle,
hTargetProcessHandle: Handle, lpTargetHandle: ptr Handle,
dwDesiredAccess: DWORD, bInheritHandle: WINBOOL,
dwOptions: DWORD): WINBOOL{.stdcall, dynlib: "kernel32",
importc: "DuplicateHandle".}
proc getCurrentProcess(): Handle{.stdcall, dynlib: "kernel32",
importc: "GetCurrentProcess".}
proc getConsoleScreenBufferInfo(hConsoleOutput: Handle,
lpConsoleScreenBufferInfo: ptr CONSOLE_SCREEN_BUFFER_INFO): WINBOOL{.stdcall,
dynlib: "kernel32", importc: "GetConsoleScreenBufferInfo".}
proc getConsoleCursorInfo(hConsoleOutput: Handle,
lpConsoleCursorInfo: ptr CONSOLE_CURSOR_INFO): WINBOOL{.
stdcall, dynlib: "kernel32", importc: "GetConsoleCursorInfo".}
proc setConsoleCursorInfo(hConsoleOutput: Handle,
lpConsoleCursorInfo: ptr CONSOLE_CURSOR_INFO): WINBOOL{.
stdcall, dynlib: "kernel32", importc: "SetConsoleCursorInfo".}
proc terminalWidthIoctl*(handles: openArray[Handle]): int =
var csbi: CONSOLE_SCREEN_BUFFER_INFO
for h in handles:
if getConsoleScreenBufferInfo(h, addr csbi) != 0:
return int(csbi.srWindow.right - csbi.srWindow.left + 1)
return 0
proc terminalHeightIoctl*(handles: openArray[Handle]): int =
var csbi: CONSOLE_SCREEN_BUFFER_INFO
for h in handles:
if getConsoleScreenBufferInfo(h, addr csbi) != 0:
return int(csbi.srWindow.bottom - csbi.srWindow.top + 1)
return 0
proc terminalWidth*(): int =
var w: int = 0
w = terminalWidthIoctl([getStdHandle(STD_INPUT_HANDLE),
getStdHandle(STD_OUTPUT_HANDLE),
getStdHandle(STD_ERROR_HANDLE)])
if w > 0: return w
return 80
proc terminalHeight*(): int =
var h: int = 0
h = terminalHeightIoctl([getStdHandle(STD_INPUT_HANDLE),
getStdHandle(STD_OUTPUT_HANDLE),
getStdHandle(STD_ERROR_HANDLE)])
if h > 0: return h
return 0
proc setConsoleCursorPosition(hConsoleOutput: Handle,
dwCursorPosition: COORD): WINBOOL{.
stdcall, dynlib: "kernel32", importc: "SetConsoleCursorPosition".}
proc fillConsoleOutputCharacter(hConsoleOutput: Handle, cCharacter: char,
nLength: DWORD, dwWriteCoord: COORD,
lpNumberOfCharsWritten: ptr DWORD): WINBOOL{.
stdcall, dynlib: "kernel32", importc: "FillConsoleOutputCharacterA".}
proc fillConsoleOutputAttribute(hConsoleOutput: Handle, wAttribute: int16,
nLength: DWORD, dwWriteCoord: COORD,
lpNumberOfAttrsWritten: ptr DWORD): WINBOOL{.
stdcall, dynlib: "kernel32", importc: "FillConsoleOutputAttribute".}
proc setConsoleTextAttribute(hConsoleOutput: Handle,
wAttributes: int16): WINBOOL{.
stdcall, dynlib: "kernel32", importc: "SetConsoleTextAttribute".}
proc getConsoleMode(hConsoleHandle: Handle, dwMode: ptr DWORD): WINBOOL{.
stdcall, dynlib: "kernel32", importc: "GetConsoleMode".}
proc setConsoleMode(hConsoleHandle: Handle, dwMode: DWORD): WINBOOL{.
