From 570e4be932cc308c0f4daa0764564d267dbd0608 Mon Sep 17 00:00:00 2001 From: Ben Noordhuis Date: Tue, 30 Oct 2012 01:19:01 +0100 Subject: [PATCH] zlib: reduce memory consumption, release early In zlibBuffer(), don't wait for the garbage collector to reclaim the zlib memory but release it manually. Reduces memory consumption by a factor of 10 or more with some workloads. Test case: function f() { require('zlib').deflate('xxx', g); } function g() { setTimeout(f, 5); } f(); Observe RSS memory usage with and without this commit. After 10,000 iterations, RSS stabilizes at ~35 MB with this commit. Without, RSS is over 300 MB and keeps growing. Cause: whenever the JS object heap hits the high-water mark, the V8 GC sweeps it clean, then tries to grow it in order to avoid more sweeps in the near future. Rule of thumb: the bigger the JS heap, the lazier the GC can be. A side effect of a bigger heap is that objects now live longer. This is harmless in general but it affects zlib context objects because those are tied to large buffers that live outside the JS heap, on the order of 16K per context object. Ergo, don't wait for the GC to reclaim the memory - it may take a long time. Fixes #4172. --- lib/zlib.js | 9 ++++++++- src/node_zlib.cc | 30 ++++++++++++++++++++++++++++-- 2 files changed, 36 insertions(+), 3 deletions(-) diff --git a/lib/zlib.js b/lib/zlib.js index 7837f3f7bcf7..b0826a8f5428 100644 --- a/lib/zlib.js +++ b/lib/zlib.js @@ -150,7 +150,10 @@ function zlibBuffer(engine, buffer, callback) { } function onEnd() { - callback(null, Buffer.concat(buffers, nread)); + var buf = Buffer.concat(buffers, nread); + buffers = []; + callback(null, buf); + engine._clear(); } engine.on('error', onError); @@ -353,6 +356,10 @@ Zlib.prototype.end = function end(chunk, cb) { return ret; }; +Zlib.prototype._clear = function() { + return this._binding.clear(); +}; + Zlib.prototype._process = function() { if (this._hadError) return; diff --git a/src/node_zlib.cc b/src/node_zlib.cc index f04260cf5741..a28f985b0b00 100644 --- a/src/node_zlib.cc +++ b/src/node_zlib.cc @@ -39,7 +39,8 @@ static Persistent callback_sym; static Persistent onerror_sym; enum node_zlib_mode { - DEFLATE = 1, + NONE, + DEFLATE, INFLATE, GZIP, GUNZIP, @@ -60,17 +61,40 @@ class ZCtx : public ObjectWrap { ZCtx(node_zlib_mode mode) : ObjectWrap(), dictionary_(NULL), mode_(mode) {} + ~ZCtx() { + Clear(); + } + + + void Clear() { + assert(!write_in_progress_ && "write in progress"); + assert(init_done_ && "clear before init"); + assert(mode_ <= UNZIP); + if (mode_ == DEFLATE || mode_ == GZIP || mode_ == DEFLATERAW) { (void)deflateEnd(&strm_); } else if (mode_ == INFLATE || mode_ == GUNZIP || mode_ == INFLATERAW || mode_ == UNZIP) { (void)inflateEnd(&strm_); } + mode_ = NONE; + + if (dictionary_ != NULL) { + delete[] dictionary_; + dictionary_ = NULL; + } + } + - if (dictionary_ != NULL) delete[] dictionary_; + static Handle Clear(const Arguments& args) { + HandleScope scope; + ZCtx *ctx = ObjectWrap::Unwrap(args.This()); + ctx->Clear(); + return scope.Close(Undefined()); } + // write(flush, in, in_off, in_len, out, out_off, out_len) static Handle Write(const Arguments& args) { HandleScope scope; @@ -78,6 +102,7 @@ class ZCtx : public ObjectWrap { ZCtx *ctx = ObjectWrap::Unwrap(args.This()); assert(ctx->init_done_ && "write before init"); + assert(ctx->mode_ != NONE && "already finalized"); assert(!ctx->write_in_progress_ && "write already in progress"); ctx->write_in_progress_ = true; @@ -441,6 +466,7 @@ void InitZlib(Handle target) { NODE_SET_PROTOTYPE_METHOD(z, "write", ZCtx::Write); NODE_SET_PROTOTYPE_METHOD(z, "init", ZCtx::Init); + NODE_SET_PROTOTYPE_METHOD(z, "clear", ZCtx::Clear); NODE_SET_PROTOTYPE_METHOD(z, "reset", ZCtx::Reset); z->SetClassName(String::NewSymbol("Zlib"));