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requesting.go
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requesting.go
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package torrent
import (
"context"
"encoding/gob"
"fmt"
"reflect"
"runtime/pprof"
"time"
"unsafe"
"github.com/RoaringBitmap/roaring"
g "github.com/anacrolix/generics"
"github.com/anacrolix/generics/heap"
"github.com/anacrolix/log"
"github.com/anacrolix/multiless"
requestStrategy "github.com/anacrolix/torrent/request-strategy"
typedRoaring "github.com/anacrolix/torrent/typed-roaring"
)
type (
// Since we have to store all the requests in memory, we can't reasonably exceed what could be
// indexed with the memory space available.
maxRequests = int
)
func (t *Torrent) requestStrategyPieceOrderState(i int) requestStrategy.PieceRequestOrderState {
return requestStrategy.PieceRequestOrderState{
Priority: t.piece(i).purePriority(),
Partial: t.piecePartiallyDownloaded(i),
Availability: t.piece(i).availability(),
}
}
func init() {
gob.Register(peerId{})
}
type peerId struct {
*Peer
ptr uintptr
}
func (p peerId) Uintptr() uintptr {
return p.ptr
}
func (p peerId) GobEncode() (b []byte, _ error) {
*(*reflect.SliceHeader)(unsafe.Pointer(&b)) = reflect.SliceHeader{
Data: uintptr(unsafe.Pointer(&p.ptr)),
Len: int(unsafe.Sizeof(p.ptr)),
Cap: int(unsafe.Sizeof(p.ptr)),
}
return
}
func (p *peerId) GobDecode(b []byte) error {
if uintptr(len(b)) != unsafe.Sizeof(p.ptr) {
panic(len(b))
}
ptr := unsafe.Pointer(&b[0])
p.ptr = *(*uintptr)(ptr)
log.Printf("%p", ptr)
dst := reflect.SliceHeader{
Data: uintptr(unsafe.Pointer(&p.Peer)),
Len: int(unsafe.Sizeof(p.Peer)),
Cap: int(unsafe.Sizeof(p.Peer)),
}
copy(*(*[]byte)(unsafe.Pointer(&dst)), b)
return nil
}
type (
RequestIndex = requestStrategy.RequestIndex
chunkIndexType = requestStrategy.ChunkIndex
)
type desiredPeerRequests struct {
requestIndexes []RequestIndex
peer *Peer
pieceStates []g.Option[requestStrategy.PieceRequestOrderState]
}
func (p *desiredPeerRequests) lessByValue(leftRequest, rightRequest RequestIndex) bool {
t := p.peer.t
leftPieceIndex := t.pieceIndexOfRequestIndex(leftRequest)
rightPieceIndex := t.pieceIndexOfRequestIndex(rightRequest)
ml := multiless.New()
// Push requests that can't be served right now to the end. But we don't throw them away unless
// there's a better alternative. This is for when we're using the fast extension and get choked
// but our requests could still be good when we get unchoked.
if p.peer.peerChoking {
ml = ml.Bool(
!p.peer.peerAllowedFast.Contains(leftPieceIndex),
!p.peer.peerAllowedFast.Contains(rightPieceIndex),
)
}
leftPiece := p.pieceStates[leftPieceIndex].UnwrapPtr()
rightPiece := p.pieceStates[rightPieceIndex].UnwrapPtr()
// Putting this first means we can steal requests from lesser-performing peers for our first few
// new requests.
priority := func() PiecePriority {
// Technically we would be happy with the cached priority here, except we don't actually
// cache it anymore, and Torrent.PiecePriority just does another lookup of *Piece to resolve
// the priority through Piece.purePriority, which is probably slower.
leftPriority := leftPiece.Priority
rightPriority := rightPiece.Priority
ml = ml.Int(
-int(leftPriority),
-int(rightPriority),
)
if !ml.Ok() {
if leftPriority != rightPriority {
panic("expected equal")
}
}
return leftPriority
}()
if ml.Ok() {
return ml.MustLess()
}
leftRequestState := t.requestState[leftRequest]
rightRequestState := t.requestState[rightRequest]
leftPeer := leftRequestState.peer
rightPeer := rightRequestState.peer
// Prefer chunks already requested from this peer.