stdcall, dynlib: "kernel32", importc: "SetConsoleMode".}
proc getCursorPos(h: Handle): tuple [x, y: int] =
var c: CONSOLE_SCREEN_BUFFER_INFO
if getConsoleScreenBufferInfo(h, addr(c)) == 0:
raiseOSError(osLastError())
return (int(c.dwCursorPosition.x), int(c.dwCursorPosition.y))
proc setCursorPos(h: Handle, x, y: int) =
var c: COORD
c.x = int16(x)
c.y = int16(y)
if setConsoleCursorPosition(h, c) == 0:
raiseOSError(osLastError())
proc getAttributes(h: Handle): int16 =
var c: CONSOLE_SCREEN_BUFFER_INFO
# workaround Windows bugs: try several times
if getConsoleScreenBufferInfo(h, addr(c)) != 0:
return c.wAttributes
return 0x70'i16 # ERROR: return white background, black text
proc initTerminal(term: PTerminal) =
var hStdoutTemp = getStdHandle(STD_OUTPUT_HANDLE)
if duplicateHandle(getCurrentProcess(), hStdoutTemp, getCurrentProcess(),
addr(term.hStdout), 0, 1, DUPLICATE_SAME_ACCESS) == 0:
when defined(consoleapp):
raiseOSError(osLastError())
var hStderrTemp = getStdHandle(STD_ERROR_HANDLE)
if duplicateHandle(getCurrentProcess(), hStderrTemp, getCurrentProcess(),
addr(term.hStderr), 0, 1, DUPLICATE_SAME_ACCESS) == 0:
when defined(consoleapp):
raiseOSError(osLastError())
term.oldStdoutAttr = getAttributes(term.hStdout)
term.oldStderrAttr = getAttributes(term.hStderr)
template conHandle(f: File): Handle =
let term = getTerminal()
if f == stderr: term.hStderr else: term.hStdout
else:
import termios, posix, os, parseutils
proc setRaw(fd: FileHandle, time: cint = TCSAFLUSH) =
var mode: Termios
discard fd.tcGetAttr(addr mode)
mode.c_iflag = mode.c_iflag and not Cflag(BRKINT or ICRNL or INPCK or
ISTRIP or IXON)
mode.c_oflag = mode.c_oflag and not Cflag(OPOST)
mode.c_cflag = (mode.c_cflag and not Cflag(CSIZE or PARENB)) or CS8
mode.c_lflag = mode.c_lflag and not Cflag(ECHO or ICANON or IEXTEN or ISIG)
mode.c_cc[VMIN] = 1.cuchar
mode.c_cc[VTIME] = 0.cuchar
discard fd.tcSetAttr(time, addr mode)
proc terminalWidthIoctl*(fds: openArray[int]): int =
## Returns terminal width from first fd that supports the ioctl.
var win: IOctl_WinSize
for fd in fds:
if ioctl(cint(fd), TIOCGWINSZ, addr win) != -1:
return int(win.ws_col)
return 0
proc terminalHeightIoctl*(fds: openArray[int]): int =
## Returns terminal height from first fd that supports the ioctl.
var win: IOctl_WinSize
for fd in fds:
if ioctl(cint(fd), TIOCGWINSZ, addr win) != -1:
return int(win.ws_row)
return 0
var L_ctermid{.importc, header: "<stdio.h>".}: cint
proc terminalWidth*(): int =
## Returns some reasonable terminal width from either standard file
## descriptors, controlling terminal, environment variables or tradition.
var w = terminalWidthIoctl([0, 1, 2]) #Try standard file descriptors
if w > 0: return w
var cterm = newString(L_ctermid) #Try controlling tty
var fd = open(ctermid(cstring(cterm)), O_RDONLY)
if fd != -1:
w = terminalWidthIoctl([int(fd)])
discard close(fd)
if w > 0: return w
var s = getEnv("COLUMNS") #Try standard env var
if len(s) > 0 and parseInt(string(s), w) > 0 and w > 0:
