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index.html
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index.html
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<!doctype html>
<!-- paulirish.com/2008/conditional-stylesheets-vs-css-hacks-answer-neither/ -->
<!--[if lt IE 7]> <html class="no-js ie6" lang="en" itemscope > <![endif]-->
<!--[if IE 7]> <html class="no-js ie7 lte-ie7" lang="en" itemscope > <![endif]-->
<!--[if IE 8]> <html class="no-js ie8 lte-ie8 " lang="en" itemscope > <![endif]-->
<!--[if gt IE 8]><!--> <html class="no-js" lang="en" itemscope > <!--<![endif]-->
<head>
<meta charset="utf-8">
<title>Picle</title>
<meta name="viewport" content="width=device-width,initial-scale=1">
<link href="index.css" media="screen" rel="stylesheet" type="text/css" />
<script src="modernizr.js" type="text/javascript"></script>
</head>
<body class="" id="" data-action="index">
<div id="player" class="player">
<img src="media/Andy/01.jpg" class="player-poster" />
<a class="playPause">Play</a>
<div class="player-bar">
<div id="rollHolder" class="roll-holder">
<ul id="roll" class="roll">
<li><img src="media/Andy/01.jpg"></li>
<li><img src="media/Andy/02.jpg"></li>
<li><img src="media/Andy/03.jpg"></li>
<li><img src="media/Andy/04.jpg"></li>
<li><img src="media/Andy/05.jpg"></li>
<li><img src="media/Andy/06.jpg"></li>
<li><img src="media/Andy/07.jpg"></li>
<li><img src="media/Andy/01.jpg"></li>
<li><img src="media/Andy/02.jpg"></li>
<li><img src="media/Andy/03.jpg"></li>
<li><img src="media/Andy/04.jpg"></li>
<li><img src="media/Andy/05.jpg"></li>
<li><img src="media/Andy/06.jpg"></li>
<li><img src="media/Andy/07.jpg"></li>
<li><img src="media/Andy/08.jpg"></li>
<li><img src="media/Andy/09.jpg"></li>
</ul>
</div>
</div>
</div>
<script src="jquery.js"></script>
<script src="soundmanager2.js"></script>
<script src="PxLoader.js"></script>
<script src="PxLoaderImage.js"></script>
<script src="PxLoaderSound.js"></script>
<script src="iscroll.js"></script>
<script src="spin.js"></script>
<script src="player.js"></script>
<script src="index.js"></script>
<script>
// defaults for soundmanager
soundManager.flashVersion = 9; // optional: shiny features (default = 8)
soundManager.useHTML5Audio = true;
soundManager.debugMode = false;
// picles
var resources = [
{name:"Pluck", sound:"media/Andy/01", img:"media/Andy/01.jpg" },
{name:"Lightning", sound:"media/Andy/02", img:"media/Andy/02.jpg" },
{name:"Cabin", sound:"media/Andy/03", img:"media/Andy/03.jpg" },
{name:"Tone", sound:"media/Andy/04", img:"media/Andy/04.jpg" },
{name:"Rats", sound:"media/Andy/05", img:"media/Andy/05.jpg" },
{name:"Gulls", sound:"media/Andy/06", img:"media/Andy/06.jpg" },
{name:"Music", sound:"media/Andy/07", img:"media/Andy/07.jpg" },
{name:"blah1", sound:"media/Andy/08", img:"media/Andy/08.jpg" },
{name:"blah2", sound:"media/Andy/09", img:"media/Andy/09.jpg" },
{name:"blah3", sound:"media/Andy/10", img:"media/Andy/10.jpg" }
];
// new player
//var player = new PICLE.Player();
// init player
//player.init($("#player"), resources);
// destroy player when done to free up memory
// player.destroy();
</script>
</body>