-
Notifications
You must be signed in to change notification settings - Fork 29.6k
/
util.h
477 lines (396 loc) Β· 14.9 KB
/
util.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SRC_UTIL_H_
#define SRC_UTIL_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "node_persistent.h"
#include "v8.h"
#include <assert.h>
#include <signal.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <functional> // std::function
#include <set>
#include <string>
#include <unordered_map>
namespace node {
// These should be used in our code as opposed to the native
// versions as they abstract out some platform and or
// compiler version specific functionality
// malloc(0) and realloc(ptr, 0) have implementation-defined behavior in
// that the standard allows them to either return a unique pointer or a
// nullptr for zero-sized allocation requests. Normalize by always using
// a nullptr.
template <typename T>
inline T* UncheckedRealloc(T* pointer, size_t n);
template <typename T>
inline T* UncheckedMalloc(size_t n);
template <typename T>
inline T* UncheckedCalloc(size_t n);
// Same things, but aborts immediately instead of returning nullptr when
// no memory is available.
template <typename T>
inline T* Realloc(T* pointer, size_t n);
template <typename T>
inline T* Malloc(size_t n);
template <typename T>
inline T* Calloc(size_t n);
inline char* Malloc(size_t n);
inline char* Calloc(size_t n);
inline char* UncheckedMalloc(size_t n);
inline char* UncheckedCalloc(size_t n);
template <typename T>
inline T MultiplyWithOverflowCheck(T a, T b);
// Used by the allocation functions when allocation fails.
// Thin wrapper around v8::Isolate::LowMemoryNotification() that checks
// whether V8 is initialized.
void LowMemoryNotification();
// The slightly odd function signature for Assert() is to ease
// instruction cache pressure in calls from CHECK.
[[noreturn]] void Abort();
[[noreturn]] void Assert(const char* const (*args)[4]);
void DumpBacktrace(FILE* fp);
#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
TypeName(const TypeName&) = delete; \
TypeName& operator=(const TypeName&) = delete
// Windows 8+ does not like abort() in Release mode
#ifdef _WIN32
#define ABORT_NO_BACKTRACE() _exit(134)
#else
#define ABORT_NO_BACKTRACE() abort()
#endif
#define ABORT() node::Abort()
#ifdef __GNUC__
#define LIKELY(expr) __builtin_expect(!!(expr), 1)
#define UNLIKELY(expr) __builtin_expect(!!(expr), 0)
#define PRETTY_FUNCTION_NAME __PRETTY_FUNCTION__
#else
#define LIKELY(expr) expr
#define UNLIKELY(expr) expr
#define PRETTY_FUNCTION_NAME ""
#endif
#define STRINGIFY_(x) #x
#define STRINGIFY(x) STRINGIFY_(x)
#define CHECK(expr) \
do { \
if (UNLIKELY(!(expr))) { \
static const char* const args[] = { __FILE__, STRINGIFY(__LINE__), \
#expr, PRETTY_FUNCTION_NAME }; \
node::Assert(&args); \
} \
} while (0)
#define CHECK_EQ(a, b) CHECK((a) == (b))
#define CHECK_GE(a, b) CHECK((a) >= (b))
#define CHECK_GT(a, b) CHECK((a) > (b))
#define CHECK_LE(a, b) CHECK((a) <= (b))
#define CHECK_LT(a, b) CHECK((a) < (b))
#define CHECK_NE(a, b) CHECK((a) != (b))
#define CHECK_NULL(val) CHECK((val) == nullptr)
#define CHECK_NOT_NULL(val) CHECK((val) != nullptr)
#define CHECK_IMPLIES(a, b) CHECK(!(a) || (b))
#define UNREACHABLE() ABORT()
// TAILQ-style intrusive list node.
template <typename T>
class ListNode;
// TAILQ-style intrusive list head.
template <typename T, ListNode<T> (T::*M)>
class ListHead;
template <typename T>
class ListNode {
public:
inline ListNode();
inline ~ListNode();
inline void Remove();
inline bool IsEmpty() const;
private:
template <typename U, ListNode<U> (U::*M)> friend class ListHead;
friend int GenDebugSymbols();
ListNode* prev_;
ListNode* next_;
DISALLOW_COPY_AND_ASSIGN(ListNode);
};
template <typename T, ListNode<T> (T::*M)>
class ListHead {
public:
class Iterator {
public:
inline T* operator*() const;
inline const Iterator& operator++();
inline bool operator!=(const Iterator& that) const;
private:
friend class ListHead;
inline explicit Iterator(ListNode<T>* node);
ListNode<T>* node_;
};
inline ListHead() = default;
inline ~ListHead();
inline void PushBack(T* element);
inline void PushFront(T* element);
inline bool IsEmpty() const;
inline T* PopFront();
inline Iterator begin() const;
inline Iterator end() const;
private:
friend int GenDebugSymbols();
ListNode<T> head_;
DISALLOW_COPY_AND_ASSIGN(ListHead);
};
// The helper is for doing safe downcasts from base types to derived types.