return w
return 80 #Finally default to venerable value
proc terminalHeight*(): int =
## Returns some reasonable terminal height from either standard file
## descriptors, controlling terminal, environment variables or tradition.
## Zero is returned if the height could not be determined.
var h = terminalHeightIoctl([0, 1, 2]) # Try standard file descriptors
if h > 0: return h
var cterm = newString(L_ctermid) # Try controlling tty
var fd = open(ctermid(cstring(cterm)), O_RDONLY)
if fd != -1:
h = terminalHeightIoctl([int(fd)])
discard close(fd)
if h > 0: return h
var s = getEnv("LINES") # Try standard env var
if len(s) > 0 and parseInt(string(s), h) > 0 and h > 0:
return h
return 0 # Could not determine height
proc terminalSize*(): tuple[w, h: int] =
## Returns the terminal width and height as a tuple. Internally calls
## `terminalWidth` and `terminalHeight`, so the same assumptions apply.
result = (terminalWidth(), terminalHeight())
when defined(windows):
proc setCursorVisibility(f: File, visible: bool) =
var ccsi: CONSOLE_CURSOR_INFO
let h = conHandle(f)
if getConsoleCursorInfo(h, addr(ccsi)) == 0:
raiseOSError(osLastError())
ccsi.bVisible = if visible: 1 else: 0
if setConsoleCursorInfo(h, addr(ccsi)) == 0:
raiseOSError(osLastError())
proc hideCursor*(f: File) =
## Hides the cursor.
when defined(windows):
setCursorVisibility(f, false)
else:
f.write("\e[?25l")
proc showCursor*(f: File) =
## Shows the cursor.
when defined(windows):
setCursorVisibility(f, true)
else:
f.write("\e[?25h")
proc setCursorPos*(f: File, x, y: int) =
## Sets the terminal's cursor to the (x,y) position.
## (0,0) is the upper left of the screen.
when defined(windows):
let h = conHandle(f)
setCursorPos(h, x, y)
else:
f.write(fmt"{stylePrefix}{y+1};{x+1}f")
proc setCursorXPos*(f: File, x: int) =
## Sets the terminal's cursor to the x position.
## The y position is not changed.
when defined(windows):
let h = conHandle(f)
var scrbuf: CONSOLE_SCREEN_BUFFER_INFO
if getConsoleScreenBufferInfo(h, addr(scrbuf)) == 0:
raiseOSError(osLastError())
var origin = scrbuf.dwCursorPosition
origin.x = int16(x)
if setConsoleCursorPosition(h, origin) == 0:
raiseOSError(osLastError())
else:
f.write(fmt"{stylePrefix}{x+1}G")
when defined(windows):
proc setCursorYPos*(f: File, y: int) =
## Sets the terminal's cursor to the y position.
## The x position is not changed.
## **Warning**: This is not supported on UNIX!
when defined(windows):
let h = conHandle(f)
var scrbuf: CONSOLE_SCREEN_BUFFER_INFO
if getConsoleScreenBufferInfo(h, addr(scrbuf)) == 0:
raiseOSError(osLastError())
var origin = scrbuf.dwCursorPosition
origin.y = int16(y)
if setConsoleCursorPosition(h, origin) == 0:
raiseOSError(osLastError())
else:
discard
proc cursorUp*(f: File, count = 1) =
## Moves the cursor up by `count` rows.
when defined(windows):
let h = conHandle(f)
var p = getCursorPos(h)
dec(p.y, count)
setCursorPos(h, p.x, p.y)
else:
f.write("\e[" & $count & 'A')
proc cursorDown*(f: File, count = 1) =
## Moves the cursor down by `count` rows.
when defined(windows):
let h = conHandle(f)
var p = getCursorPos(h)
inc(p.y, count)
setCursorPos(h, p.x, p.y)
else:
f.write(fmt"{stylePrefix}{count}B")
proc cursorForward*(f: File, count = 1) =
## Moves the cursor forward by `count` columns.
when defined(windows):
let h = conHandle(f)
var p = getCursorPos(h)
inc(p.x, count)
setCursorPos(h, p.x, p.y)
else:
f.write(fmt"{stylePrefix}{count}C")
proc cursorBackward*(f: File, count = 1) =
## Moves the cursor backward by `count` columns.
when defined(windows):
let h = conHandle(f)
var p = getCursorPos(h)
dec(p.x, count)
setCursorPos(h, p.x, p.y)
else:
f.write(fmt"{stylePrefix}{count}D")
when true:
discard
else:
proc eraseLineEnd*(f: File) =
## Erases from the current cursor position to the end of the current line.
when defined(windows):
discard
else:
f.write("\e[K")
proc eraseLineStart*(f: File) =
## Erases from the current cursor position to the start of the current line.
when defined(windows):
discard
else:
f.write("\e[1K")
proc eraseDown*(f: File) =
## Erases the screen from the current line down to the bottom of the screen.
when defined(windows):
discard
else:
f.write("\e[J")