ml = ml.Bool(rightPeer == p.peer, leftPeer == p.peer)
// Prefer unrequested chunks.
ml = ml.Bool(rightPeer == nil, leftPeer == nil)
if ml.Ok() {
return ml.MustLess()
}
if leftPeer != nil {
// The right peer should also be set, or we'd have resolved the computation by now.
ml = ml.Uint64(
rightPeer.requestState.Requests.GetCardinality(),
leftPeer.requestState.Requests.GetCardinality(),
)
// Could either of the lastRequested be Zero? That's what checking an existing peer is for.
leftLast := leftRequestState.when
rightLast := rightRequestState.when
if leftLast.IsZero() || rightLast.IsZero() {
panic("expected non-zero last requested times")
}
// We want the most-recently requested on the left. Clients like Transmission serve requests
// in received order, so the most recently-requested is the one that has the longest until
// it will be served and therefore is the best candidate to cancel.
ml = ml.CmpInt64(rightLast.Sub(leftLast).Nanoseconds())
}
ml = ml.Int(
leftPiece.Availability,
rightPiece.Availability)
if priority == PiecePriorityReadahead {
// TODO: For readahead in particular, it would be even better to consider distance from the
// reader position so that reads earlier in a torrent don't starve reads later in the
// torrent. This would probably require reconsideration of how readahead priority works.
ml = ml.Int(leftPieceIndex, rightPieceIndex)
} else {
ml = ml.Int(t.pieceRequestOrder[leftPieceIndex], t.pieceRequestOrder[rightPieceIndex])
}
return ml.Less()
}
type desiredRequestState struct {
Requests desiredPeerRequests
Interested bool
}
func (p *Peer) getDesiredRequestState() (desired desiredRequestState) {
t := p.t
if !t.haveInfo() {
return
}
if t.closed.IsSet() {
return
}
if t.dataDownloadDisallowed.Bool() {
return
}
input := t.getRequestStrategyInput()
requestHeap := desiredPeerRequests{
peer: p,
pieceStates: t.requestPieceStates,
requestIndexes: t.requestIndexes,
}
clear(requestHeap.pieceStates)
// Caller-provided allocation for roaring bitmap iteration.
var it typedRoaring.Iterator[RequestIndex]
requestStrategy.GetRequestablePieces(
input,
t.getPieceRequestOrder(),
func(ih InfoHash, pieceIndex int, pieceExtra requestStrategy.PieceRequestOrderState) bool {
if ih != *t.canonicalShortInfohash() {
return false
}
if !p.peerHasPiece(pieceIndex) {
return false
}
requestHeap.pieceStates[pieceIndex].Set(pieceExtra)
allowedFast := p.peerAllowedFast.Contains(pieceIndex)
t.iterUndirtiedRequestIndexesInPiece(&it, pieceIndex, func(r requestStrategy.RequestIndex) {
if !allowedFast {
// We must signal interest to request this. TODO: We could set interested if the
// peers pieces (minus the allowed fast set) overlap with our missing pieces if
// there are any readers, or any pending pieces.
desired.Interested = true
// We can make or will allow sustaining a request here if we're not choked, or
// have made the request previously (presumably while unchoked), and haven't had
// the peer respond yet (and the request was retained because we are using the
// fast extension).
if p.peerChoking && !p.requestState.Requests.Contains(r) {
// We can't request this right now.
return
}
}
cancelled := &p.requestState.Cancelled
if !cancelled.IsEmpty() && cancelled.Contains(r) {
// Can't re-request while awaiting acknowledgement.
return
}
requestHeap.requestIndexes = append(requestHeap.requestIndexes, r)
})
return true
},
)
t.assertPendingRequests()
desired.Requests = requestHeap
return
}
func (p *Peer) maybeUpdateActualRequestState() {
if p.closed.IsSet() {
return
}
if p.needRequestUpdate == "" {
return
}
if p.needRequestUpdate == peerUpdateRequestsTimerReason {
since := time.Since(p.lastRequestUpdate)
if since < updateRequestsTimerDuration {
panic(since)
}
}
pprof.Do(
context.Background(),
pprof.Labels("update request", string(p.needRequestUpdate)),
func(_ context.Context) {
next := p.getDesiredRequestState()
p.applyRequestState(next)
p.t.cacheNextRequestIndexesForReuse(next.Requests.requestIndexes)
},
)
}
func (t *Torrent) cacheNextRequestIndexesForReuse(slice []RequestIndex) {
// The incoming slice can be smaller when getDesiredRequestState short circuits on some
// conditions.
