An ImageData
implementation for usage outside of the browser.
npm install --save @canvas/image-data
const ImageData = require('@canvas/image-data')
const img = new ImageData(2, 4)
console.log(img.width)
//=> 2
console.log(img.height)
//=> 4
console.log(img.data)
//=> Uint8ClampedArray [ 0, 0, 0, 0, 0, ... ]
The tests are made to be run against both this implementation and Chrome's implementation to make sure that we behave in the same way. You can run the tests in Chrome by spinning up a local web server and open test.html
.