proc eraseUp*(f: File) =
## Erases the screen from the current line up to the top of the screen.
when defined(windows):
discard
else:
f.write("\e[1J")
proc eraseLine*(f: File) =
## Erases the entire current line.
when defined(windows):
let h = conHandle(f)
var scrbuf: CONSOLE_SCREEN_BUFFER_INFO
var numwrote: DWORD
if getConsoleScreenBufferInfo(h, addr(scrbuf)) == 0:
raiseOSError(osLastError())
var origin = scrbuf.dwCursorPosition
origin.x = 0'i16
if setConsoleCursorPosition(h, origin) == 0:
raiseOSError(osLastError())
var wt: DWORD = scrbuf.dwSize.x - origin.x
if fillConsoleOutputCharacter(h, ' ', wt,
origin, addr(numwrote)) == 0:
raiseOSError(osLastError())
if fillConsoleOutputAttribute(h, scrbuf.wAttributes, wt,
scrbuf.dwCursorPosition, addr(numwrote)) == 0:
raiseOSError(osLastError())
else:
f.write("\e[2K")
setCursorXPos(f, 0)
proc eraseScreen*(f: File) =
## Erases the screen with the background colour and moves the cursor to home.
when defined(windows):
let h = conHandle(f)
var scrbuf: CONSOLE_SCREEN_BUFFER_INFO
var numwrote: DWORD
var origin: COORD # is inititalized to 0, 0
if getConsoleScreenBufferInfo(h, addr(scrbuf)) == 0:
raiseOSError(osLastError())
let numChars = int32(scrbuf.dwSize.x)*int32(scrbuf.dwSize.y)
if fillConsoleOutputCharacter(h, ' ', numChars,
origin, addr(numwrote)) == 0:
raiseOSError(osLastError())
if fillConsoleOutputAttribute(h, scrbuf.wAttributes, numChars,
origin, addr(numwrote)) == 0:
raiseOSError(osLastError())
setCursorXPos(f, 0)
else:
f.write("\e[2J")
proc resetAttributes*(f: File) =
## Resets all attributes.
when defined(windows):
let term = getTerminal()
if f == stderr:
discard setConsoleTextAttribute(term.hStderr, term.oldStderrAttr)
else:
discard setConsoleTextAttribute(term.hStdout, term.oldStdoutAttr)
else:
f.write(ansiResetCode)
type
Style* = enum ## different styles for text output
styleBright = 1, ## bright text
styleDim, ## dim text
styleItalic, ## italic (or reverse on terminals not supporting)
styleUnderscore, ## underscored text
styleBlink, ## blinking/bold text
styleBlinkRapid, ## rapid blinking/bold text (not widely supported)
styleReverse, ## reverse
styleHidden, ## hidden text
styleStrikethrough ## strikethrough
when not defined(windows):
var
gFG {.threadvar.}: int
gBG {.threadvar.}: int
proc ansiStyleCode*(style: int): string =
result = fmt"{stylePrefix}{style}m"
template ansiStyleCode*(style: Style): string =
ansiStyleCode(style.int)
# The styleCache can be skipped when `style` is known at compile-time
template ansiStyleCode*(style: static[Style]): string =
(static(stylePrefix & $style.int & "m"))
proc setStyle*(f: File, style: set[Style]) =
## Sets the terminal style.
when defined(windows):
let h = conHandle(f)
var old = getAttributes(h) and (FOREGROUND_RGB or BACKGROUND_RGB)
var a = 0'i16
if styleBright in style: a = a or int16(FOREGROUND_INTENSITY)
if styleBlink in style: a = a or int16(BACKGROUND_INTENSITY)
if styleReverse in style: a = a or 0x4000'i16 # COMMON_LVB_REVERSE_VIDEO
if styleUnderscore in style: a = a or 0x8000'i16 # COMMON_LVB_UNDERSCORE
discard setConsoleTextAttribute(h, old or a)
else:
for s in items(style):
f.write(ansiStyleCode(s))
proc writeStyled*(txt: string, style: set[Style] = {styleBright}) =
## Writes the text `txt` in a given `style` to stdout.
when defined(windows):
let term = getTerminal()
var old = getAttributes(term.hStdout)
stdout.setStyle(style)
stdout.write(txt)
discard setConsoleTextAttribute(term.hStdout, old)
else:
stdout.setStyle(style)
stdout.write(txt)
stdout.resetAttributes()
if gFG != 0:
stdout.write(ansiStyleCode(gFG))
if gBG != 0:
stdout.write(ansiStyleCode(gBG))
type
ForegroundColor* = enum ## terminal's foreground colors
fgBlack = 30, ## black
fgRed, ## red
fgGreen, ## green
fgYellow, ## yellow
fgBlue, ## blue
fgMagenta, ## magenta
fgCyan, ## cyan
fgWhite, ## white
fg8Bit, ## 256-color (not supported, see ``enableTrueColors`` instead.)