if cap(slice) > cap(t.requestIndexes) {
t.requestIndexes = slice[:0]
}
}
// Whether we should allow sending not interested ("losing interest") to the peer. I noticed
// qBitTorrent seems to punish us for sending not interested when we're streaming and don't
// currently need anything.
func (p *Peer) allowSendNotInterested() bool {
// Except for caching, we're not likely to lose pieces very soon.
if p.t.haveAllPieces() {
return true
}
all, known := p.peerHasAllPieces()
if all || !known {
return false
}
// Allow losing interest if we have all the pieces the peer has.
return roaring.AndNot(p.peerPieces(), &p.t._completedPieces).IsEmpty()
}
// Transmit/action the request state to the peer.
func (p *Peer) applyRequestState(next desiredRequestState) {
current := &p.requestState
// Make interest sticky
if !next.Interested && p.requestState.Interested {
if !p.allowSendNotInterested() {
next.Interested = true
}
}
if !p.setInterested(next.Interested) {
return
}
more := true
orig := next.Requests.requestIndexes
requestHeap := heap.InterfaceForSlice(
&next.Requests.requestIndexes,
next.Requests.lessByValue,
)
heap.Init(requestHeap)
t := p.t
originalRequestCount := current.Requests.GetCardinality()
for {
if requestHeap.Len() == 0 {
break
}
numPending := maxRequests(current.Requests.GetCardinality() + current.Cancelled.GetCardinality())
if numPending >= p.nominalMaxRequests() {
break
}
req := heap.Pop(requestHeap)
if cap(next.Requests.requestIndexes) != cap(orig) {
panic("changed")
}
// don't add requests on reciept of a reject - because this causes request back
// to potentially permanently unresponive peers - which just adds network noise. If
// the peer can handle more requests it will send an "unchoked" message - which
// will cause it to get added back to the request queue
if p.needRequestUpdate == peerUpdateRequestsRemoteRejectReason {
continue
}
existing := t.requestingPeer(req)
if existing != nil && existing != p {
// don't steal on cancel - because this is triggered by t.cancelRequest below
// which means that the cancelled can immediately try to steal back a request
// it has lost which can lead to circular cancel/add processing
if p.needRequestUpdate == peerUpdateRequestsPeerCancelReason {
continue
}
// Don't steal from the poor.
diff := int64(current.Requests.GetCardinality()) + 1 - (int64(existing.uncancelledRequests()) - 1)
// Steal a request that leaves us with one more request than the existing peer
// connection if the stealer more recently received a chunk.
if diff > 1 || (diff == 1 && !p.lastUsefulChunkReceived.After(existing.lastUsefulChunkReceived)) {
continue
}
t.cancelRequest(req)
}
more = p.mustRequest(req)
if !more {
break
}
}
if !more {
// This might fail if we incorrectly determine that we can fit up to the maximum allowed
// requests into the available write buffer space. We don't want that to happen because it
// makes our peak requests dependent on how much was already in the buffer.
panic(fmt.Sprintf(
"couldn't fill apply entire request state [newRequests=%v]",
current.Requests.GetCardinality()-originalRequestCount))
}
newPeakRequests := maxRequests(current.Requests.GetCardinality() - originalRequestCount)
// log.Printf(
// "requests %v->%v (peak %v->%v) reason %q (peer %v)",
// originalRequestCount, current.Requests.GetCardinality(), p.peakRequests, newPeakRequests, p.needRequestUpdate, p)
p.peakRequests = newPeakRequests
p.needRequestUpdate = ""
p.lastRequestUpdate = time.Now()
if enableUpdateRequestsTimer {
p.updateRequestsTimer.Reset(updateRequestsTimerDuration)
}
}
// This could be set to 10s to match the unchoke/request update interval recommended by some
// specifications. I've set it shorter to trigger it more often for testing for now.
const (
updateRequestsTimerDuration = 3 * time.Second
enableUpdateRequestsTimer = false
)