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CHANGELOG
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CHANGELOG
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# nodeGame Changelog
# 7.1.0
- New release, updated installer.
# 7.0.4
- Updated installer.
- Minor fixes.
# 7.0.3
- Minor, installation fixes.
# 7.0.0
- Dropped --phantoms option in launcher.
- More robust paths in launcher.
- Added nodeGameRoot path in launcher.
- Installer adapted to support alpha releases.
# 6.3.0
- Fixed installer getting stuck on versions and help.
- Added installer option --no-games to skip installing default games.
- New release.
# 6.2.4 (6.2.1-6.2.3 deprecated)
- Fixed "default" option in launcher for Commander v7.
- New release, fixed support for images loaded in mainframe.
# 6.2.0
- Removed debugger from launcher.js.
- Updated server with more options for WaitingRoom.
# 6.1.1
- Built widgets.
# 6.1.0
- Fixed launcher for Commander v7.
- Updated server,client,window,widgets.
# 6.0.3
- Fixed corrupted build in 6.0.2 (thanks jjensenius3).
# 6.0.2
- Fixed bug create-game missing private folder in stable version (thanks
jjensenius3).
# 6.0.1
- Updated server.
# 6.0.0
- Option --port to specify the port of the server in launcher.
# 5.11.2
- Fixing version numbers.
# 5.11.0
- Small update to client and bug fixes.
# 5.10.1
- Now really updated installer, as claimed in 5.10.0
# 5.10.0
- New release, updated installer.
# 5.9.0
- New release, updated installer.
# 5.8.1
- New release, updated installer.
# 5.8.0
- Game.stepBack.
# 5.7.0
- GameRoom.computeBonus handles disconnected players in dump file.
# 5.6.0-5
- New release, updated installer.
# 5.4.0
- New release, updated server, widgets, window.
:# 5.3.1
- Minor fixes to installer.
# 5.3.0
- Improved servernode.js conf file.
- Improved installer: --dry option.
- Improved installer: better handling of parent node_modules folders.
# 5.1.0
- Minor update to installer.
- Widgets: CustomInput, and garbage collection.
- Window and Client: check frame height automatically.
# 5.0.1
- Minor update to installer.
- Fixed VisualTimer.restart bug introduced in v5.
- Server does not scan hidden folders inside the games directory.
- Generator does not allow to create games starting with a dot.
# 5.0.0
- Updated installer, now installing latest versions of v3, v4, v5.
- Updated installer, checks for node_modules folder above the current folder.
- Updated package.json with stricter version numbers.
# 4.3.3
- Updated package.json to fix the version numbers of v4
# 4.3.2
- Re-enabled support for games without treatment description (bug introduced
in 4.3.0)
- Installer checks better for -v and -h options.
# 4.3.0
- Treatment selection in waiting room. If ALLOW_SELECT_TREATMENT is true in
waitroom.settings.js then a small dropdown menu allows user to select the
treatment for the game.
- Small fixes.
# 4.2.1 (current, not npm)
- Fixed building client.
# 4.2.0
- Improved create-game command.
- Cleanup
- Small fixes.
# 4.1.5
- Fixed installer on Node < 8.x
# 4.1.3
- Improved installer
- Msg anti-spoofing support
- Fixed bug on Chrome with flickering scrollbar
- More options on Monitor, including display of last error
- Improved nodegame-mturk support
- Fixed tests
- Smaller fixes
# 4.0.4
- Improved monitor error logging.
- Updated installer version.
# 4.0.2
- Big release, check CHANGELOG on website.
# 3.5
- Printing version on startup (launcher).
# 3.2
- Updated client and server.
- Updated install script.
# 3.0.0
- 02/10/2016 NodeGame Version Upgrade.
# 2.1.0
- Fixed launcher.
# 2.0.2
- Fixed install.stable script.
- Fixing launcher options.
# 2.0.0 (current)
- Added -s option to launcher. Starts the server in SSL mode. Can be empty (loads nodegame-server/ssl/), or a path to a SSL directory.
- Added -b option to launcher. Builds specified components before starting the server. Available options: JSUS, window, widgets, client, all.