fgDefault ## default terminal foreground color
BackgroundColor* = enum ## terminal's background colors
bgBlack = 40, ## black
bgRed, ## red
bgGreen, ## green
bgYellow, ## yellow
bgBlue, ## blue
bgMagenta, ## magenta
bgCyan, ## cyan
bgWhite, ## white
bg8Bit, ## 256-color (not supported, see ``enableTrueColors`` instead.)
bgDefault ## default terminal background color
when defined(windows):
var defaultForegroundColor, defaultBackgroundColor: int16 = 0xFFFF'i16 # Default to an invalid value 0xFFFF
proc setForegroundColor*(f: File, fg: ForegroundColor, bright = false) =
## Sets the terminal's foreground color.
when defined(windows):
let h = conHandle(f)
var old = getAttributes(h) and not FOREGROUND_RGB
if defaultForegroundColor == 0xFFFF'i16:
defaultForegroundColor = old
old = if bright: old or FOREGROUND_INTENSITY
else: old and not(FOREGROUND_INTENSITY)
const lookup: array[ForegroundColor, int] = [
0, # ForegroundColor enum with ordinal 30
(FOREGROUND_RED),
(FOREGROUND_GREEN),
(FOREGROUND_RED or FOREGROUND_GREEN),
(FOREGROUND_BLUE),
(FOREGROUND_RED or FOREGROUND_BLUE),
(FOREGROUND_BLUE or FOREGROUND_GREEN),
(FOREGROUND_BLUE or FOREGROUND_GREEN or FOREGROUND_RED),
0, # fg8Bit not supported, see ``enableTrueColors`` instead.
0] # unused
if fg == fgDefault:
discard setConsoleTextAttribute(h, toU16(old or defaultForegroundColor))
else:
discard setConsoleTextAttribute(h, toU16(old or lookup[fg]))
else:
gFG = ord(fg)
if bright: inc(gFG, 60)
f.write(ansiStyleCode(gFG))
proc setBackgroundColor*(f: File, bg: BackgroundColor, bright = false) =
## Sets the terminal's background color.
when defined(windows):
let h = conHandle(f)
var old = getAttributes(h) and not BACKGROUND_RGB
if defaultBackgroundColor == 0xFFFF'i16:
defaultBackgroundColor = old
old = if bright: old or BACKGROUND_INTENSITY
else: old and not(BACKGROUND_INTENSITY)
const lookup: array[BackgroundColor, int] = [
0, # BackgroundColor enum with ordinal 40
(BACKGROUND_RED),
(BACKGROUND_GREEN),
(BACKGROUND_RED or BACKGROUND_GREEN),
(BACKGROUND_BLUE),
(BACKGROUND_RED or BACKGROUND_BLUE),
(BACKGROUND_BLUE or BACKGROUND_GREEN),
(BACKGROUND_BLUE or BACKGROUND_GREEN or BACKGROUND_RED),
0, # bg8Bit not supported, see ``enableTrueColors`` instead.