template <typename Inner, typename Outer>
class ContainerOfHelper {
public:
inline ContainerOfHelper(Inner Outer::*field, Inner* pointer);
template <typename TypeName>
inline operator TypeName*() const;
private:
Outer* const pointer_;
};
// Calculate the address of the outer (i.e. embedding) struct from
// the interior pointer to a data member.
template <typename Inner, typename Outer>
constexpr ContainerOfHelper<Inner, Outer> ContainerOf(Inner Outer::*field,
Inner* pointer);
// Convenience wrapper around v8::String::NewFromOneByte().
inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate,
const char* data,
int length = -1);
// For the people that compile with -funsigned-char.
inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate,
const signed char* data,
int length = -1);
inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate,
const unsigned char* data,
int length = -1);
// Used to be a macro, hence the uppercase name.
template <int N>
inline v8::Local<v8::String> FIXED_ONE_BYTE_STRING(
v8::Isolate* isolate,
const char(&data)[N]) {
return OneByteString(isolate, data, N - 1);
}
// Swaps bytes in place. nbytes is the number of bytes to swap and must be a
// multiple of the word size (checked by function).
inline void SwapBytes16(char* data, size_t nbytes);
inline void SwapBytes32(char* data, size_t nbytes);
inline void SwapBytes64(char* data, size_t nbytes);
// tolower() is locale-sensitive. Use ToLower() instead.
inline char ToLower(char c);
inline std::string ToLower(const std::string& in);
// strcasecmp() is locale-sensitive. Use StringEqualNoCase() instead.
inline bool StringEqualNoCase(const char* a, const char* b);
// strncasecmp() is locale-sensitive. Use StringEqualNoCaseN() instead.
inline bool StringEqualNoCaseN(const char* a, const char* b, size_t length);
// Allocates an array of member type T. For up to kStackStorageSize items,
// the stack is used, otherwise malloc().
template <typename T, size_t kStackStorageSize = 1024>
class MaybeStackBuffer {
public:
const T* out() const {
return buf_;
}
T* out() {
return buf_;
}
// operator* for compatibility with `v8::String::(Utf8)Value`
T* operator*() {
return buf_;
}
const T* operator*() const {
return buf_;
}
T& operator[](size_t index) {
CHECK_LT(index, length());
return buf_[index];
}
const T& operator[](size_t index) const {
CHECK_LT(index, length());
return buf_[index];
}
size_t length() const {
return length_;
}
// Current maximum capacity of the buffer with which SetLength() can be used
// without first calling AllocateSufficientStorage().
size_t capacity() const {
return IsAllocated() ? capacity_ :
IsInvalidated() ? 0 : kStackStorageSize;
}
// Make sure enough space for `storage` entries is available.
// This method can be called multiple times throughout the lifetime of the
// buffer, but once this has been called Invalidate() cannot be used.
// Content of the buffer in the range [0, length()) is preserved.
void AllocateSufficientStorage(size_t storage) {
CHECK(!IsInvalidated());
if (storage > capacity()) {
bool was_allocated = IsAllocated();
T* allocated_ptr = was_allocated ? buf_ : nullptr;
buf_ = Realloc(allocated_ptr, storage);
capacity_ = storage;
if (!was_allocated && length_ > 0)
memcpy(buf_, buf_st_, length_ * sizeof(buf_[0]));
}
length_ = storage;
}
void SetLength(size_t length) {
// capacity() returns how much memory is actually available.
CHECK_LE(length, capacity());
length_ = length;
}
void SetLengthAndZeroTerminate(size_t length) {
// capacity() returns how much memory is actually available.
CHECK_LE(length + 1, capacity());
SetLength(length);
// T() is 0 for integer types, nullptr for pointers, etc.
buf_[length] = T();
}
// Make derefencing this object return nullptr.
// This method can be called multiple times throughout the lifetime of the
// buffer, but once this has been called AllocateSufficientStorage() cannot
// be used.
void Invalidate() {
CHECK(!IsAllocated());
length_ = 0;
buf_ = nullptr;
}
// If the buffer is stored in the heap rather than on the stack.
bool IsAllocated() const {
return !IsInvalidated() && buf_ != buf_st_;
}
// If Invalidate() has been called.
bool IsInvalidated() const {
return buf_ == nullptr;
}
// Release ownership of the malloc'd buffer.