0] # unused
if bg == bgDefault:
discard setConsoleTextAttribute(h, toU16(old or defaultBackgroundColor))
else:
discard setConsoleTextAttribute(h, toU16(old or lookup[bg]))
else:
gBG = ord(bg)
if bright: inc(gBG, 60)
f.write(ansiStyleCode(gBG))
proc ansiForegroundColorCode*(fg: ForegroundColor, bright = false): string =
var style = ord(fg)
if bright: inc(style, 60)
return ansiStyleCode(style)
template ansiForegroundColorCode*(fg: static[ForegroundColor],
bright: static[bool] = false): string =
ansiStyleCode(fg.int + bright.int * 60)
proc ansiForegroundColorCode*(color: Color): string =
let rgb = extractRGB(color)
result = fmt"{fgPrefix}{rgb.r};{rgb.g};{rgb.b}m"
template ansiForegroundColorCode*(color: static[Color]): string =
const rgb = extractRGB(color)
# no usage of `fmt`, see issue #7632
(static("$1$2;$3;$4m" % [$fgPrefix, $(rgb.r), $(rgb.g), $(rgb.b)]))
proc ansiBackgroundColorCode*(color: Color): string =
let rgb = extractRGB(color)
result = fmt"{bgPrefix}{rgb.r};{rgb.g};{rgb.b}m"
template ansiBackgroundColorCode*(color: static[Color]): string =
const rgb = extractRGB(color)
# no usage of `fmt`, see issue #7632
(static("$1$2;$3;$4m" % [$bgPrefix, $(rgb.r), $(rgb.g), $(rgb.b)]))
proc setForegroundColor*(f: File, color: Color) =
## Sets the terminal's foreground true color.
if getTerminal().trueColorIsEnabled:
f.write(ansiForegroundColorCode(color))
proc setBackgroundColor*(f: File, color: Color) =
## Sets the terminal's background true color.
if getTerminal().trueColorIsEnabled:
f.write(ansiBackgroundColorCode(color))
proc setTrueColor(f: File, color: Color) =
let term = getTerminal()
if term.fgSetColor:
setForegroundColor(f, color)
else:
setBackgroundColor(f, color)
proc isatty*(f: File): bool =
## Returns true if `f` is associated with a terminal device.
when defined(posix):
proc isatty(fildes: FileHandle): cint {.
importc: "isatty", header: "<unistd.h>".}
else:
proc isatty(fildes: FileHandle): cint {.
importc: "_isatty", header: "<io.h>".}
result = isatty(getFileHandle(f)) != 0'i32
type
TerminalCmd* = enum ## commands that can be expressed as arguments
resetStyle, ## reset attributes
fgColor, ## set foreground's true color
bgColor ## set background's true color
template styledEchoProcessArg(f: File, s: string) = write f, s
template styledEchoProcessArg(f: File, style: Style) = setStyle(f, {style})
template styledEchoProcessArg(f: File, style: set[Style]) = setStyle f, style
template styledEchoProcessArg(f: File, color: ForegroundColor) =
setForegroundColor f, color
template styledEchoProcessArg(f: File, color: BackgroundColor) =
setBackgroundColor f, color
template styledEchoProcessArg(f: File, color: Color) =
setTrueColor f, color
template styledEchoProcessArg(f: File, cmd: TerminalCmd) =
when cmd == resetStyle:
resetAttributes(f)
elif cmd in {fgColor, bgColor}:
let term = getTerminal()
term.fgSetColor = cmd == fgColor
macro styledWrite*(f: File, m: varargs[typed]): untyped =
## Similar to ``write``, but treating terminal style arguments specially.
## When some argument is ``Style``, ``set[Style]``, ``ForegroundColor``,
## ``BackgroundColor`` or ``TerminalCmd`` then it is not sent directly to
## ``f``, but instead corresponding terminal style proc is called.
##
## Example:
##
## .. code-block:: nim
##
## stdout.styledWrite(fgRed, "red text ")
## stdout.styledWrite(fgGreen, "green text")
##
var reset = false
result = newNimNode(nnkStmtList)
for i in countup(0, m.len - 1):
let item = m[i]
case item.kind
of nnkStrLit..nnkTripleStrLit:
if i == m.len - 1:
# optimize if string literal is last, just call write
result.add(newCall(bindSym"write", f, item))
if reset: result.add(newCall(bindSym"resetAttributes", f))
return
else:
# if it is string literal just call write, do not enable reset
result.add(newCall(bindSym"write", f, item))
else:
result.add(newCall(bindSym"styledEchoProcessArg", f, item))
reset = true
if reset: result.add(newCall(bindSym"resetAttributes", f))
template styledWriteLine*(f: File, args: varargs[untyped]) =
## Calls ``styledWrite`` and appends a newline at the end.
##
## Example:
##
## .. code-block:: nim
##
## proc error(msg: string) =
## styledWriteLine(stderr, fgRed, "Error: ", resetStyle, msg)
##
styledWrite(f, args)
write(f, "\n")
template styledEcho*(args: varargs[untyped]) =
## Echoes styles arguments to stdout using ``styledWriteLine``.
stdout.styledWriteLine(args)
proc getch*(): char =
## Read a single character from the terminal, blocking until it is entered.
## The character is not printed to the terminal.
when defined(windows):
let fd = getStdHandle(STD_INPUT_HANDLE)
var keyEvent = KEY_EVENT_RECORD()
var numRead: cint
while true:
# Block until character is entered
doAssert(waitForSingleObject(fd, INFINITE) == WAIT_OBJECT_0)
doAssert(readConsoleInput(fd, addr(keyEvent), 1, addr(numRead)) != 0)
if numRead == 0 or keyEvent.eventType != 1 or keyEvent.bKeyDown == 0:
continue
return char(keyEvent.uChar)
else:
let fd = getFileHandle(stdin)
var oldMode: Termios
discard fd.tcGetAttr(addr oldMode)
fd.setRaw()
result = stdin.readChar()
discard fd.tcSetAttr(TCSADRAIN, addr oldMode)
when defined(windows):
from unicode import toUTF8, Rune, runeLenAt
proc readPasswordFromStdin*(prompt: string, password: var TaintedString):
bool {.tags: [ReadIOEffect, WriteIOEffect].} =
## Reads a `password` from stdin without printing it. `password` must not
## be ``nil``! Returns ``false`` if the end of the file has been reached,
## ``true`` otherwise.
password.string.setLen(0)
stdout.write(prompt)
while true:
let c = getch()
case c.char
of '\r', chr(0xA):
break
of '\b':
# ensure we delete the whole UTF-8 character:
var i = 0
var x = 1
while i < password.len:
x = runeLenAt(password.string, i)
inc i, x
password.string.setLen(max(password.len - x, 0))
of chr(0x0):
# modifier key - ignore - for details see
# https://github.com/nim-lang/Nim/issues/7764
continue
else:
password.string.add(toUTF8(c.Rune))
stdout.write "\n"
else:
import termios
proc readPasswordFromStdin*(prompt: string, password: var TaintedString):
bool {.tags: [ReadIOEffect, WriteIOEffect].} =
password.string.setLen(0)
let fd = stdin.getFileHandle()
var cur, old: Termios
discard fd.tcGetAttr(cur.addr)
old = cur
cur.c_lflag = cur.c_lflag and not Cflag(ECHO)
discard fd.tcSetAttr(TCSADRAIN, cur.addr)
stdout.write prompt
result = stdin.readLine(password)
stdout.write "\n"
discard fd.tcSetAttr(TCSADRAIN, old.addr)
proc readPasswordFromStdin*(prompt = "password: "): TaintedString =
## Reads a password from stdin without printing it.
result = TaintedString("")
discard readPasswordFromStdin(prompt, result)
# Wrappers assuming output to stdout:
template hideCursor*() = hideCursor(stdout)
template showCursor*() = showCursor(stdout)
template setCursorPos*(x, y: int) = setCursorPos(stdout, x, y)
template setCursorXPos*(x: int) = setCursorXPos(stdout, x)
when defined(windows):
template setCursorYPos*(x: int) = setCursorYPos(stdout, x)
template cursorUp*(count = 1) = cursorUp(stdout, count)
template cursorDown*(count = 1) = cursorDown(stdout, count)
template cursorForward*(count = 1) = cursorForward(stdout, count)
template cursorBackward*(count = 1) = cursorBackward(stdout, count)
template eraseLine*() = eraseLine(stdout)
template eraseScreen*() = eraseScreen(stdout)
template setStyle*(style: set[Style]) =
setStyle(stdout, style)
template setForegroundColor*(fg: ForegroundColor, bright = false) =
setForegroundColor(stdout, fg, bright)
template setBackgroundColor*(bg: BackgroundColor, bright = false) =
setBackgroundColor(stdout, bg, bright)
template setForegroundColor*(color: Color) =
setForegroundColor(stdout, color)
template setBackgroundColor*(color: Color) =
setBackgroundColor(stdout, color)