// Note: This does not free the buffer.
void Release() {
CHECK(IsAllocated());
buf_ = buf_st_;
length_ = 0;
capacity_ = 0;
}
MaybeStackBuffer() : length_(0), capacity_(0), buf_(buf_st_) {
// Default to a zero-length, null-terminated buffer.
buf_[0] = T();
}
explicit MaybeStackBuffer(size_t storage) : MaybeStackBuffer() {
AllocateSufficientStorage(storage);
}
~MaybeStackBuffer() {
if (IsAllocated())
free(buf_);
}
private:
size_t length_;
// capacity of the malloc'ed buf_
size_t capacity_;
T* buf_;
T buf_st_[kStackStorageSize];
};
class Utf8Value : public MaybeStackBuffer<char> {
public:
explicit Utf8Value(v8::Isolate* isolate, v8::Local<v8::Value> value);
};
class TwoByteValue : public MaybeStackBuffer<uint16_t> {
public:
explicit TwoByteValue(v8::Isolate* isolate, v8::Local<v8::Value> value);
};
class BufferValue : public MaybeStackBuffer<char> {
public:
explicit BufferValue(v8::Isolate* isolate, v8::Local<v8::Value> value);
};
#define SPREAD_BUFFER_ARG(val, name) \
CHECK((val)->IsArrayBufferView()); \
v8::Local<v8::ArrayBufferView> name = (val).As<v8::ArrayBufferView>(); \
v8::ArrayBuffer::Contents name##_c = name->Buffer()->GetContents(); \
const size_t name##_offset = name->ByteOffset(); \
const size_t name##_length = name->ByteLength(); \
char* const name##_data = \
static_cast<char*>(name##_c.Data()) + name##_offset; \
if (name##_length > 0) \
CHECK_NE(name##_data, nullptr);
// Use this when a variable or parameter is unused in order to explicitly
// silence a compiler warning about that.
template <typename T> inline void USE(T&&) {}
// Run a function when exiting the current scope.
struct OnScopeLeave {
std::function<void()> fn_;
explicit OnScopeLeave(std::function<void()> fn) : fn_(fn) {}
~OnScopeLeave() { fn_(); }
};
// Simple RAII wrapper for contiguous data that uses malloc()/free().
template <typename T>
struct MallocedBuffer {
T* data;
size_t size;
T* release() {
T* ret = data;
data = nullptr;
return ret;
}
void Truncate(size_t new_size) {
CHECK(new_size <= size);
size = new_size;
}
inline bool is_empty() const { return data == nullptr; }
MallocedBuffer() : data(nullptr), size(0) {}
explicit MallocedBuffer(size_t size) : data(Malloc<T>(size)), size(size) {}
MallocedBuffer(T* data, size_t size) : data(data), size(size) {}
MallocedBuffer(MallocedBuffer&& other) : data(other.data), size(other.size) {
other.data = nullptr;
}
MallocedBuffer& operator=(MallocedBuffer&& other) {
this->~MallocedBuffer();
return *new(this) MallocedBuffer(std::move(other));
}
~MallocedBuffer() {
free(data);
}
MallocedBuffer(const MallocedBuffer&) = delete;
MallocedBuffer& operator=(const MallocedBuffer&) = delete;
};
// Test whether some value can be called with ().
template <typename T, typename = void>
struct is_callable : std::is_function<T> { };
template <typename T>
struct is_callable<T, typename std::enable_if<
std::is_same<decltype(void(&T::operator())), void>::value
>::type> : std::true_type { };
template <typename T, void (*function)(T*)>
struct FunctionDeleter {
void operator()(T* pointer) const { function(pointer); }
typedef std::unique_ptr<T, FunctionDeleter> Pointer;
};
template <typename T, void (*function)(T*)>
using DeleteFnPtr = typename FunctionDeleter<T, function>::Pointer;
std::set<std::string> ParseCommaSeparatedSet(const std::string& in);
inline v8::MaybeLocal<v8::Value> ToV8Value(v8::Local<v8::Context> context,
const std::string& str);
template <typename T>
inline v8::MaybeLocal<v8::Value> ToV8Value(v8::Local<v8::Context> context,
const std::vector<T>& vec);
template <typename T, typename U>
inline v8::MaybeLocal<v8::Value> ToV8Value(v8::Local<v8::Context> context,
const std::unordered_map<T, U>& map);
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_UTIL_H_