proc resetAttributes*() {.noconv.} =
## Resets all attributes on stdout.
## It is advisable to register this as a quit proc with
## ``system.addQuitProc(resetAttributes)``.
resetAttributes(stdout)
proc isTrueColorSupported*(): bool =
## Returns true if a terminal supports true color.
return getTerminal().trueColorIsSupported
when defined(windows):
import os
proc enableTrueColors*() =
## Enable true color.
var term = getTerminal()
when defined(windows):
var
ver: OSVERSIONINFO
ver.dwOSVersionInfoSize = sizeof(ver).DWORD
let res = getVersionExW(addr ver)
if res == 0:
term.trueColorIsSupported = false
else:
term.trueColorIsSupported = ver.dwMajorVersion > 10 or
(ver.dwMajorVersion == 10 and (ver.dwMinorVersion > 0 or
(ver.dwMinorVersion == 0 and ver.dwBuildNumber >= 10586)))
if not term.trueColorIsSupported:
term.trueColorIsSupported = getEnv("ANSICON_DEF").len > 0
if term.trueColorIsSupported:
if getEnv("ANSICON_DEF").len == 0:
var mode: DWORD = 0
if getConsoleMode(getStdHandle(STD_OUTPUT_HANDLE), addr(mode)) != 0:
mode = mode or ENABLE_VIRTUAL_TERMINAL_PROCESSING
if setConsoleMode(getStdHandle(STD_OUTPUT_HANDLE), mode) != 0:
term.trueColorIsEnabled = true
else:
term.trueColorIsEnabled = false
else:
term.trueColorIsEnabled = true
else:
term.trueColorIsSupported = string(getEnv("COLORTERM")).toLowerAscii() in [
"truecolor", "24bit"]
term.trueColorIsEnabled = term.trueColorIsSupported
proc disableTrueColors*() =
## Disable true color.
var term = getTerminal()
when defined(windows):
if term.trueColorIsSupported:
if getEnv("ANSICON_DEF").len == 0:
var mode: DWORD = 0
if getConsoleMode(getStdHandle(STD_OUTPUT_HANDLE), addr(mode)) != 0:
mode = mode and not ENABLE_VIRTUAL_TERMINAL_PROCESSING
discard setConsoleMode(getStdHandle(STD_OUTPUT_HANDLE), mode)
term.trueColorIsEnabled = false
else:
term.trueColorIsEnabled = false
proc newTerminal(): owned(PTerminal) =
new result
when defined(windows):
initTerminal(result)
when not defined(testing) and isMainModule:
assert ansiStyleCode(styleBright) == "\e[1m"
assert ansiStyleCode(styleStrikethrough) == "\e[9m"
#system.addQuitProc(resetAttributes)
write(stdout, "never mind")
stdout.eraseLine()
stdout.styledWriteLine({styleBright, styleBlink, styleUnderscore}, "styled text ")
stdout.styledWriteLine("italic text ", {styleItalic})
stdout.setBackGroundColor(bgCyan, true)
stdout.setForeGroundColor(fgBlue)
stdout.write("blue text in cyan background")
stdout.resetAttributes()
echo ""
stdout.writeLine("ordinary text")
echo "more ordinary text"
styledEcho styleBright, fgGreen, "[PASS]", resetStyle, fgGreen, " Yay!"
echo "ordinary text again"
styledEcho styleBright, fgRed, "[FAIL]", resetStyle, fgRed, " Nay :("
echo "ordinary text again"
setForeGroundColor(fgGreen)
echo "green text"
echo "more green text"
setForeGroundColor(fgBlue)
echo "blue text"
resetAttributes()
echo "ordinary text"
stdout.styledWriteLine(fgRed, "red text ")
stdout.styledWriteLine(fgWhite, bgRed, "white text in red background")
stdout.styledWriteLine(" ordinary text ")
stdout.styledWriteLine(fgGreen, "green text")
stdout.styledWrite(fgRed, "red text ")
stdout.styledWrite(fgWhite, bgRed, "white text in red background")
stdout.styledWrite(" ordinary text ")
stdout.styledWrite(fgGreen, "green text")
echo ""
echo "ordinary text"
stdout.styledWriteLine(fgRed, "red text ", styleBright, "bold red", fgDefault, " bold text")
stdout.styledWriteLine(bgYellow, "text in yellow bg", styleBright,
" bold text in yellow bg", bgDefault, " bold text")
echo "ordinary text"